History for DungeonShooting / DungeonShooting_Godot / src / framework / generator / ResourcePathGenerator.cs
2023-05-25
@小李xl
添加第二种子弹, 将武器缩放从0.8改为1, 目前武器素材过大, 玩家素材过小, 后面需要跟换
小李xl committed on 25 May 2023
2023-05-24
@lijincheng
ResourcePathGenerator.cs支持排除指定路径文件夹
lijincheng committed on 24 May 2023
2023-04-06
@小李xl
添加创建指定房间功能, 方便调试用 ...
小李xl committed on 6 Apr 2023
2023-03-19
@小李xl
生成 UiManager 打开指定ui的函数
小李xl committed on 19 Mar 2023
@小李xl
创建新ui功能
小李xl committed on 19 Mar 2023
2023-03-18
@lijincheng
编辑器中弹出 Confirm
lijincheng committed on 18 Mar 2023
@lijincheng
EditorTools 显示 tips
lijincheng committed on 18 Mar 2023
2023-03-11
@lijincheng
将 Automation 中的生成代码抽到 Generator 文件夹下
lijincheng committed on 11 Mar 2023