2023-07-08 |
调整道具架构
lijincheng
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on 8 Jul 2023
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完成拾起并叠加主动道具流程
小李xl
committed
on 8 Jul 2023
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完成道具充能进度条
小李xl
committed
on 8 Jul 2023
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2023-07-07 |
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测试glow还是无法正常使用, 暂时放弃
小李xl
committed
on 7 Jul 2023
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2023-07-06 |
解决导出exe编译报错问题
小李xl
committed
on 6 Jul 2023
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完成主动道具冷却, 计数, 自动销毁等功能
小李xl
committed
on 6 Jul 2023
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2023-07-05 |
小修改
lijincheng
committed
on 5 Jul 2023
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使用主动道具
小李xl
committed
on 5 Jul 2023
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2023-07-04 |
RoomUI 显示正在使用的道具
lijincheng
committed
on 4 Jul 2023
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删除ActivityObjectTemplate.cs
lijincheng
committed
on 4 Jul 2023
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将道具背包类型改为 Package<Prop>
lijincheng
committed
on 4 Jul 2023
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删除 Holster.cs
lijincheng
committed
on 4 Jul 2023
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将 Holster 抽成通用背包 Package
lijincheng
committed
on 4 Jul 2023
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2023-07-02 |
没有弹药的武器不显示泛光效果
小李xl
committed
on 2 Jul 2023
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当前可互动的物体加上白色描边
小李xl
committed
on 2 Jul 2023
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敌人贴图更改
小李xl
committed
on 2 Jul 2023
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添加物体描边功能
小李xl
committed
on 2 Jul 2023
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2023-07-01 |
Merge remote-tracking branch 'origin_github/master' into 游戏核心功能开发
lijincheng
committed
on 1 Jul 2023
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主动道具接口
lijincheng
committed
on 1 Jul 2023
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Merge pull request #18 from xlljc/游戏核心功能开发
...
小李xl
authored
on 1 Jul 2023
GitHub
committed
on 1 Jul 2023
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拾起道具提示
小李xl
committed
on 1 Jul 2023
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2023-06-30 |
小修改
lijincheng
committed
on 30 Jun 2023
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底部提示面板
小李xl
committed
on 30 Jun 2023
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互动显示道具名称
小李xl
committed
on 30 Jun 2023
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2023-06-29 |
制作被动道具
小李xl
committed
on 29 Jun 2023
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2023-06-28 |
添加角色属性配置
lijincheng
committed
on 28 Jun 2023
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制作被动道具
小李xl
committed
on 28 Jun 2023
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