History for DungeonShooting / DungeonShooting_Godot / src / game / activity / role / Role.cs
2023-07-06
@小李xl
完成主动道具冷却, 计数, 自动销毁等功能
小李xl committed on 6 Jul 2023
2023-07-05
@小李xl
使用主动道具
小李xl committed on 5 Jul 2023
2023-07-04
@lijincheng
将道具背包类型改为 Package<Prop>
lijincheng committed on 4 Jul 2023
@lijincheng
将 Holster 抽成通用背包 Package
lijincheng committed on 4 Jul 2023
@小李xl
优化相机 ...
小李xl committed on 4 Jul 2023
2023-07-02
@小李xl
当前可互动的物体加上白色描边
小李xl committed on 2 Jul 2023
2023-07-01
@lijincheng
主动道具接口
lijincheng committed on 1 Jul 2023
@小李xl
拾起道具提示
小李xl committed on 1 Jul 2023
2023-06-28
@小李xl
制作被动道具
小李xl committed on 28 Jun 2023
2023-06-27
@小李xl
制作被动道具
小李xl committed on 27 Jun 2023
2023-06-26
@lijincheng
更改 ActivityObject.InheritVelocity() 实现逻辑
lijincheng committed on 26 Jun 2023
@小李xl
移速道具
小李xl committed on 26 Jun 2023