History for DungeonShooting / DungeonShooting_Godot / src / game / activity / role / enemy / state / AiTailAfterState.cs
2023-10-17
@小李xl
完成敌人射击站立不动的配置支持
小李xl committed on 17 Oct 2023
@小李xl
敌人开火时停止移动,开发完成,待接入配置表 ...
小李xl committed on 17 Oct 2023
2023-06-26
@小李xl
移速道具
小李xl committed on 26 Jun 2023