diff --git a/DungeonShooting_Godot/prefab/effect/Blood.tscn b/DungeonShooting_Godot/prefab/effect/Blood.tscn
index 1c7a044..26f3391 100644
--- a/DungeonShooting_Godot/prefab/effect/Blood.tscn
+++ b/DungeonShooting_Godot/prefab/effect/Blood.tscn
@@ -1,24 +1,17 @@
-[gd_scene load_steps=4 format=2]
+[gd_scene load_steps=3 format=2]
[ext_resource path="res://resource/effects/Circle.png" type="Texture" id=1]
[ext_resource path="res://src/game/effects/Blood.cs" type="Script" id=2]
-[sub_resource type="ParticlesMaterial" id=1]
-flag_disable_z = true
-gravity = Vector3( 0, 0, 0 )
-initial_velocity = 70.0
-initial_velocity_random = 1.0
-orbit_velocity = 0.0
-orbit_velocity_random = 0.0
-scale = 0.1
-scale_random = 0.3
-color = Color( 0.792157, 0, 0, 1 )
-
-[node name="Blood" type="Particles2D"]
-emitting = false
-lifetime = 0.5
-one_shot = true
+[node name="Blood" type="CPUParticles2D"]
+z_index = -5
+lifetime = 0.2
explosiveness = 0.9
-process_material = SubResource( 1 )
texture = ExtResource( 1 )
+gravity = Vector2( 0, 0 )
+initial_velocity = 150.0
+initial_velocity_random = 1.0
+scale_amount = 0.15
+scale_amount_random = 0.4
+color = Color( 0.627451, 0.0705882, 0.0705882, 0.705882 )
script = ExtResource( 2 )
diff --git a/DungeonShooting_Godot/project.godot b/DungeonShooting_Godot/project.godot
index c5ef034..869f9bd 100644
--- a/DungeonShooting_Godot/project.godot
+++ b/DungeonShooting_Godot/project.godot
@@ -27,6 +27,7 @@
window/size/width=1920
window/size/height=1080
window/size/resizable=false
+window/size/always_on_top=true
window/dpi/allow_hidpi=true
window/vsync/use_vsync=false
window/stretch/mode="2d"
diff --git a/DungeonShooting_Godot/resource/map/dungeon_1.tmx b/DungeonShooting_Godot/resource/map/dungeon_1.tmx
new file mode 100644
index 0000000..263cf36
--- /dev/null
+++ b/DungeonShooting_Godot/resource/map/dungeon_1.tmx
@@ -0,0 +1,582 @@
+
+
diff --git a/DungeonShooting_Godot/resource/map/dungeon_1.tmx.import b/DungeonShooting_Godot/resource/map/dungeon_1.tmx.import
new file mode 100644
index 0000000..1319136
--- /dev/null
+++ b/DungeonShooting_Godot/resource/map/dungeon_1.tmx.import
@@ -0,0 +1,22 @@
+[remap]
+
+importer="vnen.tiled_importer"
+type="PackedScene"
+path="res://.import/dungeon_1.tmx-ecc46759ea1682aa9214cfce52f76627.scn"
+
+[deps]
+
+source_file="res://resource/map/dungeon_1.tmx"
+dest_files=[ "res://.import/dungeon_1.tmx-ecc46759ea1682aa9214cfce52f76627.scn" ]
+
+[params]
+
+custom_properties=true
+tile_metadata=false
+uv_clip=true
+image_flags=0
+collision_layer=1
+embed_internal_images=true
+save_tiled_properties=false
+add_background=true
+post_import_script=""
diff --git a/DungeonShooting_Godot/resource/map/dungeon_test.tmx b/DungeonShooting_Godot/resource/map/dungeon_test.tmx
index 13de468..0a77aa8 100644
--- a/DungeonShooting_Godot/resource/map/dungeon_test.tmx
+++ b/DungeonShooting_Godot/resource/map/dungeon_test.tmx
@@ -1,5 +1,5 @@
-