History for DungeonShooting / DungeonShooting_Godot / src / game / ui / roomUI / ReloadBar.cs
2023-07-11
@lijincheng
调整生成Ui的代码
lijincheng committed on 11 Jul 2023
2023-07-04
@lijincheng
将道具背包类型改为 Package<Prop>
lijincheng committed on 4 Jul 2023
@lijincheng
将 Holster 抽成通用背包 Package
lijincheng committed on 4 Jul 2023
2023-06-30
@小李xl
互动显示道具名称
小李xl committed on 30 Jun 2023
2023-06-12
@小李xl
完善霰弹枪换弹换弹音效
小李xl committed on 12 Jun 2023
2023-03-17
@lijincheng
生成ui时仅为同名图层的类添加索引
lijincheng committed on 17 Mar 2023
2023-03-15
@lijincheng
ui嵌套打开与关闭
lijincheng committed on 15 Mar 2023
2023-03-12
@小李xl
将换弹进度条和互动提示组件添移到ui层下
小李xl committed on 12 Mar 2023