2023-03-12 |
完成ui代码生成接口
lijincheng
committed
on 12 Mar 2023
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2023-03-06 |
将Camera和Cursor初始化移到RoomManager下
lijincheng
committed
on 6 Mar 2023
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2023-02-24 |
小修改
lijincheng
committed
on 24 Feb 2023
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2023-02-08 |
升级到Godot4.0, 目前还不能正常就行游戏
小李xl
committed
on 8 Feb 2023
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2022-11-05 |
添加敌人对象, 目前还没有任何逻辑
小李xl
committed
on 5 Nov 2022
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2022-11-04 |
修复互动ui抖动问题
小李xl
committed
on 4 Nov 2022
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备份版本
小李xl
committed
on 4 Nov 2022
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2022-11-03 |
像素化后解决ui问题
小李xl
committed
on 3 Nov 2022
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2022-10-31 |
实现完美像素化 (目前物理帧移动显示还是有点问题)
小李xl
committed
on 31 Oct 2022
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2022-10-29 |
小修改
小李xl
committed
on 29 Oct 2022
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2022-10-18 |
重构throwNode, 目前还有点bug
小李xl
committed
on 18 Oct 2022
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2022-08-24 |
架构调整
小李xl
committed
on 24 Aug 2022
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