diff --git a/DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx b/DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx index 597fb02..ab4825e 100644 --- a/DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx +++ b/DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx Binary files differ diff --git a/DungeonShooting_Godot/excel/excelFile/Sound.xlsx b/DungeonShooting_Godot/excel/excelFile/Sound.xlsx index 6384303..562fb8e 100644 --- a/DungeonShooting_Godot/excel/excelFile/Sound.xlsx +++ b/DungeonShooting_Godot/excel/excelFile/Sound.xlsx Binary files differ diff --git a/DungeonShooting_Godot/excel/excelFile/Weapon.xlsx b/DungeonShooting_Godot/excel/excelFile/Weapon.xlsx index 712c3ce..5334d82 100644 --- a/DungeonShooting_Godot/excel/excelFile/Weapon.xlsx +++ b/DungeonShooting_Godot/excel/excelFile/Weapon.xlsx Binary files differ diff --git a/DungeonShooting_Godot/prefab/weapon/Weapon0006.tscn b/DungeonShooting_Godot/prefab/weapon/Weapon0006.tscn new file mode 100644 index 0000000..1c56793 --- /dev/null +++ b/DungeonShooting_Godot/prefab/weapon/Weapon0006.tscn @@ -0,0 +1,94 @@ +[gd_scene load_steps=10 format=3 uid="uid://uydtgdanj0kx"] + +[ext_resource type="Script" path="res://src/game/activity/weapon/gun/Gun.cs" id="1_5nx8j"] +[ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="1_rp1bw"] +[ext_resource type="SpriteFrames" uid="uid://dx1mjbx4acs3q" path="res://resource/spriteFrames/Weapon0006.tres" id="2_j3sji"] + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_cbiyh"] +resource_local_to_scene = true +shader = ExtResource("1_rp1bw") +shader_parameter/blend = Color(0, 0, 0, 0.470588) +shader_parameter/schedule = 1 + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_o36tv"] +resource_local_to_scene = true +shader = ExtResource("1_rp1bw") +shader_parameter/blend = Color(1, 1, 1, 1) +shader_parameter/schedule = 0 + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_3p5jk"] +size = Vector2(12, 10) + +[sub_resource type="Animation" id="Animation_x136i"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("AnimatedSprite:material:shader_parameter/schedule") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0] +} + +[sub_resource type="Animation" id="Animation_3piau"] +resource_name = "floodlight" +length = 3.0 +loop_mode = 1 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("AnimatedSprite:material:shader_parameter/schedule") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 2.3, 2.6, 2.7, 3), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"update": 0, +"values": [0, 0, 0.5, 0.5, 0] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_trkjd"] +_data = { +"RESET": SubResource("Animation_x136i"), +"floodlight": SubResource("Animation_3piau") +} + +[node name="Weapon0006" type="CharacterBody2D" node_paths=PackedStringArray("FirePoint", "ShellPoint", "GripPoint", "AnimationPlayer", "ShadowSprite", "AnimatedSprite", "Collision")] +collision_layer = 4 +script = ExtResource("1_5nx8j") +FirePoint = NodePath("AnimatedSprite/FirePoint") +ShellPoint = NodePath("AnimatedSprite/ShellPoint") +GripPoint = NodePath("GripPoint") +AnimationPlayer = NodePath("AnimationPlayer") +ShadowSprite = NodePath("ShadowSprite") +AnimatedSprite = NodePath("AnimatedSprite") +Collision = NodePath("Collision") + +[node name="ShadowSprite" type="Sprite2D" parent="."] +z_index = -1 +material = SubResource("ShaderMaterial_cbiyh") + +[node name="AnimatedSprite" type="AnimatedSprite2D" parent="."] +material = SubResource("ShaderMaterial_o36tv") +sprite_frames = ExtResource("2_j3sji") + +[node name="ShellPoint" type="Marker2D" parent="AnimatedSprite"] +position = Vector2(-3, -2.5) + +[node name="FirePoint" type="Marker2D" parent="AnimatedSprite"] +position = Vector2(8, -2.5) + +[node name="GripPoint" type="Marker2D" parent="."] +position = Vector2(-4, 1) + +[node name="Collision" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_3p5jk") + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_trkjd") +} diff --git a/DungeonShooting_Godot/resource/config/ActivityObject.json b/DungeonShooting_Godot/resource/config/ActivityObject.json index d44e410..81bc791 100644 --- a/DungeonShooting_Godot/resource/config/ActivityObject.json +++ b/DungeonShooting_Godot/resource/config/ActivityObject.json @@ -42,6 +42,12 @@ "Remark": "" }, { + "Id": "weapon0006", + "Type": 5, + "Prefab": "res://prefab/weapon/Weapon0006.tscn", + "Remark": "" + }, + { "Id": "bullet0001", "Type": 6, "Prefab": "res://prefab/bullet/Bullet0001.tscn", diff --git a/DungeonShooting_Godot/resource/config/Sound.json b/DungeonShooting_Godot/resource/config/Sound.json index 3fe3d31..19ebaaf 100644 --- a/DungeonShooting_Godot/resource/config/Sound.json +++ b/DungeonShooting_Godot/resource/config/Sound.json @@ -1,152 +1,194 @@ [ { "Id": "shooting0001", - "Path": "res://resource/sound/sfx/Shooting0001.ogg", + "Path": "res://resource/sound/sfx/shooting/Shooting0001.ogg", "Volume": 1, "Remark": "\u624B\u67AA" }, { "Id": "shooting0002", - "Path": "res://resource/sound/sfx/Shooting0002.mp3", + "Path": "res://resource/sound/sfx/shooting/Shooting0002.ogg", "Volume": 1, "Remark": "\u6B65\u67AA(\u6D88\u97F3)" }, { "Id": "shooting0003", - "Path": "res://resource/sound/sfx/Shooting0003.mp3", - "Volume": 1, + "Path": "res://resource/sound/sfx/shooting/Shooting0003.ogg", + "Volume": 0.8, "Remark": "\u9730\u5F39\u67AA" }, { "Id": "shooting0004", - "Path": "res://resource/sound/sfx/Shooting0004.ogg", + "Path": "res://resource/sound/sfx/shooting/Shooting0004.ogg", "Volume": 1, "Remark": "\u624B\u67AA" }, { + "Id": "shooting0005", + "Path": "res://resource/sound/sfx/shooting/Shooting0005.ogg", + "Volume": 1, + "Remark": "\u6B65\u67AA" + }, + { + "Id": "shooting0006", + "Path": "res://resource/sound/sfx/shooting/Shooting0006.ogg", + "Volume": 1, + "Remark": "\u51B2\u950B\u67AA" + }, + { + "Id": "shooting0007", + "Path": "res://resource/sound/sfx/shooting/Shooting0007.ogg", + "Volume": 1, + "Remark": "\u6B65\u67AA" + }, + { + "Id": "shooting0008", + "Path": "res://resource/sound/sfx/shooting/Shooting0008.ogg", + "Volume": 1, + "Remark": "\u72D9\u51FB\u67AA" + }, + { "Id": "reloading0001", - "Path": "res://resource/sound/sfx/Reloading0001.ogg", + "Path": "res://resource/sound/sfx/reloading/Reloading0001.ogg", "Volume": 1, "Remark": "\u624B\u67AA" }, { "Id": "reloading0002", - "Path": "res://resource/sound/sfx/Reloading0002.ogg", + "Path": "res://resource/sound/sfx/reloading/Reloading0002.ogg", "Volume": 1, "Remark": "\u9730\u5F39\u67AA\u5355\u72EC\u88C5\u5F39" }, { "Id": "reloadBegin0002", - "Path": "res://resource/sound/sfx/Reloading_begin0002.ogg", + "Path": "res://resource/sound/sfx/reloading/Reloading_begin0002.ogg", "Volume": 1, "Remark": "\u9730\u5F39\u67AA" }, { "Id": "reloadBegin0003", - "Path": "res://resource/sound/sfx/Reloading_begin0003.ogg", + "Path": "res://resource/sound/sfx/reloading/Reloading_begin0003.ogg", "Volume": 1, "Remark": "\u6B65\u67AA" }, { "Id": "reloadBegin0004", - "Path": "res://resource/sound/sfx/Reloading_begin0004.ogg", + "Path": "res://resource/sound/sfx/reloading/Reloading_begin0004.ogg", "Volume": 1, "Remark": "\u6B65\u67AA" }, { + "Id": "reloadBegin0005", + "Path": "res://resource/sound/sfx/reloading/Reloading_begin0005.ogg", + "Volume": 1, + "Remark": "\u51B2\u950B\u67AA" + }, + { + "Id": "reloadBegin0009", + "Path": "res://resource/sound/sfx/reloading/Reloading_begin0009.ogg", + "Volume": 1, + "Remark": "\u72D9\u51FB\u67AA" + }, + { "Id": "reloadFinish0002", - "Path": "res://resource/sound/sfx/Reloading_finish0002.ogg", + "Path": "res://resource/sound/sfx/reloading/Reloading_finish0002.ogg", "Volume": 1, "Remark": "\u9730\u5F39\u67AA" }, { "Id": "equip0001", - "Path": "res://resource/sound/sfx/Equip0001.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0001.ogg", "Volume": 1, "Remark": "" }, { "Id": "equip0002", - "Path": "res://resource/sound/sfx/Equip0002.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0002.ogg", "Volume": 1, "Remark": "" }, { "Id": "equip0003", - "Path": "res://resource/sound/sfx/Equip0003.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0003.ogg", "Volume": 1, "Remark": "" }, { "Id": "equip0004", - "Path": "res://resource/sound/sfx/Equip0004.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0004.ogg", "Volume": 1, "Remark": "\u9730\u5F39\u67AA" }, { "Id": "equip0005", - "Path": "res://resource/sound/sfx/Equip0005.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0005.ogg", "Volume": 1, "Remark": "\u9730\u5F39\u67AA" }, { "Id": "equip0006", - "Path": "res://resource/sound/sfx/Equip0006.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0006.ogg", "Volume": 1, "Remark": "\u9730\u5F39\u67AA" }, { "Id": "equip0007", - "Path": "res://resource/sound/sfx/Equip0007.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0007.ogg", "Volume": 1, "Remark": "\u72D9\u51FB\u67AA" }, { "Id": "equip0008", - "Path": "res://resource/sound/sfx/Equip0008.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0008.ogg", "Volume": 1, "Remark": "\u72D9\u51FB\u67AA" }, { "Id": "equip0009", - "Path": "res://resource/sound/sfx/Equip0009.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0009.ogg", "Volume": 1, "Remark": "\u72D9\u51FB\u67AA" }, { "Id": "equip0010", - "Path": "res://resource/sound/sfx/Equip0010.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0010.ogg", "Volume": 1, "Remark": "\u6B65\u67AA" }, { "Id": "equip0011", - "Path": "res://resource/sound/sfx/Equip0011.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0011.ogg", "Volume": 1, "Remark": "\u6B65\u67AA" }, { "Id": "equip0012", - "Path": "res://resource/sound/sfx/Equip0012.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0012.ogg", "Volume": 1, "Remark": "\u6B65\u67AA" }, { "Id": "equip0013", - "Path": "res://resource/sound/sfx/Equip0013.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0013.ogg", "Volume": 1, "Remark": "\u6B65\u67AA" }, { "Id": "equip0014", - "Path": "res://resource/sound/sfx/Equip0014.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0014.ogg", "Volume": 1, "Remark": "\u624B\u67AA" }, { "Id": "equip0015", - "Path": "res://resource/sound/sfx/Equip0015.ogg", + "Path": "res://resource/sound/sfx/equip/Equip0015.ogg", "Volume": 1, "Remark": "\u624B\u67AA" + }, + { + "Id": "equip0016", + "Path": "res://resource/sound/sfx/equip/Equip0016.ogg", + "Volume": 1, + "Remark": "\u51B2\u950B\u67AA" } ] \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/config/Weapon.json b/DungeonShooting_Godot/resource/config/Weapon.json index 3b80da2..12a6eaf 100644 --- a/DungeonShooting_Godot/resource/config/Weapon.json +++ b/DungeonShooting_Godot/resource/config/Weapon.json @@ -8,8 +8,8 @@ "WeightType": 2, "ContinuousShoot": true, "AmmoCapacity": 30, - "MaxAmmoCapacity": 90, - "StandbyAmmoCapacity": 90, + "MaxAmmoCapacity": 180, + "StandbyAmmoCapacity": 150, "ReloadTime": 2.2, "AloneReload": false, "AloneReloadCount": 1, @@ -28,13 +28,11 @@ "MinFireBulletCount": 1, "MaxFireBulletCount": 1, "DelayedTime": 0, - "StartScatteringRange": 10, - "FinalScatteringRange": 60, + "StartScatteringRange": 5, + "FinalScatteringRange": 50, "ScatteringRangeAddValue": 3, "ScatteringRangeBackSpeed": 40, "ScatteringRangeBackDelayTime": 0.5, - "MinDistance": 300, - "MaxDistance": 400, "MinBacklash": 2, "MaxBacklash": 4, "BacklashRegressionSpeed": 35, @@ -42,11 +40,17 @@ "DefaultAngle": 0, "UpliftAngleRestore": 1, "BulletId": "bullet0001", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 350, + "BulletMinSpeed": 350, + "BulletMinDistance": 300, + "BulletMaxDistance": 400, "ThrowCollisionSize": { "X": 20, "Y": 15 }, - "__ShootSound": "shooting0002", + "__ShootSound": "shooting0005", "__BeginReloadSound": "reloadBegin0004", "BeginReloadSoundDelayTime": 0.2, "__ReloadSound": "", @@ -70,8 +74,8 @@ "WeightType": 2, "ContinuousShoot": false, "AmmoCapacity": 30, - "MaxAmmoCapacity": 90, - "StandbyAmmoCapacity": 30, + "MaxAmmoCapacity": 180, + "StandbyAmmoCapacity": 150, "ReloadTime": 2.2, "AloneReload": false, "AloneReloadCount": 1, @@ -90,13 +94,11 @@ "MinFireBulletCount": 1, "MaxFireBulletCount": 1, "DelayedTime": 0, - "StartScatteringRange": 30, - "FinalScatteringRange": 60, + "StartScatteringRange": 5, + "FinalScatteringRange": 50, "ScatteringRangeAddValue": 3, "ScatteringRangeBackSpeed": 40, "ScatteringRangeBackDelayTime": 0.5, - "MinDistance": 300, - "MaxDistance": 400, "MinBacklash": 2, "MaxBacklash": 4, "BacklashRegressionSpeed": 35, @@ -104,11 +106,17 @@ "DefaultAngle": 0, "UpliftAngleRestore": 1, "BulletId": "bullet0001", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 350, + "BulletMinSpeed": 350, + "BulletMinDistance": 300, + "BulletMaxDistance": 400, "ThrowCollisionSize": { "X": 20, "Y": 15 }, - "__ShootSound": "shooting0002", + "__ShootSound": "shooting0005", "__BeginReloadSound": "reloadBegin0004", "BeginReloadSoundDelayTime": 0.2, "__ReloadSound": "", @@ -120,7 +128,7 @@ "__OtherSoundMap": null, "__AiUseAttribute": "", "AiTargetLockingTime": 0.5, - "AiBulletSpeedScale": 0.7, + "AiBulletSpeedScale": 0.6, "AiAmmoConsumptionProbability": 0 }, { @@ -132,8 +140,8 @@ "WeightType": 2, "ContinuousShoot": false, "AmmoCapacity": 7, - "MaxAmmoCapacity": 42, - "StandbyAmmoCapacity": 42, + "MaxAmmoCapacity": 63, + "StandbyAmmoCapacity": 56, "ReloadTime": 0.4, "AloneReload": true, "AloneReloadCount": 1, @@ -157,8 +165,6 @@ "ScatteringRangeAddValue": 20, "ScatteringRangeBackSpeed": 40, "ScatteringRangeBackDelayTime": 0.5, - "MinDistance": 200, - "MaxDistance": 250, "MinBacklash": 5, "MaxBacklash": 6, "BacklashRegressionSpeed": 35, @@ -166,6 +172,12 @@ "DefaultAngle": 0, "UpliftAngleRestore": 2.5, "BulletId": "bullet0002", + "BulletMinDeviationAngle": -10, + "BulletMaxDeviationAngle": 10, + "BulletMaxSpeed": 280, + "BulletMinSpeed": 380, + "BulletMinDistance": 200, + "BulletMaxDistance": 250, "ThrowCollisionSize": { "X": 20, "Y": 15 @@ -194,8 +206,8 @@ "WeightType": 2, "ContinuousShoot": false, "AmmoCapacity": 7, - "MaxAmmoCapacity": 42, - "StandbyAmmoCapacity": 42, + "MaxAmmoCapacity": 63, + "StandbyAmmoCapacity": 56, "ReloadTime": 0.4, "AloneReload": true, "AloneReloadCount": 1, @@ -219,8 +231,6 @@ "ScatteringRangeAddValue": 20, "ScatteringRangeBackSpeed": 40, "ScatteringRangeBackDelayTime": 0.5, - "MinDistance": 200, - "MaxDistance": 250, "MinBacklash": 5, "MaxBacklash": 6, "BacklashRegressionSpeed": 35, @@ -228,6 +238,12 @@ "DefaultAngle": 0, "UpliftAngleRestore": 2.5, "BulletId": "bullet0002", + "BulletMinDeviationAngle": -10, + "BulletMaxDeviationAngle": 10, + "BulletMaxSpeed": 280, + "BulletMinSpeed": 380, + "BulletMinDistance": 200, + "BulletMaxDistance": 250, "ThrowCollisionSize": { "X": 20, "Y": 15 @@ -244,7 +260,7 @@ "__OtherSoundMap": null, "__AiUseAttribute": "", "AiTargetLockingTime": 0.4, - "AiBulletSpeedScale": 0.7, + "AiBulletSpeedScale": 0.6, "AiAmmoConsumptionProbability": 0 }, { @@ -256,7 +272,7 @@ "WeightType": 1, "ContinuousShoot": false, "AmmoCapacity": 12, - "MaxAmmoCapacity": 72, + "MaxAmmoCapacity": 84, "StandbyAmmoCapacity": 72, "ReloadTime": 1.5, "AloneReload": false, @@ -281,8 +297,6 @@ "ScatteringRangeAddValue": 8, "ScatteringRangeBackSpeed": 40, "ScatteringRangeBackDelayTime": 0.5, - "MinDistance": 250, - "MaxDistance": 300, "MinBacklash": 3, "MaxBacklash": 5, "BacklashRegressionSpeed": 35, @@ -290,6 +304,12 @@ "DefaultAngle": 0, "UpliftAngleRestore": 1, "BulletId": "bullet0001", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 350, + "BulletMinSpeed": 350, + "BulletMinDistance": 250, + "BulletMaxDistance": 300, "ThrowCollisionSize": { "X": 20, "Y": 15 @@ -318,7 +338,7 @@ "WeightType": 1, "ContinuousShoot": false, "AmmoCapacity": 12, - "MaxAmmoCapacity": 72, + "MaxAmmoCapacity": 84, "StandbyAmmoCapacity": 72, "ReloadTime": 1.5, "AloneReload": false, @@ -343,8 +363,6 @@ "ScatteringRangeAddValue": 8, "ScatteringRangeBackSpeed": 40, "ScatteringRangeBackDelayTime": 0.5, - "MinDistance": 250, - "MaxDistance": 300, "MinBacklash": 3, "MaxBacklash": 5, "BacklashRegressionSpeed": 35, @@ -352,6 +370,12 @@ "DefaultAngle": 0, "UpliftAngleRestore": 1, "BulletId": "bullet0001", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 350, + "BulletMinSpeed": 350, + "BulletMinDistance": 250, + "BulletMaxDistance": 300, "ThrowCollisionSize": { "X": 20, "Y": 15 @@ -368,7 +392,7 @@ "__OtherSoundMap": null, "__AiUseAttribute": "", "AiTargetLockingTime": 1, - "AiBulletSpeedScale": 0.7, + "AiBulletSpeedScale": 0.6, "AiAmmoConsumptionProbability": 0 }, { @@ -405,8 +429,6 @@ "ScatteringRangeAddValue": 0, "ScatteringRangeBackSpeed": 0, "ScatteringRangeBackDelayTime": 0, - "MinDistance": 35, - "MaxDistance": 35, "MinBacklash": -8, "MaxBacklash": -8, "BacklashRegressionSpeed": 24, @@ -414,6 +436,12 @@ "DefaultAngle": 0, "UpliftAngleRestore": 1, "BulletId": "bullet0001", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 350, + "BulletMinSpeed": 350, + "BulletMinDistance": 35, + "BulletMaxDistance": 35, "ThrowCollisionSize": { "X": 20, "Y": 15 @@ -467,8 +495,6 @@ "ScatteringRangeAddValue": 0, "ScatteringRangeBackSpeed": 0, "ScatteringRangeBackDelayTime": 0, - "MinDistance": 35, - "MaxDistance": 35, "MinBacklash": -8, "MaxBacklash": -8, "BacklashRegressionSpeed": 24, @@ -476,6 +502,12 @@ "DefaultAngle": 0, "UpliftAngleRestore": 1, "BulletId": "bullet0001", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 350, + "BulletMinSpeed": 350, + "BulletMinDistance": 35, + "BulletMaxDistance": 35, "ThrowCollisionSize": { "X": 20, "Y": 15 @@ -492,7 +524,7 @@ "__OtherSoundMap": null, "__AiUseAttribute": "", "AiTargetLockingTime": 0.7, - "AiBulletSpeedScale": 0.7, + "AiBulletSpeedScale": 0.6, "AiAmmoConsumptionProbability": 0 }, { @@ -504,7 +536,7 @@ "WeightType": 2, "ContinuousShoot": false, "AmmoCapacity": 10, - "MaxAmmoCapacity": 40, + "MaxAmmoCapacity": 50, "StandbyAmmoCapacity": 40, "ReloadTime": 2.5, "AloneReload": false, @@ -529,8 +561,6 @@ "ScatteringRangeAddValue": 40, "ScatteringRangeBackSpeed": 40, "ScatteringRangeBackDelayTime": 0.8, - "MinDistance": 700, - "MaxDistance": 900, "MinBacklash": 5, "MaxBacklash": 7, "BacklashRegressionSpeed": 20, @@ -538,23 +568,95 @@ "DefaultAngle": 0, "UpliftAngleRestore": 4, "BulletId": "bullet0001", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 600, + "BulletMinSpeed": 600, + "BulletMinDistance": 700, + "BulletMaxDistance": 900, "ThrowCollisionSize": { "X": 20, "Y": 15 }, - "__ShootSound": "shooting0003", - "__BeginReloadSound": "", - "BeginReloadSoundDelayTime": 0, + "__ShootSound": "shooting0008", + "__BeginReloadSound": "reloadBegin0009", + "BeginReloadSoundDelayTime": 0.3, "__ReloadSound": "", - "ReloadSoundDelayTime": 1.2, - "__ReloadFinishSound": "", - "ReloadFinishSoundAdvanceTime": 0, + "ReloadSoundDelayTime": 0, + "__ReloadFinishSound": "equip0007", + "ReloadFinishSoundAdvanceTime": 1, "__EquipSound": "equip0007", "EquipSoundDelayTime": 0.5, "__OtherSoundMap": null, "__AiUseAttribute": "", "AiTargetLockingTime": 0.6, - "AiBulletSpeedScale": 0.7, + "AiBulletSpeedScale": 0.6, + "AiAmmoConsumptionProbability": 0 + }, + { + "Id": "0011", + "WeaponId": "weapon0006", + "Name": "\u51B2\u950B\u67AA", + "Icon": "res://resource/sprite/gun/gun4.png", + "Weight": 30, + "WeightType": 2, + "ContinuousShoot": true, + "AmmoCapacity": 20, + "MaxAmmoCapacity": 260, + "StandbyAmmoCapacity": 240, + "ReloadTime": 2.2, + "AloneReload": false, + "AloneReloadCount": 1, + "AloneReloadBeginIntervalTime": 0, + "AloneReloadFinishIntervalTime": 0, + "AloneReloadCanShoot": false, + "LooseShoot": false, + "MinChargeTime": 0, + "MinContinuousCount": 1, + "MaxContinuousCount": 1, + "TriggerInterval": 0, + "StartFiringSpeed": 700, + "FinalFiringSpeed": 700, + "FiringSpeedAddSpeed": 0, + "FiringSpeedBackSpeed": 0, + "MinFireBulletCount": 1, + "MaxFireBulletCount": 1, + "DelayedTime": 0, + "StartScatteringRange": 3, + "FinalScatteringRange": 40, + "ScatteringRangeAddValue": 2, + "ScatteringRangeBackSpeed": 40, + "ScatteringRangeBackDelayTime": 0.3, + "MinBacklash": 1, + "MaxBacklash": 2, + "BacklashRegressionSpeed": 35, + "UpliftAngle": 5, + "DefaultAngle": 0, + "UpliftAngleRestore": 1, + "BulletId": "bullet0002", + "BulletMinDeviationAngle": 0, + "BulletMaxDeviationAngle": 0, + "BulletMaxSpeed": 320, + "BulletMinSpeed": 320, + "BulletMinDistance": 300, + "BulletMaxDistance": 400, + "ThrowCollisionSize": { + "X": 20, + "Y": 15 + }, + "__ShootSound": "shooting0002", + "__BeginReloadSound": "reloadBegin0005", + "BeginReloadSoundDelayTime": 0.2, + "__ReloadSound": "", + "ReloadSoundDelayTime": 0, + "__ReloadFinishSound": "equip0016", + "ReloadFinishSoundAdvanceTime": 0.5, + "__EquipSound": "", + "EquipSoundDelayTime": 0, + "__OtherSoundMap": null, + "__AiUseAttribute": "", + "AiTargetLockingTime": 0.5, + "AiBulletSpeedScale": 0.6, "AiAmmoConsumptionProbability": 0 } ] \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn b/DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn index 47eb22f..7c48b25 100644 --- a/DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn +++ b/DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn @@ -43,3 +43,10 @@ Type = 5 ItemExpression = "0003" WaveNumber = 2 + +[node name="ActivityMark8" type="Node2D" parent="."] +position = Vector2(61, 62) +script = ExtResource("3_m4jrh") +Type = 5 +ItemExpression = "0006" +WaveNumber = 2 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0001.ogg deleted file mode 100644 index 5921758..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0001.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0001.ogg.import deleted file mode 100644 index cb89324..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0001.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://dip1xa8wpxdjo" -path="res://.godot/imported/Equip0001.ogg-0f060e55a565fb3d05f50f4d89e22394.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0001.ogg" -dest_files=["res://.godot/imported/Equip0001.ogg-0f060e55a565fb3d05f50f4d89e22394.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0002.ogg deleted file mode 100644 index 69130e6..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0002.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0002.ogg.import deleted file mode 100644 index cc0121d..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0002.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://dkrjt31o0eucf" -path="res://.godot/imported/Equip0002.ogg-18b2612fbdcea05574238dd2355d78e7.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0002.ogg" -dest_files=["res://.godot/imported/Equip0002.ogg-18b2612fbdcea05574238dd2355d78e7.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0003.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0003.ogg deleted file mode 100644 index 997de27..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0003.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0003.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0003.ogg.import deleted file mode 100644 index b040c80..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0003.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://djrsm2nwhxcug" -path="res://.godot/imported/Equip0003.ogg-dae81fb10e5b44c75fe894bbe95f75de.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0003.ogg" -dest_files=["res://.godot/imported/Equip0003.ogg-dae81fb10e5b44c75fe894bbe95f75de.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0004.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0004.ogg deleted file mode 100644 index 5d48d01..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0004.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0004.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0004.ogg.import deleted file mode 100644 index 353e29d..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0004.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://lf1ylcyoem5j" -path="res://.godot/imported/Equip0004.ogg-bde6d107d90fe969a7d4debb6f1f4268.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0004.ogg" -dest_files=["res://.godot/imported/Equip0004.ogg-bde6d107d90fe969a7d4debb6f1f4268.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0005.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0005.ogg deleted file mode 100644 index 8b80080..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0005.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0005.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0005.ogg.import deleted file mode 100644 index d5f184e..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0005.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://cthbancmpyj7" -path="res://.godot/imported/Equip0005.ogg-3ca997c2676e6c9bd4391911f7d5f68c.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0005.ogg" -dest_files=["res://.godot/imported/Equip0005.ogg-3ca997c2676e6c9bd4391911f7d5f68c.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0006.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0006.ogg deleted file mode 100644 index d33e2b6..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0006.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0006.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0006.ogg.import deleted file mode 100644 index f77a0ca..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0006.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://b8md3alwndnnd" -path="res://.godot/imported/Equip0006.ogg-6694e0194fc473d2e74f0f21b8efe115.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0006.ogg" -dest_files=["res://.godot/imported/Equip0006.ogg-6694e0194fc473d2e74f0f21b8efe115.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0007.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0007.ogg deleted file mode 100644 index 7e9fb5c..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0007.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0007.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0007.ogg.import deleted file mode 100644 index a652574..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0007.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://b6tnjh0oopl72" -path="res://.godot/imported/Equip0007.ogg-aee8a6584fef8d93cdc0db8d44d23b92.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0007.ogg" -dest_files=["res://.godot/imported/Equip0007.ogg-aee8a6584fef8d93cdc0db8d44d23b92.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0008.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0008.ogg deleted file mode 100644 index 946dbb9..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0008.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0008.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0008.ogg.import deleted file mode 100644 index 57a565b..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0008.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://c75bbsct7ba2x" -path="res://.godot/imported/Equip0008.ogg-818d345940c8c5f9da4ee74d4770875b.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0008.ogg" -dest_files=["res://.godot/imported/Equip0008.ogg-818d345940c8c5f9da4ee74d4770875b.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0009.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0009.ogg deleted file mode 100644 index 5ce800d..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0009.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0009.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0009.ogg.import deleted file mode 100644 index 6743790..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0009.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://dm5wxqo12bxml" -path="res://.godot/imported/Equip0009.ogg-4753bae42d6caa1faea2367167f5cb70.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0009.ogg" -dest_files=["res://.godot/imported/Equip0009.ogg-4753bae42d6caa1faea2367167f5cb70.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0010.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0010.ogg deleted file mode 100644 index 6f5c2ab..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0010.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0010.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0010.ogg.import deleted file mode 100644 index aa3779e..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0010.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://c1qs6eghrnns0" -path="res://.godot/imported/Equip0010.ogg-320a2c8557d7fc57a1ee12a401cbca73.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0010.ogg" -dest_files=["res://.godot/imported/Equip0010.ogg-320a2c8557d7fc57a1ee12a401cbca73.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0011.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0011.ogg deleted file mode 100644 index 7d22ebb..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0011.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0011.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0011.ogg.import deleted file mode 100644 index d16fdf0..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0011.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://cdaw7ubg43yq4" -path="res://.godot/imported/Equip0011.ogg-b51773d4c10683d36e4591c0fe7772be.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0011.ogg" -dest_files=["res://.godot/imported/Equip0011.ogg-b51773d4c10683d36e4591c0fe7772be.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0012.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0012.ogg deleted file mode 100644 index 3fa5bd9..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0012.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0012.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0012.ogg.import deleted file mode 100644 index 60b08e2..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0012.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://d10jiojh35j72" -path="res://.godot/imported/Equip0012.ogg-c73357f89fcb38908d2a1c6de020765b.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0012.ogg" -dest_files=["res://.godot/imported/Equip0012.ogg-c73357f89fcb38908d2a1c6de020765b.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0013.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0013.ogg deleted file mode 100644 index cf52506..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0013.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0013.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0013.ogg.import deleted file mode 100644 index a2a2853..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0013.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://bwh74gdjikflw" -path="res://.godot/imported/Equip0013.ogg-04d1bf5d42d43bf3d9a20cae9609e1e8.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0013.ogg" -dest_files=["res://.godot/imported/Equip0013.ogg-04d1bf5d42d43bf3d9a20cae9609e1e8.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0014.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0014.ogg deleted file mode 100644 index 867acdf..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0014.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0014.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0014.ogg.import deleted file mode 100644 index c258b67..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0014.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://cys7pyrn1ymtk" -path="res://.godot/imported/Equip0014.ogg-726c705595c894141c6311f1e6d37bf7.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0014.ogg" -dest_files=["res://.godot/imported/Equip0014.ogg-726c705595c894141c6311f1e6d37bf7.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0015.ogg b/DungeonShooting_Godot/resource/sound/sfx/Equip0015.ogg deleted file mode 100644 index a037fbd..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0015.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Equip0015.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Equip0015.ogg.import deleted file mode 100644 index 26d54d9..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Equip0015.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://b4w0okt3ajiqk" -path="res://.godot/imported/Equip0015.ogg-6fe3ecbebb0f67c0b2cb6ac01ad20500.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Equip0015.ogg" -dest_files=["res://.godot/imported/Equip0015.ogg-6fe3ecbebb0f67c0b2cb6ac01ad20500.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Explosion0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/Explosion0001.ogg deleted file mode 100644 index 57a9ec2..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Explosion0001.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Explosion0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Explosion0001.ogg.import deleted file mode 100644 index 03200cf..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Explosion0001.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://dif1ehqqak60r" -path="res://.godot/imported/Explosion0001.ogg-3998886713ed22da0f09534afefebbf4.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Explosion0001.ogg" -dest_files=["res://.godot/imported/Explosion0001.ogg-3998886713ed22da0f09534afefebbf4.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Explosion0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/Explosion0002.ogg deleted file mode 100644 index 31f8f34..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Explosion0002.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Explosion0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Explosion0002.ogg.import deleted file mode 100644 index 71af49d..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Explosion0002.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://bhesqipwmgvtg" -path="res://.godot/imported/Explosion0002.ogg-e3e0d2c66b67aa61f8a61877ec95b9be.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Explosion0002.ogg" -dest_files=["res://.godot/imported/Explosion0002.ogg-e3e0d2c66b67aa61f8a61877ec95b9be.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Explosion0003.ogg b/DungeonShooting_Godot/resource/sound/sfx/Explosion0003.ogg deleted file mode 100644 index 0edc916..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Explosion0003.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Explosion0003.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Explosion0003.ogg.import deleted file mode 100644 index 3429b65..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Explosion0003.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://dbnu0nwcie1oq" -path="res://.godot/imported/Explosion0003.ogg-2285833a7bd7d651bfa22c9d4e13ccc5.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Explosion0003.ogg" -dest_files=["res://.godot/imported/Explosion0003.ogg-2285833a7bd7d651bfa22c9d4e13ccc5.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading0001.ogg deleted file mode 100644 index 8a56055..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading0001.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading0001.ogg.import deleted file mode 100644 index 0fa9994..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading0001.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://0gf8skv6ao5g" -path="res://.godot/imported/Reloading0001.ogg-cd820fe07a655be9321f76fe7fcc7162.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading0001.ogg" -dest_files=["res://.godot/imported/Reloading0001.ogg-cd820fe07a655be9321f76fe7fcc7162.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading0002.ogg deleted file mode 100644 index 6754397..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading0002.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading0002.ogg.import deleted file mode 100644 index 60bb83c..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading0002.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://c107t2g7g38l" -path="res://.godot/imported/Reloading0002.ogg-1b8209757ee63ea95fa23f03c6f3caaa.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading0002.ogg" -dest_files=["res://.godot/imported/Reloading0002.ogg-1b8209757ee63ea95fa23f03c6f3caaa.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0001.ogg deleted file mode 100644 index 801ab54..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0001.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0001.ogg.import deleted file mode 100644 index 238d7bd..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0001.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://hpyer4baoptl" -path="res://.godot/imported/Reloading_begin0001.ogg-b3c0c7d63c726e7dfdd556cc41bbecf1.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading_begin0001.ogg" -dest_files=["res://.godot/imported/Reloading_begin0001.ogg-b3c0c7d63c726e7dfdd556cc41bbecf1.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0002.ogg deleted file mode 100644 index 4a62dd2..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0002.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0002.ogg.import deleted file mode 100644 index 87870eb..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0002.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://c6ab4vp7bexl7" -path="res://.godot/imported/Reloading_begin0002.ogg-4b4a29283a1ac5b7a0e46beefca82e64.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading_begin0002.ogg" -dest_files=["res://.godot/imported/Reloading_begin0002.ogg-4b4a29283a1ac5b7a0e46beefca82e64.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0003.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0003.ogg deleted file mode 100644 index b68f50f..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0003.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0003.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0003.ogg.import deleted file mode 100644 index 8d5070d..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0003.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://c0i4ekhyiwdqo" -path="res://.godot/imported/Reloading_begin0003.ogg-ce3ea5c53a7050ae527d8274428826a3.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading_begin0003.ogg" -dest_files=["res://.godot/imported/Reloading_begin0003.ogg-ce3ea5c53a7050ae527d8274428826a3.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0004.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0004.ogg deleted file mode 100644 index 4798986..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0004.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0004.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0004.ogg.import deleted file mode 100644 index 49322b4..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_begin0004.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://cgi5qbivmjc4b" -path="res://.godot/imported/Reloading_begin0004.ogg-910e3771fb2ff6099df0977d17783c71.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading_begin0004.ogg" -dest_files=["res://.godot/imported/Reloading_begin0004.ogg-910e3771fb2ff6099df0977d17783c71.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0001.ogg deleted file mode 100644 index 7e149a1..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0001.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0001.ogg.import deleted file mode 100644 index e31095e..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0001.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://cxu23trqe00ij" -path="res://.godot/imported/Reloading_finish0001.ogg-def829198f233ebe6b00cfbc7e4625f7.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading_finish0001.ogg" -dest_files=["res://.godot/imported/Reloading_finish0001.ogg-def829198f233ebe6b00cfbc7e4625f7.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0002.ogg deleted file mode 100644 index 21fb101..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0002.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0002.ogg.import deleted file mode 100644 index 39e715a..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Reloading_finish0002.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://kcye7mqil5g" -path="res://.godot/imported/Reloading_finish0002.ogg-d313924afb2617cd2ca2a5073e102977.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Reloading_finish0002.ogg" -dest_files=["res://.godot/imported/Reloading_finish0002.ogg-d313924afb2617cd2ca2a5073e102977.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/Shooting0001.ogg deleted file mode 100644 index dca1774..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0001.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Shooting0001.ogg.import deleted file mode 100644 index 56e3ced..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0001.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://bnrursvt8gg11" -path="res://.godot/imported/Shooting0001.ogg-8050fb383c434d15397f2869fd9b4603.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Shooting0001.ogg" -dest_files=["res://.godot/imported/Shooting0001.ogg-8050fb383c434d15397f2869fd9b4603.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0.0 -bpm=0.0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0002.mp3 b/DungeonShooting_Godot/resource/sound/sfx/Shooting0002.mp3 deleted file mode 100644 index 09faa04..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0002.mp3 +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0002.mp3.import b/DungeonShooting_Godot/resource/sound/sfx/Shooting0002.mp3.import deleted file mode 100644 index 862df18..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0002.mp3.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="mp3" -type="AudioStreamMP3" -uid="uid://ddie4d8go1t8g" -path="res://.godot/imported/Shooting0002.mp3-2e045b269e2ea080c15811bc4f51f16d.mp3str" - -[deps] - -source_file="res://resource/sound/sfx/Shooting0002.mp3" -dest_files=["res://.godot/imported/Shooting0002.mp3-2e045b269e2ea080c15811bc4f51f16d.mp3str"] - -[params] - -loop=false -loop_offset=0.0 -bpm=0.0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0003.mp3 b/DungeonShooting_Godot/resource/sound/sfx/Shooting0003.mp3 deleted file mode 100644 index 06b18e6..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0003.mp3 +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0003.mp3.import b/DungeonShooting_Godot/resource/sound/sfx/Shooting0003.mp3.import deleted file mode 100644 index 490e5d3..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0003.mp3.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="mp3" -type="AudioStreamMP3" -uid="uid://j6d3n7f5rf8e" -path="res://.godot/imported/Shooting0003.mp3-d85c5b09dcaf6f48682b5dc947b8fdd4.mp3str" - -[deps] - -source_file="res://resource/sound/sfx/Shooting0003.mp3" -dest_files=["res://.godot/imported/Shooting0003.mp3-d85c5b09dcaf6f48682b5dc947b8fdd4.mp3str"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0004.ogg b/DungeonShooting_Godot/resource/sound/sfx/Shooting0004.ogg deleted file mode 100644 index 86f1215..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0004.ogg +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/Shooting0004.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/Shooting0004.ogg.import deleted file mode 100644 index 2646605..0000000 --- a/DungeonShooting_Godot/resource/sound/sfx/Shooting0004.ogg.import +++ /dev/null @@ -1,19 +0,0 @@ -[remap] - -importer="oggvorbisstr" -type="AudioStreamOggVorbis" -uid="uid://xoqf41c0xklw" -path="res://.godot/imported/Shooting0004.ogg-46eb678282e08d29da2615bc0dbf7556.oggvorbisstr" - -[deps] - -source_file="res://resource/sound/sfx/Shooting0004.ogg" -dest_files=["res://.godot/imported/Shooting0004.ogg-46eb678282e08d29da2615bc0dbf7556.oggvorbisstr"] - -[params] - -loop=false -loop_offset=0 -bpm=0 -beat_count=0 -bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0001.ogg new file mode 100644 index 0000000..5921758 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0001.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0001.ogg.import new file mode 100644 index 0000000..928b9c7 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0001.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dip1xa8wpxdjo" +path="res://.godot/imported/Equip0001.ogg-ce76c2685b56ca81c64a249c091b676f.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0001.ogg" +dest_files=["res://.godot/imported/Equip0001.ogg-ce76c2685b56ca81c64a249c091b676f.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0002.ogg new file mode 100644 index 0000000..69130e6 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0002.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0002.ogg.import new file mode 100644 index 0000000..25b9130 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0002.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dkrjt31o0eucf" +path="res://.godot/imported/Equip0002.ogg-3affe904bd55131140861c56f81ffb69.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0002.ogg" +dest_files=["res://.godot/imported/Equip0002.ogg-3affe904bd55131140861c56f81ffb69.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0003.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0003.ogg new file mode 100644 index 0000000..997de27 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0003.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0003.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0003.ogg.import new file mode 100644 index 0000000..07ab5c4 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0003.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://djrsm2nwhxcug" +path="res://.godot/imported/Equip0003.ogg-3b4a3d3213381cdf73dc7aef46753102.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0003.ogg" +dest_files=["res://.godot/imported/Equip0003.ogg-3b4a3d3213381cdf73dc7aef46753102.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0004.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0004.ogg new file mode 100644 index 0000000..5d48d01 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0004.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0004.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0004.ogg.import new file mode 100644 index 0000000..502517f --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0004.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://lf1ylcyoem5j" +path="res://.godot/imported/Equip0004.ogg-5a399a5e1e60fa268b1938640db45ef5.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0004.ogg" +dest_files=["res://.godot/imported/Equip0004.ogg-5a399a5e1e60fa268b1938640db45ef5.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0005.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0005.ogg new file mode 100644 index 0000000..8b80080 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0005.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0005.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0005.ogg.import new file mode 100644 index 0000000..bd4eef6 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0005.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://cthbancmpyj7" +path="res://.godot/imported/Equip0005.ogg-8817a0fa1fd401c9c0d472a9d6beb42a.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0005.ogg" +dest_files=["res://.godot/imported/Equip0005.ogg-8817a0fa1fd401c9c0d472a9d6beb42a.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0006.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0006.ogg new file mode 100644 index 0000000..d33e2b6 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0006.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0006.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0006.ogg.import new file mode 100644 index 0000000..878e90d --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0006.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://b8md3alwndnnd" +path="res://.godot/imported/Equip0006.ogg-44403eb376aa14102739085a04ea347c.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0006.ogg" +dest_files=["res://.godot/imported/Equip0006.ogg-44403eb376aa14102739085a04ea347c.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0007.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0007.ogg new file mode 100644 index 0000000..7e9fb5c --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0007.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0007.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0007.ogg.import new file mode 100644 index 0000000..1263481 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0007.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://b6tnjh0oopl72" +path="res://.godot/imported/Equip0007.ogg-493fa63577155645da0dec1fcb92abfd.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0007.ogg" +dest_files=["res://.godot/imported/Equip0007.ogg-493fa63577155645da0dec1fcb92abfd.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0008.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0008.ogg new file mode 100644 index 0000000..946dbb9 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0008.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0008.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0008.ogg.import new file mode 100644 index 0000000..210a331 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0008.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c75bbsct7ba2x" +path="res://.godot/imported/Equip0008.ogg-e295816880102ab69cc8358aa6afd48d.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0008.ogg" +dest_files=["res://.godot/imported/Equip0008.ogg-e295816880102ab69cc8358aa6afd48d.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0009.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0009.ogg new file mode 100644 index 0000000..5ce800d --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0009.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0009.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0009.ogg.import new file mode 100644 index 0000000..2dd8440 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0009.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dm5wxqo12bxml" +path="res://.godot/imported/Equip0009.ogg-c7f72aa52ad71fde004dd112cdf74ddf.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0009.ogg" +dest_files=["res://.godot/imported/Equip0009.ogg-c7f72aa52ad71fde004dd112cdf74ddf.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0010.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0010.ogg new file mode 100644 index 0000000..6f5c2ab --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0010.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0010.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0010.ogg.import new file mode 100644 index 0000000..8325eb0 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0010.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c1qs6eghrnns0" +path="res://.godot/imported/Equip0010.ogg-1c2884443139ff20df30370181107612.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0010.ogg" +dest_files=["res://.godot/imported/Equip0010.ogg-1c2884443139ff20df30370181107612.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0011.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0011.ogg new file mode 100644 index 0000000..7d22ebb --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0011.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0011.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0011.ogg.import new file mode 100644 index 0000000..f222a80 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0011.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://cdaw7ubg43yq4" +path="res://.godot/imported/Equip0011.ogg-836b37d079b40d32ddef1ca1b4449399.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0011.ogg" +dest_files=["res://.godot/imported/Equip0011.ogg-836b37d079b40d32ddef1ca1b4449399.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0012.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0012.ogg new file mode 100644 index 0000000..3fa5bd9 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0012.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0012.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0012.ogg.import new file mode 100644 index 0000000..be6d010 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0012.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://d10jiojh35j72" +path="res://.godot/imported/Equip0012.ogg-7946a787c8709277f5993a50699304fe.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0012.ogg" +dest_files=["res://.godot/imported/Equip0012.ogg-7946a787c8709277f5993a50699304fe.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0013.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0013.ogg new file mode 100644 index 0000000..cf52506 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0013.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0013.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0013.ogg.import new file mode 100644 index 0000000..0c86295 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0013.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bwh74gdjikflw" +path="res://.godot/imported/Equip0013.ogg-731f9499790489e4de06466a632e81b6.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0013.ogg" +dest_files=["res://.godot/imported/Equip0013.ogg-731f9499790489e4de06466a632e81b6.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0014.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0014.ogg new file mode 100644 index 0000000..867acdf --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0014.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0014.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0014.ogg.import new file mode 100644 index 0000000..e36585b --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0014.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://cys7pyrn1ymtk" +path="res://.godot/imported/Equip0014.ogg-adda0907dd891c1b7dba47fb2e7ebcbf.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0014.ogg" +dest_files=["res://.godot/imported/Equip0014.ogg-adda0907dd891c1b7dba47fb2e7ebcbf.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0015.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0015.ogg new file mode 100644 index 0000000..a037fbd --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0015.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0015.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0015.ogg.import new file mode 100644 index 0000000..5b16332 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0015.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://b4w0okt3ajiqk" +path="res://.godot/imported/Equip0015.ogg-60c78f2d270234a19bd53c4e83d20957.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0015.ogg" +dest_files=["res://.godot/imported/Equip0015.ogg-60c78f2d270234a19bd53c4e83d20957.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0016.ogg b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0016.ogg new file mode 100644 index 0000000..ba60496 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0016.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0016.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0016.ogg.import new file mode 100644 index 0000000..4364c9e --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/equip/Equip0016.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://xomfara07whg" +path="res://.godot/imported/Equip0016.ogg-d42ff1d28121c9f7725960dffc932a7c.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/equip/Equip0016.ogg" +dest_files=["res://.godot/imported/Equip0016.ogg-d42ff1d28121c9f7725960dffc932a7c.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0001.ogg new file mode 100644 index 0000000..57a9ec2 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0001.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0001.ogg.import new file mode 100644 index 0000000..d32644d --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0001.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dif1ehqqak60r" +path="res://.godot/imported/Explosion0001.ogg-75b37db224614a88db3ab6bbe0de4b40.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/explosion/Explosion0001.ogg" +dest_files=["res://.godot/imported/Explosion0001.ogg-75b37db224614a88db3ab6bbe0de4b40.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0002.ogg new file mode 100644 index 0000000..31f8f34 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0002.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0002.ogg.import new file mode 100644 index 0000000..74ebabc --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0002.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bhesqipwmgvtg" +path="res://.godot/imported/Explosion0002.ogg-37946637c531d55cd0cdf3dafcfadffb.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/explosion/Explosion0002.ogg" +dest_files=["res://.godot/imported/Explosion0002.ogg-37946637c531d55cd0cdf3dafcfadffb.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0003.ogg b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0003.ogg new file mode 100644 index 0000000..0edc916 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0003.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0003.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0003.ogg.import new file mode 100644 index 0000000..39b9800 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/explosion/Explosion0003.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dbnu0nwcie1oq" +path="res://.godot/imported/Explosion0003.ogg-711ba854b1e3e1c3163b5a877ffaeecb.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/explosion/Explosion0003.ogg" +dest_files=["res://.godot/imported/Explosion0003.ogg-711ba854b1e3e1c3163b5a877ffaeecb.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0001.ogg new file mode 100644 index 0000000..8a56055 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0001.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0001.ogg.import new file mode 100644 index 0000000..b9c5e0f --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0001.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://0gf8skv6ao5g" +path="res://.godot/imported/Reloading0001.ogg-ba25b71afc2f988f875434a976b0e46e.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading0001.ogg" +dest_files=["res://.godot/imported/Reloading0001.ogg-ba25b71afc2f988f875434a976b0e46e.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0002.ogg new file mode 100644 index 0000000..6754397 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0002.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0002.ogg.import new file mode 100644 index 0000000..7be4afc --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading0002.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c107t2g7g38l" +path="res://.godot/imported/Reloading0002.ogg-f101e4f5a3284c70ec188b87237ca223.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading0002.ogg" +dest_files=["res://.godot/imported/Reloading0002.ogg-f101e4f5a3284c70ec188b87237ca223.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0001.ogg new file mode 100644 index 0000000..801ab54 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0001.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0001.ogg.import new file mode 100644 index 0000000..cdb933e --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0001.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://hpyer4baoptl" +path="res://.godot/imported/Reloading_begin0001.ogg-4a87932ddb6208342cd3d174f9087100.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0001.ogg" +dest_files=["res://.godot/imported/Reloading_begin0001.ogg-4a87932ddb6208342cd3d174f9087100.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0002.ogg new file mode 100644 index 0000000..4a62dd2 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0002.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0002.ogg.import new file mode 100644 index 0000000..c21865e --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0002.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c6ab4vp7bexl7" +path="res://.godot/imported/Reloading_begin0002.ogg-b1869372a6115e778e70d48ef2e6210c.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0002.ogg" +dest_files=["res://.godot/imported/Reloading_begin0002.ogg-b1869372a6115e778e70d48ef2e6210c.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0003.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0003.ogg new file mode 100644 index 0000000..b68f50f --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0003.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0003.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0003.ogg.import new file mode 100644 index 0000000..8876e76 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0003.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c0i4ekhyiwdqo" +path="res://.godot/imported/Reloading_begin0003.ogg-676b8ab332df4132a2c6e6de1b829044.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0003.ogg" +dest_files=["res://.godot/imported/Reloading_begin0003.ogg-676b8ab332df4132a2c6e6de1b829044.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0004.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0004.ogg new file mode 100644 index 0000000..4798986 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0004.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0004.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0004.ogg.import new file mode 100644 index 0000000..e856bfe --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0004.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://cgi5qbivmjc4b" +path="res://.godot/imported/Reloading_begin0004.ogg-096921d68d6fcc26a9602586d5beae37.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0004.ogg" +dest_files=["res://.godot/imported/Reloading_begin0004.ogg-096921d68d6fcc26a9602586d5beae37.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0005.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0005.ogg new file mode 100644 index 0000000..9fce25b --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0005.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0005.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0005.ogg.import new file mode 100644 index 0000000..c190c4c --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0005.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://b17duru6uydli" +path="res://.godot/imported/Reloading_begin0005.ogg-0f3cd1ba06eff8a1511f5d67e1f17b92.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0005.ogg" +dest_files=["res://.godot/imported/Reloading_begin0005.ogg-0f3cd1ba06eff8a1511f5d67e1f17b92.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0006.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0006.ogg new file mode 100644 index 0000000..afa868a --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0006.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0006.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0006.ogg.import new file mode 100644 index 0000000..a6981c3 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0006.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bl2djmpr5xbiq" +path="res://.godot/imported/Reloading_begin0006.ogg-d58c4e94024cf584be6b054e8b267e66.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0006.ogg" +dest_files=["res://.godot/imported/Reloading_begin0006.ogg-d58c4e94024cf584be6b054e8b267e66.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0007.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0007.ogg new file mode 100644 index 0000000..096bef6 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0007.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0007.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0007.ogg.import new file mode 100644 index 0000000..49f2916 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0007.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dnvvvpf158i0r" +path="res://.godot/imported/Reloading_begin0007.ogg-d9a0dbc9a40b125a168bb8e55b9ab66e.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0007.ogg" +dest_files=["res://.godot/imported/Reloading_begin0007.ogg-d9a0dbc9a40b125a168bb8e55b9ab66e.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0008.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0008.ogg new file mode 100644 index 0000000..83ed9ba --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0008.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0008.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0008.ogg.import new file mode 100644 index 0000000..56ea2bc --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0008.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://ns5o8yfbcfgb" +path="res://.godot/imported/Reloading_begin0008.ogg-cf6d6dc0d7d6a0e2448bfd27499b3f31.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0008.ogg" +dest_files=["res://.godot/imported/Reloading_begin0008.ogg-cf6d6dc0d7d6a0e2448bfd27499b3f31.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0009.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0009.ogg new file mode 100644 index 0000000..d089083 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0009.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0009.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0009.ogg.import new file mode 100644 index 0000000..d3a62f5 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0009.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dt8r1l1jhtawx" +path="res://.godot/imported/Reloading_begin0009.ogg-97c623025a40cf2ddf18fdc13bbf30bb.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_begin0009.ogg" +dest_files=["res://.godot/imported/Reloading_begin0009.ogg-97c623025a40cf2ddf18fdc13bbf30bb.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0001.ogg new file mode 100644 index 0000000..7e149a1 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0001.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0001.ogg.import new file mode 100644 index 0000000..70f8f4e --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0001.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://cxu23trqe00ij" +path="res://.godot/imported/Reloading_finish0001.ogg-30a0876675a294f872ede36c36d5165f.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_finish0001.ogg" +dest_files=["res://.godot/imported/Reloading_finish0001.ogg-30a0876675a294f872ede36c36d5165f.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0002.ogg new file mode 100644 index 0000000..21fb101 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0002.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0002.ogg.import new file mode 100644 index 0000000..32edafd --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0002.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://kcye7mqil5g" +path="res://.godot/imported/Reloading_finish0002.ogg-473164f721380a6deb929922b9e8f6fb.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/reloading/Reloading_finish0002.ogg" +dest_files=["res://.godot/imported/Reloading_finish0002.ogg-473164f721380a6deb929922b9e8f6fb.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0001.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0001.ogg new file mode 100644 index 0000000..dca1774 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0001.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0001.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0001.ogg.import new file mode 100644 index 0000000..eaeaab6 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0001.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bnrursvt8gg11" +path="res://.godot/imported/Shooting0001.ogg-fe99359e797391d8099b19f754bd13c5.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0001.ogg" +dest_files=["res://.godot/imported/Shooting0001.ogg-fe99359e797391d8099b19f754bd13c5.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0.0 +bpm=0.0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0002.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0002.ogg new file mode 100644 index 0000000..08f2a66 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0002.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0002.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0002.ogg.import new file mode 100644 index 0000000..1cab5c6 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0002.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bqwqefkyfws7g" +path="res://.godot/imported/Shooting0002.ogg-37d924602721e47c4fdd8c3d6b6d89dc.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0002.ogg" +dest_files=["res://.godot/imported/Shooting0002.ogg-37d924602721e47c4fdd8c3d6b6d89dc.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0003.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0003.ogg new file mode 100644 index 0000000..4db723a --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0003.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0003.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0003.ogg.import new file mode 100644 index 0000000..54b9b46 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0003.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://co0fe6h087gnw" +path="res://.godot/imported/Shooting0003.ogg-6bebf69ae85138e8f839645e901de476.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0003.ogg" +dest_files=["res://.godot/imported/Shooting0003.ogg-6bebf69ae85138e8f839645e901de476.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0004.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0004.ogg new file mode 100644 index 0000000..86f1215 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0004.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0004.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0004.ogg.import new file mode 100644 index 0000000..4b5ba68 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0004.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://xoqf41c0xklw" +path="res://.godot/imported/Shooting0004.ogg-87ef5a5d3343c4ac7cb3f8c5aab7af0b.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0004.ogg" +dest_files=["res://.godot/imported/Shooting0004.ogg-87ef5a5d3343c4ac7cb3f8c5aab7af0b.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0005.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0005.ogg new file mode 100644 index 0000000..24c0151 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0005.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0005.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0005.ogg.import new file mode 100644 index 0000000..0ab7bda --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0005.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://6l8c8bvb6mu7" +path="res://.godot/imported/Shooting0005.ogg-ff12f41eb25c90d1c935ba5005288858.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0005.ogg" +dest_files=["res://.godot/imported/Shooting0005.ogg-ff12f41eb25c90d1c935ba5005288858.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0006.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0006.ogg new file mode 100644 index 0000000..c1ece38 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0006.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0006.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0006.ogg.import new file mode 100644 index 0000000..9011116 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0006.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://co2d60k5us25p" +path="res://.godot/imported/Shooting0006.ogg-8fa4b65ad09c75b57b5b8812ac57cf26.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0006.ogg" +dest_files=["res://.godot/imported/Shooting0006.ogg-8fa4b65ad09c75b57b5b8812ac57cf26.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0007.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0007.ogg new file mode 100644 index 0000000..9c836fa --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0007.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0007.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0007.ogg.import new file mode 100644 index 0000000..6c84a25 --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0007.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://2uo8j3utb541" +path="res://.godot/imported/Shooting0007.ogg-cd074b539e950b5fa2282c98cb47eefd.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0007.ogg" +dest_files=["res://.godot/imported/Shooting0007.ogg-cd074b539e950b5fa2282c98cb47eefd.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0008.ogg b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0008.ogg new file mode 100644 index 0000000..2e2f36f --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0008.ogg Binary files differ diff --git a/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0008.ogg.import b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0008.ogg.import new file mode 100644 index 0000000..8fd3efb --- /dev/null +++ b/DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0008.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c2s4u2gja0bly" +path="res://.godot/imported/Shooting0008.ogg-5cf892fb27fd93f341d1ab1cb8e9b519.oggvorbisstr" + +[deps] + +source_file="res://resource/sound/sfx/shooting/Shooting0008.ogg" +dest_files=["res://.godot/imported/Shooting0008.ogg-5cf892fb27fd93f341d1ab1cb8e9b519.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/DungeonShooting_Godot/resource/sprite/weapon/weapon0006/Weapon0006.png b/DungeonShooting_Godot/resource/sprite/weapon/weapon0006/Weapon0006.png new file mode 100644 index 0000000..900b2e0 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/weapon/weapon0006/Weapon0006.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/weapon/weapon0006/Weapon0006.png.import b/DungeonShooting_Godot/resource/sprite/weapon/weapon0006/Weapon0006.png.import new file mode 100644 index 0000000..55f90d5 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/weapon/weapon0006/Weapon0006.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dn0un05nr8xun" +path="res://.godot/imported/Weapon0006.png-2205b534edaf3418fbfc8ac8aa33267d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/weapon/weapon0006/Weapon0006.png" +dest_files=["res://.godot/imported/Weapon0006.png-2205b534edaf3418fbfc8ac8aa33267d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/spriteFrames/Weapon0006.tres b/DungeonShooting_Godot/resource/spriteFrames/Weapon0006.tres new file mode 100644 index 0000000..bfeb80a --- /dev/null +++ b/DungeonShooting_Godot/resource/spriteFrames/Weapon0006.tres @@ -0,0 +1,14 @@ +[gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://dx1mjbx4acs3q"] + +[ext_resource type="Texture2D" uid="uid://dn0un05nr8xun" path="res://resource/sprite/weapon/weapon0006/Weapon0006.png" id="1_di3kf"] + +[resource] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("1_di3kf") +}], +"loop": true, +"name": &"default", +"speed": 5.0 +}] diff --git a/DungeonShooting_Godot/resource/theme/mainTheme.tres b/DungeonShooting_Godot/resource/theme/mainTheme.tres index e94e10f..7c76266 100644 --- a/DungeonShooting_Godot/resource/theme/mainTheme.tres +++ b/DungeonShooting_Godot/resource/theme/mainTheme.tres @@ -352,7 +352,7 @@ [sub_resource type="ImageTexture" id="58"] -[sub_resource type="Image" id="Image_dgr7b"] +[sub_resource type="Image" id="Image_j060w"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 1, 255, 255, 255, 39, 255, 255, 255, 67, 255, 255, 255, 67, 255, 255, 255, 39, 255, 255, 255, 1, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 39, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 39, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 66, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 66, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 66, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 66, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 39, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 39, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 1, 255, 255, 255, 39, 255, 255, 255, 67, 255, 255, 255, 67, 255, 255, 255, 39, 255, 255, 255, 1, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -362,7 +362,7 @@ } [sub_resource type="ImageTexture" id="60"] -image = SubResource("Image_dgr7b") +image = SubResource("Image_j060w") [sub_resource type="StyleBoxTexture" id="61"] content_margin_left = 2.0 @@ -372,7 +372,7 @@ texture = SubResource("60") region_rect = Rect2(0, 0, 12, 12) -[sub_resource type="Image" id="Image_0plju"] +[sub_resource type="Image" id="Image_o5r2u"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 247, 247, 247, 0, 247, 247, 247, 97, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 247, 247, 247, 97, 247, 247, 247, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 191, 191, 191, 0, 191, 191, 191, 4, 247, 247, 247, 98, 248, 248, 248, 167, 248, 248, 248, 167, 247, 247, 247, 98, 191, 191, 191, 4, 191, 191, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 191, 191, 191, 0, 247, 247, 247, 0, 248, 248, 248, 0, 248, 248, 248, 0, 247, 247, 247, 0, 191, 191, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -382,7 +382,7 @@ } [sub_resource type="ImageTexture" id="63"] -image = SubResource("Image_0plju") +image = SubResource("Image_o5r2u") [sub_resource type="StyleBoxTexture" id="64"] content_margin_left = 2.0 @@ -392,7 +392,7 @@ texture = SubResource("63") region_rect = Rect2(0, 0, 12, 12) -[sub_resource type="Image" id="Image_2xg0q"] +[sub_resource type="Image" id="Image_gpojp"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 127, 127, 127, 4, 173, 173, 173, 97, 173, 173, 173, 166, 173, 173, 173, 166, 173, 173, 173, 97, 127, 127, 127, 4, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 172, 172, 0, 172, 172, 172, 96, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 172, 172, 172, 96, 172, 172, 172, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 173, 173, 173, 0, 173, 173, 173, 163, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 163, 173, 173, 173, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 173, 173, 173, 0, 173, 173, 173, 163, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 163, 173, 173, 173, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 172, 172, 0, 172, 172, 172, 96, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 173, 173, 173, 185, 172, 172, 172, 96, 172, 172, 172, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 127, 127, 127, 4, 173, 173, 173, 97, 173, 173, 173, 166, 173, 173, 173, 166, 173, 173, 173, 97, 127, 127, 127, 4, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -402,7 +402,7 @@ } [sub_resource type="ImageTexture" id="66"] -image = SubResource("Image_2xg0q") +image = SubResource("Image_gpojp") [sub_resource type="StyleBoxTexture" id="67"] content_margin_left = 2.0 @@ -412,7 +412,7 @@ texture = SubResource("66") region_rect = Rect2(0, 0, 12, 12) -[sub_resource type="Image" id="Image_pwda3"] +[sub_resource type="Image" id="Image_d37hm"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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255, 255, 255, 16, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 4, 255, 255, 255, 16, 255, 255, 255, 16, 255, 255, 255, 4, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -422,7 +422,7 @@ } [sub_resource type="ImageTexture" id="69"] -image = SubResource("Image_pwda3") +image = SubResource("Image_d37hm") [sub_resource type="StyleBoxTexture" id="70"] content_margin_left = 0.0 @@ -446,7 +446,7 @@ content_margin_right = 4.0 content_margin_bottom = 4.0 -[sub_resource type="Image" id="Image_dpoji"] +[sub_resource type="Image" id="Image_7pplb"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 76, 255, 255, 255, 17, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 17, 255, 255, 255, 76, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 76, 255, 255, 255, 228, 255, 255, 255, 188, 255, 255, 255, 17, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 17, 255, 255, 255, 188, 255, 255, 255, 228, 255, 255, 255, 76, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 18, 255, 255, 255, 188, 255, 255, 255, 229, 255, 255, 255, 187, 255, 255, 255, 17, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 17, 255, 255, 255, 187, 255, 255, 255, 229, 255, 255, 255, 188, 255, 255, 255, 18, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 19, 255, 255, 255, 188, 255, 255, 255, 229, 255, 255, 255, 185, 255, 255, 255, 17, 255, 255, 255, 17, 255, 255, 255, 186, 255, 255, 255, 229, 255, 255, 255, 188, 255, 255, 255, 19, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 19, 255, 255, 255, 190, 255, 255, 255, 229, 255, 255, 255, 185, 255, 255, 255, 185, 255, 255, 255, 229, 255, 255, 255, 189, 255, 255, 255, 19, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 19, 255, 255, 255, 191, 255, 255, 255, 229, 255, 255, 255, 229, 255, 255, 255, 190, 255, 255, 255, 19, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 17, 255, 255, 255, 188, 255, 255, 255, 229, 255, 255, 255, 229, 255, 255, 255, 188, 255, 255, 255, 17, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 17, 255, 255, 255, 188, 255, 255, 255, 229, 255, 255, 255, 188, 255, 255, 255, 188, 255, 255, 255, 229, 255, 255, 255, 187, 255, 255, 255, 17, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 17, 255, 255, 255, 187, 255, 255, 255, 229, 255, 255, 255, 188, 255, 255, 255, 18, 255, 255, 255, 19, 255, 255, 255, 188, 255, 255, 255, 229, 255, 255, 255, 186, 255, 255, 255, 17, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 17, 255, 255, 255, 185, 255, 255, 255, 229, 255, 255, 255, 189, 255, 255, 255, 19, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 19, 255, 255, 255, 189, 255, 255, 255, 229, 255, 255, 255, 185, 255, 255, 255, 17, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 76, 255, 255, 255, 229, 255, 255, 255, 190, 255, 255, 255, 19, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 19, 255, 255, 255, 190, 255, 255, 255, 229, 255, 255, 255, 76, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 77, 255, 255, 255, 19, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 19, 255, 255, 255, 77, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -456,7 +456,7 @@ } [sub_resource type="ImageTexture" id="56"] -image = SubResource("Image_dpoji") +image = SubResource("Image_7pplb") [sub_resource type="StyleBoxFlat" id="57"] content_margin_left = 6.0 diff --git a/DungeonShooting_Godot/scene/Main.tscn b/DungeonShooting_Godot/scene/Main.tscn index aeba075..cab993f 100644 --- a/DungeonShooting_Godot/scene/Main.tscn +++ b/DungeonShooting_Godot/scene/Main.tscn @@ -26,6 +26,7 @@ SubViewportContainer = NodePath("ViewCanvas/SubViewportContainer") SceneRoot = NodePath("ViewCanvas/SubViewportContainer/SubViewport/SceneRoot") GlobalNodeRoot = NodePath("GlobalNodeRoot") +Debug = true [node name="ViewCanvas" type="CanvasLayer" parent="."] layer = -1 diff --git a/DungeonShooting_Godot/src/config/ExcelConfig_Weapon.cs b/DungeonShooting_Godot/src/config/ExcelConfig_Weapon.cs index ac16ffc..acbe1e3 100644 --- a/DungeonShooting_Godot/src/config/ExcelConfig_Weapon.cs +++ b/DungeonShooting_Godot/src/config/ExcelConfig_Weapon.cs @@ -209,18 +209,6 @@ public float ScatteringRangeBackDelayTime; /// - /// 子弹飞行最小距离 - /// - [JsonInclude] - public float MinDistance; - - /// - /// 子弹飞行最大距离 - /// - [JsonInclude] - public float MaxDistance; - - /// /// 最小后坐力 (仅用于开火后武器身抖动) /// [JsonInclude] @@ -263,6 +251,43 @@ public string BulletId; /// + /// 子弹最小偏移角度
+ /// 用于设置子弹偏移朝向, 该属性和射半径效果类似, 但与其不同的是, 散射半径是用来控制枪口朝向的, 而该属性是控制子弹朝向的, 可用于制作霰弹枪子弹效果 + ///
+ [JsonInclude] + public float BulletMinDeviationAngle; + + /// + /// 子弹最大偏移角度 + /// + [JsonInclude] + public float BulletMaxDeviationAngle; + + /// + /// 子弹最大初速度 + /// + [JsonInclude] + public float BulletMaxSpeed; + + /// + /// 子弹最小初速度 + /// + [JsonInclude] + public float BulletMinSpeed; + + /// + /// 子弹飞行最小距离 + /// + [JsonInclude] + public float BulletMinDistance; + + /// + /// 子弹飞行最大距离 + /// + [JsonInclude] + public float BulletMaxDistance; + + /// /// 投抛状态下物体碰撞器大小 /// [JsonInclude] @@ -390,8 +415,6 @@ inst.ScatteringRangeAddValue = ScatteringRangeAddValue; inst.ScatteringRangeBackSpeed = ScatteringRangeBackSpeed; inst.ScatteringRangeBackDelayTime = ScatteringRangeBackDelayTime; - inst.MinDistance = MinDistance; - inst.MaxDistance = MaxDistance; inst.MinBacklash = MinBacklash; inst.MaxBacklash = MaxBacklash; inst.BacklashRegressionSpeed = BacklashRegressionSpeed; @@ -399,6 +422,12 @@ inst.DefaultAngle = DefaultAngle; inst.UpliftAngleRestore = UpliftAngleRestore; inst.BulletId = BulletId; + inst.BulletMinDeviationAngle = BulletMinDeviationAngle; + inst.BulletMaxDeviationAngle = BulletMaxDeviationAngle; + inst.BulletMaxSpeed = BulletMaxSpeed; + inst.BulletMinSpeed = BulletMinSpeed; + inst.BulletMinDistance = BulletMinDistance; + inst.BulletMaxDistance = BulletMaxDistance; inst.ThrowCollisionSize = ThrowCollisionSize; inst.ShootSound = ShootSound; inst.BeginReloadSound = BeginReloadSound; diff --git a/DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs b/DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs index 4190405..450fbb2 100644 --- a/DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs +++ b/DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs @@ -21,6 +21,7 @@ public const string Id_weapon0003 = "weapon0003"; public const string Id_weapon0004 = "weapon0004"; public const string Id_weapon0005 = "weapon0005"; + public const string Id_weapon0006 = "weapon0006"; public const string Id_bullet0001 = "bullet0001"; public const string Id_bullet0002 = "bullet0002"; public const string Id_shell0001 = "shell0001"; @@ -54,6 +55,7 @@ _activityRegisterMap.Add("weapon0003", "res://prefab/weapon/Weapon0003.tscn"); _activityRegisterMap.Add("weapon0004", "res://prefab/weapon/Weapon0004.tscn"); _activityRegisterMap.Add("weapon0005", "res://prefab/weapon/Weapon0005.tscn"); + _activityRegisterMap.Add("weapon0006", "res://prefab/weapon/Weapon0006.tscn"); _activityRegisterMap.Add("bullet0001", "res://prefab/bullet/Bullet0001.tscn"); _activityRegisterMap.Add("bullet0002", "res://prefab/bullet/Bullet0002.tscn"); _activityRegisterMap.Add("shell0001", "res://prefab/shell/Shell0001.tscn"); diff --git a/DungeonShooting_Godot/src/framework/common/Utils.cs b/DungeonShooting_Godot/src/framework/common/Utils.cs index 02e17d1..cf2aaa2 100644 --- a/DungeonShooting_Godot/src/framework/common/Utils.cs +++ b/DungeonShooting_Godot/src/framework/common/Utils.cs @@ -15,9 +15,9 @@ { var dateTime = DateTime.Now; var num = dateTime.Year * 100000 + dateTime.Month * 100000 + dateTime.Day * 100000 + dateTime.Hour * 10000 + dateTime.Minute * 100 + dateTime.Second; - //_random = new Random(0); - _random = new Random(num); - GD.Print("随机种子为: ", num); + _random = new Random(204313957); + //_random = new Random(num); + //GD.Print("随机种子为: ", num); } /// diff --git a/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs b/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs index 23caa70..b514285 100644 --- a/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs +++ b/DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs @@ -194,6 +194,9 @@ //单独换弹设置下的换弹状态, 0: 未换弹, 1: 装第一颗子弹之前, 2: 单独装弹中, 3: 单独装弹完成 private byte _aloneReloadState = 0; + //单独换弹状态下是否强制结束换弹过程 + private bool _aloneReloadStop = false; + //本次换弹已用时间 private float _reloadUseTime = 0; @@ -449,6 +452,7 @@ _aloneReloadState = 2; ReloadHandler(); } + _aloneReloadStop = false; } break; case 2: //单独装弹中 @@ -456,7 +460,7 @@ if (_reloadTimer <= 0) { ReloadSuccess(); - if (ResidueAmmo == 0 || CurrAmmo == Attribute.AmmoCapacity) //单独装弹完成 + if (_aloneReloadStop || ResidueAmmo == 0 || CurrAmmo == Attribute.AmmoCapacity) //单独装弹完成 { AloneReloadStateFinish(); if (Attribute.AloneReloadFinishIntervalTime <= 0) @@ -490,6 +494,7 @@ StopReloadState(); ReloadFinishHandler(); } + _aloneReloadStop = false; } break; } @@ -650,17 +655,8 @@ //检查是否允许停止换弹 if (_aloneReloadState == 2 || _aloneReloadState == 1) { - if (Attribute.AloneReloadFinishIntervalTime <= 0) - { - //换弹完成 - StopReloadState(); - ReloadFinishHandler(); - } - else - { - _reloadTimer = Attribute.AloneReloadFinishIntervalTime; - _aloneReloadState = 3; - } + //强制结束 + _aloneReloadStop = true; } } } @@ -1444,7 +1440,7 @@ //-------------------------- ----- 子弹相关 ----------------------------- /// - /// 投抛弹壳的默认实现方式, shellId为弹壳id, 不需要前缀 + /// 投抛弹壳的默认实现方式, shellId为弹壳id /// protected ActivityObject ThrowShell(string shellId) { @@ -1462,6 +1458,25 @@ shell.Throw(startPos, startHeight, verticalSpeed, velocity, rotate); return shell; } + + /// + /// 发射子弹的默认实现方式, bulletId为子弹id + /// + protected Bullet ShootBullet(float fireRotation, string bulletId) + { + //创建子弹 + var bullet = Create(bulletId); + bullet.Init( + this, + Utils.RandomRangeFloat(Attribute.BulletMinSpeed, Attribute.BulletMaxSpeed), + Utils.RandomRangeFloat(Attribute.BulletMinDistance, Attribute.BulletMaxDistance), + FirePoint.GlobalPosition, + fireRotation + Mathf.DegToRad(Utils.RandomRangeFloat(Attribute.BulletMinDeviationAngle, Attribute.BulletMaxDeviationAngle)), + GetAttackLayer() + ); + bullet.PutDown(RoomLayerEnum.YSortLayer); + return bullet; + } //-------------------------------- Ai相关 ----------------------------- diff --git a/DungeonShooting_Godot/src/game/activity/weapon/gun/Gun.cs b/DungeonShooting_Godot/src/game/activity/weapon/gun/Gun.cs index 83b94aa..198698d 100644 --- a/DungeonShooting_Godot/src/game/activity/weapon/gun/Gun.cs +++ b/DungeonShooting_Godot/src/game/activity/weapon/gun/Gun.cs @@ -6,11 +6,6 @@ [Tool, GlobalClass] public partial class Gun : Weapon { - protected override void OnReload() - { - base.OnReload(); - } - protected override void OnFire() { //创建一个弹壳 @@ -32,16 +27,6 @@ protected override void OnShoot(float fireRotation) { - //创建子弹 - var bullet = ActivityObject.Create(Attribute.BulletId); - bullet.Init( - this, - 350, - Utils.RandomRangeFloat(Attribute.MinDistance, Attribute.MaxDistance), - FirePoint.GlobalPosition, - fireRotation, - GetAttackLayer() - ); - bullet.PutDown(RoomLayerEnum.YSortLayer); + ShootBullet(fireRotation, Attribute.BulletId); } } \ No newline at end of file diff --git a/DungeonShooting_Godot/src/game/activity/weapon/gun/Shotgun.cs b/DungeonShooting_Godot/src/game/activity/weapon/gun/Shotgun.cs index fc79ef3..4525bc5 100644 --- a/DungeonShooting_Godot/src/game/activity/weapon/gun/Shotgun.cs +++ b/DungeonShooting_Godot/src/game/activity/weapon/gun/Shotgun.cs @@ -24,16 +24,6 @@ protected override void OnShoot(float fireRotation) { - //创建子弹 - var bullet = ActivityObject.Create(Attribute.BulletId); - bullet.Init( - this, - Utils.RandomRangeInt(280, 380), - Utils.RandomRangeFloat(Attribute.MinDistance, Attribute.MaxDistance), - FirePoint.GlobalPosition, - fireRotation + Utils.RandomRangeFloat(Mathf.DegToRad(-10), Mathf.DegToRad(10)), - GetAttackLayer() - ); - bullet.PutDown(RoomLayerEnum.YSortLayer); + ShootBullet(fireRotation, Attribute.BulletId); } } diff --git a/DungeonShooting_Godot/src/game/manager/ResourcePath.cs b/DungeonShooting_Godot/src/game/manager/ResourcePath.cs index 0da5ef6..d62badb 100644 --- a/DungeonShooting_Godot/src/game/manager/ResourcePath.cs +++ b/DungeonShooting_Godot/src/game/manager/ResourcePath.cs @@ -40,8 +40,10 @@ public const string prefab_weapon_Weapon0003_tscn = "res://prefab/weapon/Weapon0003.tscn"; public const string prefab_weapon_Weapon0004_tscn = "res://prefab/weapon/Weapon0004.tscn"; public const string prefab_weapon_Weapon0005_tscn = "res://prefab/weapon/Weapon0005.tscn"; + public const string prefab_weapon_Weapon0006_tscn = "res://prefab/weapon/Weapon0006.tscn"; public const string prefab_weapon_WeaponTemplate_tscn = "res://prefab/weapon/WeaponTemplate.tscn"; public const string resource_config_ActivityObject_json = "res://resource/config/ActivityObject.json"; + public const string resource_config_Sound_json = "res://resource/config/Sound.json"; public const string resource_config_Weapon_json = "res://resource/config/Weapon.json"; public const string resource_curve_Curve1_tres = "res://resource/curve/Curve1.tres"; public const string resource_font_DinkieBitmap7pxDemo_ttf = "res://resource/font/DinkieBitmap-7pxDemo.ttf"; @@ -56,21 +58,42 @@ public const string resource_material_Blend_tres = "res://resource/material/Blend.tres"; public const string resource_material_SmokeParticleMaterial_tres = "res://resource/material/SmokeParticleMaterial.tres"; public const string resource_sound_bgm_Intro_ogg = "res://resource/sound/bgm/Intro.ogg"; - public const string resource_sound_sfx_Equip0001_ogg = "res://resource/sound/sfx/Equip0001.ogg"; - public const string resource_sound_sfx_Equip0002_ogg = "res://resource/sound/sfx/Equip0002.ogg"; - public const string resource_sound_sfx_Equip0003_ogg = "res://resource/sound/sfx/Equip0003.ogg"; - public const string resource_sound_sfx_Explosion0001_ogg = "res://resource/sound/sfx/Explosion0001.ogg"; - public const string resource_sound_sfx_Explosion0002_ogg = "res://resource/sound/sfx/Explosion0002.ogg"; - public const string resource_sound_sfx_Explosion0003_ogg = "res://resource/sound/sfx/Explosion0003.ogg"; - public const string resource_sound_sfx_Reloading0001_mp3 = "res://resource/sound/sfx/Reloading0001.mp3"; - public const string resource_sound_sfx_Reloading0002_ogg = "res://resource/sound/sfx/Reloading0002.ogg"; - public const string resource_sound_sfx_Reloading0003_ogg = "res://resource/sound/sfx/Reloading0003.ogg"; - public const string resource_sound_sfx_Reloading0004_ogg = "res://resource/sound/sfx/Reloading0004.ogg"; - public const string resource_sound_sfx_Reloading_begin0001_ogg = "res://resource/sound/sfx/Reloading_begin0001.ogg"; - public const string resource_sound_sfx_Reloading_finish0001_ogg = "res://resource/sound/sfx/Reloading_finish0001.ogg"; - public const string resource_sound_sfx_Shooting0001_ogg = "res://resource/sound/sfx/Shooting0001.ogg"; - public const string resource_sound_sfx_Shooting0002_mp3 = "res://resource/sound/sfx/Shooting0002.mp3"; - public const string resource_sound_sfx_Shooting0003_mp3 = "res://resource/sound/sfx/Shooting0003.mp3"; + public const string resource_sound_sfx_equip_Equip0001_ogg = "res://resource/sound/sfx/equip/Equip0001.ogg"; + public const string resource_sound_sfx_equip_Equip0002_ogg = "res://resource/sound/sfx/equip/Equip0002.ogg"; + public const string resource_sound_sfx_equip_Equip0003_ogg = "res://resource/sound/sfx/equip/Equip0003.ogg"; + public const string resource_sound_sfx_equip_Equip0004_ogg = "res://resource/sound/sfx/equip/Equip0004.ogg"; + public const string resource_sound_sfx_equip_Equip0005_ogg = "res://resource/sound/sfx/equip/Equip0005.ogg"; + public const string resource_sound_sfx_equip_Equip0006_ogg = "res://resource/sound/sfx/equip/Equip0006.ogg"; + public const string resource_sound_sfx_equip_Equip0007_ogg = "res://resource/sound/sfx/equip/Equip0007.ogg"; + public const string resource_sound_sfx_equip_Equip0008_ogg = "res://resource/sound/sfx/equip/Equip0008.ogg"; + public const string resource_sound_sfx_equip_Equip0009_ogg = "res://resource/sound/sfx/equip/Equip0009.ogg"; + public const string resource_sound_sfx_equip_Equip0010_ogg = "res://resource/sound/sfx/equip/Equip0010.ogg"; + public const string resource_sound_sfx_equip_Equip0011_ogg = "res://resource/sound/sfx/equip/Equip0011.ogg"; + public const string resource_sound_sfx_equip_Equip0012_ogg = "res://resource/sound/sfx/equip/Equip0012.ogg"; + public const string resource_sound_sfx_equip_Equip0013_ogg = "res://resource/sound/sfx/equip/Equip0013.ogg"; + public const string resource_sound_sfx_equip_Equip0014_ogg = "res://resource/sound/sfx/equip/Equip0014.ogg"; + public const string resource_sound_sfx_equip_Equip0015_ogg = "res://resource/sound/sfx/equip/Equip0015.ogg"; + public const string resource_sound_sfx_equip_Equip0016_ogg = "res://resource/sound/sfx/equip/Equip0016.ogg"; + public const string resource_sound_sfx_explosion_Explosion0001_ogg = "res://resource/sound/sfx/explosion/Explosion0001.ogg"; + public const string resource_sound_sfx_explosion_Explosion0002_ogg = "res://resource/sound/sfx/explosion/Explosion0002.ogg"; + public const string resource_sound_sfx_explosion_Explosion0003_ogg = "res://resource/sound/sfx/explosion/Explosion0003.ogg"; + public const string resource_sound_sfx_reloading_Reloading0001_ogg = "res://resource/sound/sfx/reloading/Reloading0001.ogg"; + public const string resource_sound_sfx_reloading_Reloading0002_ogg = "res://resource/sound/sfx/reloading/Reloading0002.ogg"; + public const string resource_sound_sfx_reloading_Reloading_begin0001_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0001.ogg"; + public const string resource_sound_sfx_reloading_Reloading_begin0002_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0002.ogg"; + public const string resource_sound_sfx_reloading_Reloading_begin0003_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0003.ogg"; + public const string resource_sound_sfx_reloading_Reloading_begin0004_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0004.ogg"; + public const string resource_sound_sfx_reloading_Reloading_begin0005_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0005.ogg"; + public const string resource_sound_sfx_reloading_Reloading_begin0006_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0006.ogg"; + public const string resource_sound_sfx_reloading_Reloading_begin0007_ogg = "res://resource/sound/sfx/reloading/Reloading_begin0007.ogg"; + public const string resource_sound_sfx_reloading_Reloading_finish0001_ogg = "res://resource/sound/sfx/reloading/Reloading_finish0001.ogg"; + public const string resource_sound_sfx_reloading_Reloading_finish0002_ogg = "res://resource/sound/sfx/reloading/Reloading_finish0002.ogg"; + public const string resource_sound_sfx_shooting_Shooting0001_ogg = "res://resource/sound/sfx/shooting/Shooting0001.ogg"; + public const string resource_sound_sfx_shooting_Shooting0002_ogg = "res://resource/sound/sfx/shooting/Shooting0002.ogg"; + public const string resource_sound_sfx_shooting_Shooting0003_ogg = "res://resource/sound/sfx/shooting/Shooting0003.ogg"; + public const string resource_sound_sfx_shooting_Shooting0004_ogg = "res://resource/sound/sfx/shooting/Shooting0004.ogg"; + public const string resource_sound_sfx_shooting_Shooting0005_ogg = "res://resource/sound/sfx/shooting/Shooting0005.ogg"; + public const string resource_sound_sfx_shooting_Shooting0006_ogg = "res://resource/sound/sfx/shooting/Shooting0006.ogg"; public const string resource_sprite_bullet_arrow_png = "res://resource/sprite/bullet/arrow.png"; public const string resource_sprite_bullet_bullet_png = "res://resource/sprite/bullet/bullet.png"; public const string resource_sprite_bullet_bullet2_png = "res://resource/sprite/bullet/bullet2.png"; @@ -128,8 +151,10 @@ public const string resource_sprite_weapon_knife1_png = "res://resource/sprite/weapon/knife1.png"; public const string resource_sprite_weapon_weapon0001_Weapon0001_png = "res://resource/sprite/weapon/weapon0001/Weapon0001.png"; public const string resource_sprite_weapon_weapon0002_Weapon0002_png = "res://resource/sprite/weapon/weapon0002/Weapon0002.png"; + public const string resource_sprite_weapon_weapon0002_Weapon0002_reloading_png = "res://resource/sprite/weapon/weapon0002/Weapon0002_reloading.png"; public const string resource_sprite_weapon_weapon0003_Weapon0003_png = "res://resource/sprite/weapon/weapon0003/Weapon0003.png"; public const string resource_sprite_weapon_weapon0005_Weapon0005_png = "res://resource/sprite/weapon/weapon0005/Weapon0005.png"; + public const string resource_sprite_weapon_weapon0006_Weapon0006_png = "res://resource/sprite/weapon/weapon0006/Weapon0006.png"; public const string resource_spriteFrames_Bullet0001_tres = "res://resource/spriteFrames/Bullet0001.tres"; public const string resource_spriteFrames_Bullet0002_tres = "res://resource/spriteFrames/Bullet0002.tres"; public const string resource_spriteFrames_KnifeHit1_tres = "res://resource/spriteFrames/KnifeHit1.tres"; @@ -143,6 +168,7 @@ public const string resource_spriteFrames_Weapon0003_tres = "res://resource/spriteFrames/Weapon0003.tres"; public const string resource_spriteFrames_Weapon0004_tres = "res://resource/spriteFrames/Weapon0004.tres"; public const string resource_spriteFrames_Weapon0005_tres = "res://resource/spriteFrames/Weapon0005.tres"; + public const string resource_spriteFrames_Weapon0006_tres = "res://resource/spriteFrames/Weapon0006.tres"; public const string resource_theme_mainTheme_tres = "res://resource/theme/mainTheme.tres"; public const string resource_theme_theme1_tres = "res://resource/theme/theme1.tres"; public const string scene_EditorDemo_tscn = "res://scene/EditorDemo.tscn"; diff --git a/DungeonShooting_Godot/src/game/role/enemy/Enemy.cs b/DungeonShooting_Godot/src/game/role/enemy/Enemy.cs index 72735b9..ffd076a 100644 --- a/DungeonShooting_Godot/src/game/role/enemy/Enemy.cs +++ b/DungeonShooting_Godot/src/game/role/enemy/Enemy.cs @@ -341,7 +341,7 @@ if (Holster.ActiveWeapon != null) { var attribute = Holster.ActiveWeapon.Attribute; - return Mathf.Lerp(attribute.MinDistance, attribute.MaxDistance, weight); + return Mathf.Lerp(attribute.BulletMinDistance, attribute.BulletMaxDistance, weight); } return 0; diff --git a/DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs b/DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs index 725ddcb..ab05469 100644 --- a/DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs +++ b/DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs @@ -106,7 +106,7 @@ Master.EnemyAttack(delta); //距离够近, 可以切换到环绕模式 - if (Master.GlobalPosition.DistanceSquaredTo(playerPos) <= Mathf.Pow(weapon.Attribute.MinDistance, 2) * 0.7f) + if (Master.GlobalPosition.DistanceSquaredTo(playerPos) <= Mathf.Pow(weapon.Attribute.BulletMinDistance, 2) * 0.7f) { ChangeState(AiStateEnum.AiSurround); } diff --git a/DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs b/DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs index 29ce5a7..ebfce46 100644 --- a/DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs +++ b/DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs @@ -161,7 +161,7 @@ private void RunOver(Vector2 targetPos) { var weapon = Master.Holster.ActiveWeapon; - var distance = (int)(weapon == null ? 150 : (weapon.Attribute.MinDistance * 0.7f)); + var distance = (int)(weapon == null ? 150 : (weapon.Attribute.BulletMinDistance * 0.7f)); _nextPosition = new Vector2( targetPos.X + Utils.RandomRangeInt(-distance, distance), targetPos.Y + Utils.RandomRangeInt(-distance, distance)