2023-02-14 |
修复ai拾起武器bug, 优化ai拾起逻辑, 添加相机视野跟随鼠标
小李xl
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on 14 Feb 2023
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2023-02-13 |
小修改
lijincheng
committed
on 13 Feb 2023
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PutDown()参数改为枚举类型
小李xl
committed
on 13 Feb 2023
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2023-02-12 |
还原物体root和导航区域计算
小李xl
committed
on 12 Feb 2023
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测试TileMap碰撞, 还原子弹撞墙特效(还有点问题)
小李xl
committed
on 12 Feb 2023
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备份
小李xl
committed
on 12 Feb 2023
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2023-02-11 |
测试4.0的TileMap
小李xl
committed
on 11 Feb 2023
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ai还原
小李xl
committed
on 11 Feb 2023
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2023-02-10 |
近战武器还原
小李xl
committed
on 10 Feb 2023
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玩家已经能正常拾起武器并开火了
小李xl
committed
on 10 Feb 2023
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2023-02-09 |
解决Player加载报错的问题
小李xl
committed
on 9 Feb 2023
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2023-02-08 |
升级到Godot4.0, 目前还不能正常就行游戏
小李xl
committed
on 8 Feb 2023
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2022-09-24 |
代码补全提示组件开发
lijincheng
committed
on 24 Sep 2022
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代码提示功能开发
小李xl
committed
on 24 Sep 2022
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2022-08-15 |
拾起弹药和武器的互动显示
小李xl
committed
on 15 Aug 2022
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2022-07-27 |
ui布局
小李xl
committed
on 27 Jul 2022
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