2023-06-21 |
修改导出excel表工具
lijincheng
committed
on 21 Jun 2023
|
---|---|
Merge pull request #15 from xlljc/优化渲染大量sprite
...
小李xl
authored
on 21 Jun 2023
GitHub
committed
on 21 Jun 2023
|
|
|
|
完成将 ActivityObject 绘制成静态图片的 API
小李xl
committed
on 21 Jun 2023
|
|
2023-06-20 |
在 ImageCanvas 上绘制 ActivityObject
lijincheng
committed
on 20 Jun 2023
|
自动计算房间区域创建并创建 ImageCanvas
小李xl
committed
on 20 Jun 2023
|
|
调整初始化api
小李xl
committed
on 20 Jun 2023
|
|
完成绘图样例
小李xl
committed
on 20 Jun 2023
|
|
2023-06-19 |
队列渲染
lijincheng
committed
on 19 Jun 2023
|
换一种解渲染大量sprite的决方案
小李xl
committed
on 19 Jun 2023
|
|
2023-06-18 |
备份
小李xl
committed
on 18 Jun 2023
|
解决升级Godot版本产生的bug
小李xl
committed
on 18 Jun 2023
|
|
2023-06-17 |
完善ImageCanvas的API
lijincheng
committed
on 17 Jun 2023
|
测试绘图
小李xl
committed
on 17 Jun 2023
|
|
2023-06-16 |
小更新
lijincheng
committed
on 16 Jun 2023
|
绘制旋转图片api完成
小李xl
committed
on 16 Jun 2023
|
|
设置旋转中心点
小李xl
committed
on 16 Jun 2023
|
|
2023-06-15 |
研究image旋转算法
小李xl
committed
on 15 Jun 2023
|
2023-06-14 |
修复霰弹枪换弹存在的bug
小李xl
committed
on 14 Jun 2023
|
小修改
lijincheng
committed
on 14 Jun 2023
|
|
恢复随机种子
小李xl
committed
on 14 Jun 2023
|
|
修复种子 204313957 会生成连接失败的房间的bug
小李xl
committed
on 14 Jun 2023
|
|
|
|
2023-06-13 |
Merge remote-tracking branch 'origin_github/游戏核心功能开发' into 游戏核心功能开发
小李xl
committed
on 13 Jun 2023
|
完善武器音效
小李xl
committed
on 13 Jun 2023
|
|
2023-06-12 |
小更新
lijincheng
committed
on 12 Jun 2023
|
Merge pull request #14 from xlljc/更改ActivityObject初始化流程
...
小李xl
authored
on 12 Jun 2023
GitHub
committed
on 12 Jun 2023
|
|
添加霰弹枪上膛动画
小李xl
committed
on 12 Jun 2023
|
|
完善霰弹枪换弹换弹音效
小李xl
committed
on 12 Jun 2023
|
|
2023-06-11 |
修复武器属性中设置DelayedTime会导致LooseShoot失效的bug
小李xl
committed
on 11 Jun 2023
|