diff --git a/DungeonShooting_Art/ui/GUI/RoomUi.aseprite b/DungeonShooting_Art/ui/GUI/RoomUi.aseprite index 2ef5aa7..89ab69d 100644 --- a/DungeonShooting_Art/ui/GUI/RoomUi.aseprite +++ b/DungeonShooting_Art/ui/GUI/RoomUi.aseprite Binary files differ diff --git a/DungeonShooting_Art/ui/GUI/Split/healthBar.png b/DungeonShooting_Art/ui/GUI/Split/healthBar.png index 7f5b5c4..a6a317d 100644 --- a/DungeonShooting_Art/ui/GUI/Split/healthBar.png +++ b/DungeonShooting_Art/ui/GUI/Split/healthBar.png Binary files differ diff --git a/DungeonShooting_Art/ui/GUI/Split/hpBar.png b/DungeonShooting_Art/ui/GUI/Split/hpBar.png index ca93b0d..6e7c957 100644 --- a/DungeonShooting_Art/ui/GUI/Split/hpBar.png +++ b/DungeonShooting_Art/ui/GUI/Split/hpBar.png Binary files differ diff --git a/DungeonShooting_Art/ui/GUI/Split/mapBar.png b/DungeonShooting_Art/ui/GUI/Split/mapBar.png new file mode 100644 index 0000000..be17bb5 --- /dev/null +++ b/DungeonShooting_Art/ui/GUI/Split/mapBar.png Binary files differ diff --git a/DungeonShooting_Art/ui/GUI/Split/shieldBar.png b/DungeonShooting_Art/ui/GUI/Split/shieldBar.png index aec1a9d..1ddba9a 100644 --- a/DungeonShooting_Art/ui/GUI/Split/shieldBar.png +++ b/DungeonShooting_Art/ui/GUI/Split/shieldBar.png Binary files differ diff --git a/DungeonShooting_Godot/prefab/ui/RoomUI.tscn b/DungeonShooting_Godot/prefab/ui/RoomUI.tscn index cfb25c4..24449a5 100644 --- a/DungeonShooting_Godot/prefab/ui/RoomUI.tscn +++ b/DungeonShooting_Godot/prefab/ui/RoomUI.tscn @@ -1,21 +1,32 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=5 format=2] [ext_resource path="res://src/ui/RoomUI.cs" type="Script" id=1] -[ext_resource path="res://resource/sprite/ui/template-ui.png" type="Texture" id=2] +[ext_resource path="res://resource/sprite/ui/mapBar.png" type="Texture" id=2] [ext_resource path="res://resource/sprite/ui/RoomUi.png" type="Texture" id=3] +[ext_resource path="res://resource/sprite/ui/healthBar.png" type="Texture" id=4] [node name="RoomUI" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 script = ExtResource( 1 ) -[node name="TextureRect" type="TextureRect" parent="."] -margin_left = 26.0 -margin_top = -63.0 -margin_right = 103.0 -margin_bottom = -39.0 -texture = ExtResource( 2 ) - [node name="RoomUi" type="Sprite" parent="."] +visible = false texture = ExtResource( 3 ) centered = false + +[node name="TextureRect" type="TextureRect" parent="."] +margin_left = 17.0 +margin_top = 14.0 +margin_right = 72.0 +margin_bottom = 28.0 +texture = ExtResource( 4 ) + +[node name="TextureRect2" type="TextureRect" parent="."] +anchor_left = 1.0 +anchor_right = 1.0 +margin_left = -61.0 +margin_top = 12.0 +margin_right = -17.0 +margin_bottom = 56.0 +texture = ExtResource( 2 ) diff --git a/DungeonShooting_Godot/resource/sprite/ui/healthBar.png b/DungeonShooting_Godot/resource/sprite/ui/healthBar.png index 7f5b5c4..a6a317d 100644 --- a/DungeonShooting_Godot/resource/sprite/ui/healthBar.png +++ b/DungeonShooting_Godot/resource/sprite/ui/healthBar.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/ui/hpBar.png b/DungeonShooting_Godot/resource/sprite/ui/hpBar.png index ca93b0d..6e7c957 100644 --- a/DungeonShooting_Godot/resource/sprite/ui/hpBar.png +++ b/DungeonShooting_Godot/resource/sprite/ui/hpBar.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/ui/mapBar.png b/DungeonShooting_Godot/resource/sprite/ui/mapBar.png new file mode 100644 index 0000000..be17bb5 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/ui/mapBar.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/ui/mapBar.png.import b/DungeonShooting_Godot/resource/sprite/ui/mapBar.png.import new file mode 100644 index 0000000..f1d049e --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/ui/mapBar.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/mapBar.png-d67f8bf7f1bb067a8fe1b6967d294e5c.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/ui/mapBar.png" +dest_files=[ "res://.import/mapBar.png-d67f8bf7f1bb067a8fe1b6967d294e5c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/DungeonShooting_Godot/resource/sprite/ui/shieldBar.png b/DungeonShooting_Godot/resource/sprite/ui/shieldBar.png index aec1a9d..1ddba9a 100644 --- a/DungeonShooting_Godot/resource/sprite/ui/shieldBar.png +++ b/DungeonShooting_Godot/resource/sprite/ui/shieldBar.png Binary files differ