diff --git a/DungeonShooting_Godot/addons/dungeonShooting_plugin/Automation.cs b/DungeonShooting_Godot/addons/dungeonShooting_plugin/Automation.cs
deleted file mode 100644
index 576b44f..0000000
--- a/DungeonShooting_Godot/addons/dungeonShooting_plugin/Automation.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-#if TOOLS
-using Generator;
-using Godot;
-
-[Tool]
-public partial class Automation : Control
-{
- ///
- /// 更新 ResourcePath
- ///
- private void _on_Button_pressed()
- {
- ResourcePathGenerator.Generate();
- }
-
- ///
- /// 重新打包房间配置
- ///
- private void _on_Button2_pressed()
- {
- RoomPackGenerator.Generate();
- }
-}
-#endif
\ No newline at end of file
diff --git a/DungeonShooting_Godot/addons/dungeonShooting_plugin/Automation.tscn b/DungeonShooting_Godot/addons/dungeonShooting_plugin/Automation.tscn
deleted file mode 100644
index 66d1942..0000000
--- a/DungeonShooting_Godot/addons/dungeonShooting_plugin/Automation.tscn
+++ /dev/null
@@ -1,46 +0,0 @@
-[gd_scene load_steps=2 format=3 uid="uid://bygnukrvvm1vi"]
-
-[ext_resource type="Script" path="res://addons/dungeonShooting_plugin/Automation.cs" id="1"]
-
-[node name="Automation" type="Control"]
-layout_mode = 3
-anchors_preset = 15
-anchor_right = 1.0
-anchor_bottom = 1.0
-grow_horizontal = 2
-grow_vertical = 2
-script = ExtResource("1")
-
-[node name="ScrollContainer" type="ScrollContainer" parent="."]
-layout_mode = 0
-anchor_right = 1.0
-anchor_bottom = 1.0
-
-[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
-layout_mode = 2
-size_flags_horizontal = 3
-
-[node name="HBoxContainer" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"]
-layout_mode = 2
-
-[node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/HBoxContainer"]
-layout_mode = 2
-text = "ResourcePath.cs"
-
-[node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer"]
-layout_mode = 2
-text = "重新生成"
-
-[node name="HBoxContainer2" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"]
-layout_mode = 2
-
-[node name="Label" type="Label" parent="ScrollContainer/VBoxContainer/HBoxContainer2"]
-layout_mode = 2
-text = "地牢房间配置"
-
-[node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer2"]
-layout_mode = 2
-text = "重新打包"
-
-[connection signal="pressed" from="ScrollContainer/VBoxContainer/HBoxContainer/Button" to="." method="_on_Button_pressed"]
-[connection signal="pressed" from="ScrollContainer/VBoxContainer/HBoxContainer2/Button" to="." method="_on_Button2_pressed"]
diff --git a/DungeonShooting_Godot/addons/dungeonShooting_plugin/Plugin.cs b/DungeonShooting_Godot/addons/dungeonShooting_plugin/Plugin.cs
index 10ccbeb..0132338 100644
--- a/DungeonShooting_Godot/addons/dungeonShooting_plugin/Plugin.cs
+++ b/DungeonShooting_Godot/addons/dungeonShooting_plugin/Plugin.cs
@@ -37,8 +37,13 @@
var script5 = GD.Load