History for DungeonShooting / DungeonShooting_Godot / src / framework / ui / grid / IUiCellNode.cs
2023-08-09
@小李xl
隐藏 Ui 时不会调用 UiCell.Process()
小李xl committed on 9 Aug 2023
2023-07-12
@小李xl
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl committed on 12 Jul 2023