History for DungeonShooting / DungeonShooting_Godot / src / game / activity / bullet / Bullet.cs
2023-09-10
@小李xl
设置敌人子弹闪烁
小李xl committed on 10 Sep 2023
@小李xl
调整敌人子弹描边数据
小李xl committed on 10 Sep 2023
@小李xl
修复透明像素描边bug, 敌人子弹添加红色描边
小李xl committed on 10 Sep 2023
2023-09-09
@小李xl
正在开发未被拾起的武器也能正常开火的功能
小李xl committed on 9 Sep 2023
2023-07-10
@lijincheng
将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了
lijincheng committed on 10 Jul 2023
2023-07-09
@小李xl
修复拾起道具的bug ...
小李xl committed on 9 Jul 2023
2023-07-04
@小李xl
优化相机 ...
小李xl committed on 4 Jul 2023
2023-06-29
@小李xl
制作被动道具
小李xl committed on 29 Jun 2023
2023-06-28
@小李xl
制作被动道具
小李xl committed on 28 Jun 2023
@小李xl
调整资源目录结构
小李xl committed on 28 Jun 2023
2023-06-22
@小李xl
修复手枪不会抛弹壳的bug ...
小李xl committed on 22 Jun 2023
2023-06-07
@lijincheng
初始化武器数据
lijincheng committed on 7 Jun 2023