diff --git "a/DungeonShooting_Document/\346\226\207\346\241\243\350\265\204\346\272\220/GIF 2023-10-11 20-45-51.gif" "b/DungeonShooting_Document/\346\226\207\346\241\243\350\265\204\346\272\220/GIF 2023-10-11 20-45-51.gif" deleted file mode 100644 index 57c884b..0000000 --- "a/DungeonShooting_Document/\346\226\207\346\241\243\350\265\204\346\272\220/GIF 2023-10-11 20-45-51.gif" +++ /dev/null Binary files differ diff --git "a/DungeonShooting_Document/\346\226\207\346\241\243\350\265\204\346\272\220/preview_gif.gif" "b/DungeonShooting_Document/\346\226\207\346\241\243\350\265\204\346\272\220/preview_gif.gif" new file mode 100644 index 0000000..57c884b --- /dev/null +++ "b/DungeonShooting_Document/\346\226\207\346\241\243\350\265\204\346\272\220/preview_gif.gif" Binary files differ diff --git a/README.md b/README.md index 0686484..c25219d 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ 但本作与市面上常规地牢射击游戏不同的是, 玩家与敌人共用武器资源, 玩家击败敌人便可拾起敌人的武器, 并且更加注重环境互动要素 **游戏背景:** 构思中 -![gif](DungeonShooting_Document/文档资源/GIF 2023-10-11 20-45-51.gif) +![gif](DungeonShooting_Document/文档资源/preview_gif.gif) ---