diff --git a/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs b/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs index 9ff921a..a481cff 100644 --- a/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs +++ b/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs @@ -1207,7 +1207,15 @@ public void StopReload() { _aloneReloadState = 0; - _beLoadedState = 2; + if (_beLoadedState == -1) + { + _beLoadedState = 0; + } + else if (_beLoadedState == 1) + { + _beLoadedState = 2; + } + Reloading = false; _reloadTimer = 0; _reloadUseTime = 0;