2023-11-30 |
小地图,制作中
小李xl
committed
on 30 Nov 2023
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2023-11-29 |
更新翻滚动作
小李xl
committed
on 29 Nov 2023
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2023-11-28 |
封装代码, 液体画布 LiquidCanvas.cs
小李xl
committed
on 28 Nov 2023
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2023-11-27 |
液体边缘平滑效果
小李xl
committed
on 27 Nov 2023
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液体边缘平滑效果
小李xl
committed
on 27 Nov 2023
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2023-11-23 |
Merge remote-tracking branch 'remotes/origin_gitee/develop' into 涌现式交互
小李xl
committed
on 23 Nov 2023
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2023-11-21 |
第二种敌人死亡动画
小李xl
committed
on 21 Nov 2023
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2023-11-12 |
测试在完美像素模式下使相机平滑移动
小李xl
committed
on 12 Nov 2023
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2023-11-10 |
Merge remote-tracking branch 'remotes/origin_gitee/develop' into 涌现式交互
小李xl
committed
on 10 Nov 2023
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2023-11-02 |
爆炸击退效果
小李xl
committed
on 2 Nov 2023
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2023-10-31 |
添加激光武器音效,还有敌人使用激光武器
小李xl
committed
on 31 Oct 2023
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2023-10-21 |
测试代码
小李xl
committed
on 21 Oct 2023
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2023-10-16 |
更新BlendShader
小李xl
committed
on 16 Oct 2023
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2023-09-10 |
Merge remote-tracking branch 'remotes/origin/master' into 游戏核心功能开发
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小李xl
committed
on 10 Sep 2023
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修复透明像素描边bug, 敌人子弹添加红色描边
小李xl
committed
on 10 Sep 2023
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2023-09-07 |
解决开启hdr已经发现的问题
小李xl
committed
on 7 Sep 2023
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2023-08-05 |
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2023-07-18 |
地牢房间管理器, UI布局部分, 开发中
小李xl
committed
on 18 Jul 2023
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2023-07-07 |
测试glow还是无法正常使用, 暂时放弃
小李xl
committed
on 7 Jul 2023
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2023-07-06 |
完成主动道具冷却, 计数, 自动销毁等功能
小李xl
committed
on 6 Jul 2023
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2023-07-04 |
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2023-07-02 |
添加物体描边功能
小李xl
committed
on 2 Jul 2023
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2023-06-25 |
调整武器数值
小李xl
committed
on 25 Jun 2023
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2023-06-21 |
完成将 ActivityObject 绘制成静态图片的 API
小李xl
committed
on 21 Jun 2023
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2023-05-10 |
添加敌人死亡特效
小李xl
committed
on 10 May 2023
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