2023-06-21
@lijincheng
修改导出excel表工具
lijincheng committed on 21 Jun 2023
@小李xl
Merge pull request #15 from xlljc/优化渲染大量sprite ...
小李xl authored on 21 Jun 2023 GitHub committed on 21 Jun 2023
@小李xl
修复在连接两个房间过道中射击不会保留弹壳的bug ...
小李xl committed on 21 Jun 2023
@小李xl
完成将 ActivityObject 绘制成静态图片的 API
小李xl committed on 21 Jun 2023
2023-06-20
@lijincheng
在 ImageCanvas 上绘制 ActivityObject
lijincheng committed on 20 Jun 2023
@小李xl
自动计算房间区域创建并创建 ImageCanvas
小李xl committed on 20 Jun 2023
@小李xl
调整初始化api
小李xl committed on 20 Jun 2023
@小李xl
完成绘图样例
小李xl committed on 20 Jun 2023
2023-06-19
@lijincheng
队列渲染
lijincheng committed on 19 Jun 2023
@小李xl
换一种解渲染大量sprite的决方案
小李xl committed on 19 Jun 2023
2023-06-18
@小李xl
备份
小李xl committed on 18 Jun 2023
@小李xl
解决升级Godot版本产生的bug
小李xl committed on 18 Jun 2023
2023-06-17
@lijincheng
完善ImageCanvas的API
lijincheng committed on 17 Jun 2023
@小李xl
测试绘图
小李xl committed on 17 Jun 2023
2023-06-16
@lijincheng
小更新
lijincheng committed on 16 Jun 2023
@小李xl
绘制旋转图片api完成
小李xl committed on 16 Jun 2023
@小李xl
设置旋转中心点
小李xl committed on 16 Jun 2023
2023-06-15
@小李xl
研究image旋转算法
小李xl committed on 15 Jun 2023
2023-06-14
@小李xl
修复霰弹枪换弹存在的bug
小李xl committed on 14 Jun 2023
@lijincheng
小修改
lijincheng committed on 14 Jun 2023
@小李xl
恢复随机种子
小李xl committed on 14 Jun 2023
@小李xl
修复种子 204313957 会生成连接失败的房间的bug
小李xl committed on 14 Jun 2023
@小李xl
完善武器音效 ...
小李xl committed on 14 Jun 2023
2023-06-13
@小李xl
Merge remote-tracking branch 'origin_github/游戏核心功能开发' into 游戏核心功能开发
小李xl committed on 13 Jun 2023
@小李xl
完善武器音效
小李xl committed on 13 Jun 2023
2023-06-12
@lijincheng
小更新
lijincheng committed on 12 Jun 2023
@小李xl
Merge pull request #14 from xlljc/更改ActivityObject初始化流程 ...
小李xl authored on 12 Jun 2023 GitHub committed on 12 Jun 2023
@小李xl
添加霰弹枪上膛动画
小李xl committed on 12 Jun 2023
@小李xl
完善霰弹枪换弹换弹音效
小李xl committed on 12 Jun 2023
2023-06-11
@小李xl
修复武器属性中设置DelayedTime会导致LooseShoot失效的bug
小李xl committed on 11 Jun 2023