History for DungeonShooting / DungeonShooting_Godot / src / game / activity / role / enemy / state / AiSurroundState.cs
2023-07-10
@lijincheng
将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了
lijincheng committed on 10 Jul 2023
2023-07-04
@lijincheng
将道具背包类型改为 Package<Prop>
lijincheng committed on 4 Jul 2023
@lijincheng
将 Holster 抽成通用背包 Package
lijincheng committed on 4 Jul 2023
2023-06-26
@小李xl
移速道具
小李xl committed on 26 Jun 2023