diff --git a/DungeonShooting_Godot/resource/map/RoomConfig.json b/DungeonShooting_Godot/resource/map/RoomConfig.json index 4b642be..8eb892d 100644 --- a/DungeonShooting_Godot/resource/map/RoomConfig.json +++ b/DungeonShooting_Godot/resource/map/RoomConfig.json @@ -11,7 +11,28 @@ "X": 21, "Y": 21 }, - "DoorAreaInfos": [] + "DoorAreaInfos": [ + { + "Direction": 3, + "Start": 16, + "End": 80 + }, + { + "Direction": 2, + "Start": 64, + "End": 272 + }, + { + "Direction": 1, + "Start": 16, + "End": 320 + }, + { + "Direction": 3, + "Start": 208, + "End": 320 + } + ] } } ] \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/Room3.tscn b/DungeonShooting_Godot/resource/map/tileMaps/Room3.tscn index 2e4a3fb..25fb9b8 100644 --- a/DungeonShooting_Godot/resource/map/tileMaps/Room3.tscn +++ b/DungeonShooting_Godot/resource/map/tileMaps/Room3.tscn @@ -8,3 +8,4 @@ format = 2 layer_0/tile_data = PackedInt32Array(1048594, 0, 8, 983058, 0, 8, 917522, 0, 8, 851986, 0, 8, 786450, 0, 8, 720914, 0, 8, 655378, 0, 8, 589842, 0, 8, 524306, 0, 8, 458770, 0, 8, 393234, 0, 8, 327698, 0, 8, 262162, 0, 8, 196626, 0, 8, 131090, 0, 8, 65554, 0, 8, 18, 0, 8, 1048593, 0, 8, 983057, 0, 8, 917521, 0, 8, 851985, 0, 8, 786449, 0, 8, 720913, 0, 8, 655377, 0, 8, 589841, 0, 8, 524305, 0, 8, 458769, 0, 8, 393233, 0, 8, 327697, 0, 8, 262161, 0, 8, 196625, 0, 8, 131089, 0, 8, 65553, 0, 8, 17, 0, 8, 1048592, 0, 8, 983056, 0, 8, 917520, 0, 8, 851984, 0, 8, 786448, 0, 8, 720912, 0, 8, 655376, 0, 8, 589840, 0, 8, 524304, 0, 8, 458768, 0, 8, 393232, 0, 8, 327696, 0, 8, 262160, 0, 8, 196624, 0, 8, 131088, 0, 8, 65552, 0, 8, 16, 0, 8, 1048591, 0, 8, 655375, 0, 8, 589839, 0, 8, 524303, 0, 8, 131087, 0, 8, 65551, 0, 8, 15, 0, 8, 1048590, 0, 8, 655374, 0, 8, 589838, 0, 8, 524302, 0, 8, 131086, 0, 8, 65550, 0, 8, 14, 0, 8, 1048589, 0, 8, 655373, 0, 8, 589837, 0, 8, 524301, 0, 8, 131085, 0, 8, 65549, 0, 8, 13, 0, 8, 1048588, 0, 8, 655372, 0, 8, 589836, 0, 8, 131084, 0, 8, 65548, 0, 8, 12, 0, 8, 1048587, 0, 8, 655371, 0, 8, 589835, 0, 8, 131083, 0, 8, 65547, 0, 8, 11, 0, 8, 1048586, 0, 8, 983050, 0, 8, 917514, 0, 8, 851978, 0, 8, 786442, 0, 8, 720906, 0, 8, 655370, 0, 8, 589834, 0, 8, 131082, 0, 8, 65546, 0, 8, 10, 0, 8, 1048585, 0, 8, 983049, 0, 8, 917513, 0, 8, 851977, 0, 8, 786441, 0, 8, 720905, 0, 8, 655369, 0, 8, 589833, 0, 8, 131081, 0, 8, 65545, 0, 8, 9, 0, 8, 1048584, 0, 8, 983048, 0, 8, 917512, 0, 8, 851976, 0, 8, 786440, 0, 8, 720904, 0, 8, 655368, 0, 8, 589832, 0, 8, 131080, 0, 8, 65544, 0, 8, 8, 0, 8, 1048583, 0, 8, 655367, 0, 8, 589831, 0, 8, 65543, 0, 8, 7, 0, 8, 1048582, 0, 8, 655366, 0, 8, 589830, 0, 8, 65542, 0, 8, 6, 0, 8, 1048581, 0, 8, 655365, 0, 8, 589829, 0, 8, 65541, 0, 8, 5, 0, 8, 1048580, 0, 8, 655364, 0, 8, 589828, 0, 8, 65540, 0, 8, 4, 0, 8, 1048579, 0, 8, 655363, 0, 8, 589827, 0, 8, 65539, 0, 8, 3, 0, 8, 1048578, 0, 8, 983042, 0, 8, 917506, 0, 8, 851970, 0, 8, 786434, 0, 8, 720898, 0, 8, 655362, 0, 8, 589826, 0, 8, 131074, 0, 8, 65538, 0, 8, 2, 0, 8, 1048577, 0, 8, 983041, 0, 8, 917505, 0, 8, 851969, 0, 8, 786433, 0, 8, 720897, 0, 8, 655361, 0, 8, 589825, 0, 8, 524289, 0, 8, 458753, 0, 8, 393217, 0, 8, 327681, 0, 8, 262145, 0, 8, 196609, 0, 8, 131073, 0, 8, 65537, 0, 8, 1, 0, 8, 1048576, 0, 8, 983040, 0, 8, 917504, 0, 8, 851968, 0, 8, 786432, 0, 8, 720896, 0, 8, 655360, 0, 8, 589824, 0, 8, 524288, 0, 8, 458752, 0, 8, 393216, 0, 8, 327680, 0, 8, 262144, 0, 8, 196608, 0, 8, 131072, 0, 8, 65536, 0, 8, 0, 0, 8, 131071, 196608, 3, 65535, 196608, 3, -1, 196608, 4, -65536, 131072, 7, -65535, 131072, 7, 196607, 196608, 3, 262143, 196608, 3, 327679, 196608, 3, 393215, 196608, 3, 458751, 196608, 3, 524287, 196608, 3, 589823, 196608, 3, 655359, 196608, 3, 720895, 196608, 3, 786431, 196608, 3, 851967, 196608, 3, 917503, 196608, 3, 983039, 196608, 3, 1048575, 196608, 3, 1114111, 196608, 3, -65534, 131072, 7, -65533, 131072, 7, -65532, 131072, 7, -65531, 131072, 7, -65530, 131072, 7, -65529, 131072, 7, -65528, 131072, 7, -65527, 131072, 7, -65526, 131072, 7, -65525, 131072, 7, -65524, 131072, 7, -65523, 131072, 7, -65522, 131072, 7, -65521, 131072, 7, -65520, 131072, 7, -65519, 131072, 7, -65518, 131072, 7, -65517, 65536, 4, 524300, 0, 8, 524299, 0, 8, 524298, 0, 8, 458762, 0, 8, 393226, 0, 8, 327690, 0, 8, 262154, 0, 8, 196618, 0, 8, 524297, 0, 8, 458761, 0, 8, 393225, 0, 8, 327689, 0, 8, 262153, 0, 8, 196617, 0, 8, 524296, 0, 8, 458760, 0, 8, 393224, 0, 8, 327688, 0, 8, 262152, 0, 8, 196616, 0, 8, 524295, 0, 8, 524294, 0, 8, 524293, 0, 8, 524292, 0, 8, 524291, 0, 8, 524290, 0, 8, 458754, 0, 8, 393218, 0, 8, 327682, 0, 8, 262146, 0, 8, 196610, 0, 8, 131079, 0, 8, 131078, 0, 8, 131077, 0, 8, 131076, 0, 8, 131075, 0, 8, 1179666, 0, 8, 1114130, 0, 8, 1179665, 0, 8, 1114129, 0, 8, 1179664, 0, 8, 1114128, 0, 8, 1179663, 0, 8, 1114127, 0, 8, 1179662, 0, 8, 1114126, 0, 8, 1179661, 0, 8, 1114125, 0, 8, 1179660, 0, 8, 1114124, 0, 8, 1179659, 0, 8, 1114123, 0, 8, 1179658, 0, 8, 1114122, 0, 8, 1179657, 0, 8, 1114121, 0, 8, 1179656, 0, 8, 1114120, 0, 8, 1179655, 0, 8, 1114119, 0, 8, 1179654, 0, 8, 1114118, 0, 8, 1179653, 0, 8, 1114117, 0, 8, 1179652, 0, 8, 1114116, 0, 8, 1179651, 0, 8, 1114115, 0, 8, 1179650, 0, 8, 1114114, 0, 8, 1179649, 0, 8, 1114113, 0, 8, 1179648, 0, 8, 1114112, 0, 8, 1179647, 196608, 3, 1245183, 196608, 3, 983043, 65536, 7, 983044, 131072, 7, 983045, 131072, 7, 983046, 131072, 7, 983047, 196608, 7, 720899, 65536, 2, 786435, 65536, 3, 851971, 65536, 3, 917507, 65536, 3, 196611, 65536, 2, 262147, 65536, 3, 327683, 65536, 3, 393219, 65536, 3, 458755, 65536, 7, 262151, 196608, 3, 196615, 196608, 2, 327687, 196608, 3, 393223, 196608, 3, 458759, 196608, 7, 196612, 131072, 2, 196613, 131072, 2, 196614, 131072, 2, 458756, 131072, 7, 458757, 131072, 7, 458758, 131072, 7, 720900, 131072, 2, 720901, 131072, 2, 720902, 131072, 2, 720903, 196608, 2, 786439, 196608, 3, 851975, 196608, 3, 917511, 196608, 3, 1245185, 131072, 2, 1245184, 131072, 2, 1310719, 720896, 2, 1245186, 131072, 2, 1245187, 131072, 2, 1245188, 131072, 2, 1245189, 131072, 2, 1245190, 131072, 2, 1245191, 131072, 2, 1245192, 131072, 2, 1245193, 131072, 2, 1245194, 131072, 2, 1245195, 131072, 2, 1245196, 131072, 2, 1245197, 131072, 2, 1245198, 131072, 2, 1245199, 131072, 2, 1245200, 131072, 2, 1245201, 131072, 2, 1245202, 131072, 2, 1245203, 851968, 2, 720907, 65536, 2, 786443, 65536, 3, 851979, 65536, 3, 917515, 65536, 3, 983051, 65536, 7, 196619, 65536, 2, 262155, 65536, 3, 327691, 65536, 3, 393227, 65536, 3, 458763, 65536, 7, 196620, 131072, 2, 196621, 131072, 2, 196622, 131072, 2, 196623, 196608, 2, 262159, 196608, 3, 327695, 196608, 3, 393231, 196608, 3, 458767, 196608, 7, 720911, 196608, 2, 786447, 196608, 3, 851983, 196608, 3, 917519, 196608, 3, 983055, 196608, 7, 458764, 131072, 7, 720908, 131072, 2, 458765, 131072, 7, 720909, 131072, 2, 458766, 131072, 7, 720910, 131072, 2, 983052, 131072, 7, 983053, 131072, 7, 983054, 131072, 7, 19, 65536, 3, 65555, 65536, 3, 131091, 65536, 3, 196627, 65536, 3, 262163, 65536, 3, 327699, 65536, 3, 393235, 65536, 3, 458771, 65536, 3, 524307, 65536, 3, 589843, 65536, 3, 655379, 65536, 3, 720915, 65536, 3, 786451, 65536, 3, 851987, 65536, 3, 917523, 65536, 3, 983059, 65536, 3, 1048595, 65536, 3, 1114131, 65536, 3, 1179667, 65536, 3) script = ExtResource("1_n5qca") +metadata/_edit_vertical_guides_ = [255.0] diff --git a/DungeonShooting_Godot/resource/map/tiledata/Room3.json b/DungeonShooting_Godot/resource/map/tiledata/Room3.json index caf604a..10fd0cf 100644 --- a/DungeonShooting_Godot/resource/map/tiledata/Room3.json +++ b/DungeonShooting_Godot/resource/map/tiledata/Room3.json @@ -10,8 +10,8 @@ "DoorAreaInfos": [ { "Direction": 3, - "Start": 64, - "End": 128 + "Start": 16, + "End": 80 }, { "Direction": 2, @@ -26,7 +26,7 @@ { "Direction": 3, "Start": 208, - "End": 272 + "End": 320 } ] } \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/theme/mainTheme.tres b/DungeonShooting_Godot/resource/theme/mainTheme.tres index abf0cb5..2f76416 100644 --- a/DungeonShooting_Godot/resource/theme/mainTheme.tres +++ b/DungeonShooting_Godot/resource/theme/mainTheme.tres @@ -352,7 +352,7 @@ [sub_resource type="ImageTexture" id="58"] -[sub_resource type="Image" id="Image_qgq1m"] +[sub_resource type="Image" id="Image_ru6ow"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 1, 255, 255, 255, 39, 255, 255, 255, 67, 255, 255, 255, 67, 255, 255, 255, 39, 255, 255, 255, 1, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 39, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 39, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 66, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 66, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 66, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 66, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 39, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 75, 255, 255, 255, 39, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 1, 255, 255, 255, 39, 255, 255, 255, 67, 255, 255, 255, 67, 255, 255, 255, 39, 255, 255, 255, 1, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -362,7 +362,7 @@ } [sub_resource type="ImageTexture" id="60"] -image = SubResource("Image_qgq1m") +image = SubResource("Image_ru6ow") [sub_resource type="StyleBoxTexture" id="61"] content_margin_left = 2.0 @@ -372,7 +372,7 @@ texture = SubResource("60") region_rect = Rect2(0, 0, 12, 12) -[sub_resource type="Image" id="Image_7xtrh"] +[sub_resource type="Image" id="Image_tolgg"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 191, 191, 191, 0, 247, 247, 247, 0, 248, 248, 248, 0, 248, 248, 248, 0, 247, 247, 247, 0, 191, 191, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 191, 191, 191, 0, 191, 191, 191, 4, 247, 247, 247, 98, 248, 248, 248, 167, 248, 248, 248, 167, 247, 247, 247, 98, 191, 191, 191, 4, 191, 191, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 247, 247, 247, 0, 247, 247, 247, 97, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 247, 247, 247, 97, 247, 247, 247, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 248, 248, 248, 0, 248, 248, 248, 164, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 164, 248, 248, 248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 248, 248, 248, 0, 248, 248, 248, 164, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 164, 248, 248, 248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 247, 247, 247, 0, 247, 247, 247, 97, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 248, 248, 248, 186, 247, 247, 247, 97, 247, 247, 247, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 191, 191, 191, 0, 191, 191, 191, 4, 247, 247, 247, 98, 248, 248, 248, 167, 248, 248, 248, 167, 247, 247, 247, 98, 191, 191, 191, 4, 191, 191, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 191, 191, 191, 0, 247, 247, 247, 0, 248, 248, 248, 0, 248, 248, 248, 0, 247, 247, 247, 0, 191, 191, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -382,7 +382,7 @@ } [sub_resource type="ImageTexture" id="63"] -image = SubResource("Image_7xtrh") +image = SubResource("Image_tolgg") [sub_resource type="StyleBoxTexture" id="64"] content_margin_left = 2.0 @@ -392,7 +392,7 @@ texture = SubResource("63") region_rect = Rect2(0, 0, 12, 12) -[sub_resource type="Image" id="Image_cbcwh"] +[sub_resource type="Image" id="Image_ikl8y"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 127, 127, 127, 4, 173, 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127, 4, 173, 173, 173, 97, 173, 173, 173, 166, 173, 173, 173, 166, 173, 173, 173, 97, 127, 127, 127, 4, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127, 127, 127, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 173, 173, 173, 0, 127, 127, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -402,7 +402,7 @@ } [sub_resource type="ImageTexture" id="66"] -image = SubResource("Image_cbcwh") +image = SubResource("Image_ikl8y") [sub_resource type="StyleBoxTexture" id="67"] content_margin_left = 2.0 @@ -412,7 +412,7 @@ texture = SubResource("66") region_rect = Rect2(0, 0, 12, 12) -[sub_resource type="Image" id="Image_h0hjh"] +[sub_resource type="Image" id="Image_dr62o"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 4, 255, 255, 255, 16, 255, 255, 255, 16, 255, 255, 255, 4, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 16, 255, 255, 255, 21, 255, 255, 255, 21, 255, 255, 255, 16, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 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"RGBA8", @@ -422,7 +422,7 @@ } [sub_resource type="ImageTexture" id="69"] -image = SubResource("Image_h0hjh") +image = SubResource("Image_dr62o") [sub_resource type="StyleBoxTexture" id="70"] content_margin_left = 0.0 @@ -446,7 +446,7 @@ content_margin_right = 4.0 content_margin_bottom = 4.0 -[sub_resource type="Image" id="Image_6edt7"] +[sub_resource type="Image" id="Image_2p7lp"] data = { "data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 76, 255, 255, 255, 17, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 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255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 0, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), "format": "RGBA8", @@ -456,7 +456,7 @@ } [sub_resource type="ImageTexture" id="56"] -image = SubResource("Image_6edt7") +image = SubResource("Image_2p7lp") [sub_resource type="StyleBoxFlat" id="57"] content_margin_left = 6.0 diff --git a/DungeonShooting_Godot/src/framework/map/DoorAreaInfo.cs b/DungeonShooting_Godot/src/framework/map/DoorAreaInfo.cs index d3ca5e5..1c3c93e 100644 --- a/DungeonShooting_Godot/src/framework/map/DoorAreaInfo.cs +++ b/DungeonShooting_Godot/src/framework/map/DoorAreaInfo.cs @@ -13,16 +13,48 @@ [JsonInclude] public DoorDirection Direction; /// <summary> - /// 起始位置, 相对 tilemap 自身的横/纵轴原点 + /// 起始位置, 相对 tilemap 的横/纵轴原点, 单位像素 /// </summary> [JsonInclude] public float Start = 0; /// <summary> - /// 结束位置, 相对 tilemap 自身的横/纵轴原点 + /// 结束位置, 相对 tilemap 的横/纵轴原点, 单位像素 /// </summary> [JsonInclude] public float End = 1; + /// <summary> + /// 起始点坐标, 该坐标位世界坐标, 单位像素, 不参与序列化与反序列化 + /// </summary> public Vector2 StartPosition; + /// <summary> + /// 结束点坐标, 该坐标位世界坐标, 单位像素, 不参与序列化与反序列化 + /// </summary> public Vector2 EndPosition; + + /// <summary> + /// 自动计算 startPosition 和 endPosition + /// </summary> + public void CalcPosition(Vector2 rootPosition, Vector2 rootSize) + { + switch (Direction) + { + case DoorDirection.E: + StartPosition = new Vector2(rootPosition.X, rootPosition.Y + Start); + EndPosition = new Vector2(rootPosition.X, rootPosition.Y + End); + break; + case DoorDirection.W: + StartPosition = new Vector2(rootPosition.X + rootSize.X, rootPosition.Y + Start); + EndPosition = new Vector2(rootPosition.X + rootSize.X, rootPosition.Y + End); + break; + case DoorDirection.S: + StartPosition = new Vector2(rootPosition.X + Start, rootPosition.Y + rootSize.Y); + EndPosition = new Vector2(rootPosition.X + End, rootPosition.Y + rootSize.Y); + break; + case DoorDirection.N: + StartPosition = new Vector2(rootPosition.X + Start, rootPosition.Y); + EndPosition = new Vector2(rootPosition.X + End, rootPosition.Y); + break; + } + } } \ No newline at end of file diff --git a/DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs b/DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs index 179d418..c25dfed 100644 --- a/DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs +++ b/DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs @@ -674,25 +674,7 @@ //填充 StartPosition 和 EndPosition 数据 foreach (var doorAreaInfo in roomInfo.DoorAreaInfos) { - switch (doorAreaInfo.Direction) - { - case DoorDirection.E: - doorAreaInfo.StartPosition = new Vector2(mapRect.Position.X, mapRect.Position.Y + doorAreaInfo.Start); - doorAreaInfo.EndPosition = new Vector2(mapRect.Position.X, mapRect.Position.Y + doorAreaInfo.End); - break; - case DoorDirection.W: - doorAreaInfo.StartPosition = new Vector2(mapRect.Position.X + mapRect.Size.X, mapRect.Position.Y + doorAreaInfo.Start); - doorAreaInfo.EndPosition = new Vector2(mapRect.Position.X + mapRect.Size.X, mapRect.Position.Y + doorAreaInfo.End); - break; - case DoorDirection.S: - doorAreaInfo.StartPosition = new Vector2(mapRect.Position.X + doorAreaInfo.Start, mapRect.Position.Y + mapRect.Size.Y); - doorAreaInfo.EndPosition = new Vector2(mapRect.Position.X + doorAreaInfo.End, mapRect.Position.Y + mapRect.Size.Y); - break; - case DoorDirection.N: - doorAreaInfo.StartPosition = new Vector2(mapRect.Position.X + doorAreaInfo.Start, mapRect.Position.Y); - doorAreaInfo.EndPosition = new Vector2(mapRect.Position.X + doorAreaInfo.End, mapRect.Position.Y); - break; - } + doorAreaInfo.CalcPosition(mapRect.Position, mapRect.Size); } return roomInfo.DoorAreaInfos; } diff --git a/DungeonShooting_Godot/src/framework/map/GenerateDungeon.cs b/DungeonShooting_Godot/src/framework/map/GenerateDungeon.cs index 198ba76..b8a988d 100644 --- a/DungeonShooting_Godot/src/framework/map/GenerateDungeon.cs +++ b/DungeonShooting_Godot/src/framework/map/GenerateDungeon.cs @@ -259,7 +259,6 @@ //这种情况下x轴有重叠 if (overlapX >= 6) { - //找到重叠区域 var range = CalcOverlapRange(room.Position.X, room.Position.X + room.Size.X, nextRoom.Position.X, nextRoom.Position.X + nextRoom.Size.X); @@ -267,6 +266,8 @@ if (room.Position.Y < nextRoom.Position.Y) //room在上, nextRoom在下 { + FindPassage(room, nextRoom, DoorDirection.S, out var result); + roomDoor.Direction = DoorDirection.S; nextRoomDoor.Direction = DoorDirection.N; roomDoor.OriginPosition = new Vector2(x, room.Position.Y + room.Size.Y); @@ -274,6 +275,8 @@ } else //room在下, nextRoom在上 { + FindPassage(room, nextRoom, DoorDirection.N, out var result); + roomDoor.Direction = DoorDirection.N; nextRoomDoor.Direction = DoorDirection.S; roomDoor.OriginPosition = new Vector2(x, room.Position.Y); @@ -480,6 +483,21 @@ break; case DoorDirection.S: //第二个门向↑ + foreach (var doorAreaInfo2 in room2.DoorAreaInfos) + { + if (doorAreaInfo2.Direction == DoorDirection.N) + { + var range = CalcOverlapRange( + room.Position.X + doorAreaInfo1.Start, room.Position.X + doorAreaInfo1.End, + nextRoom.Position.X + doorAreaInfo2.Start, nextRoom.Position.X + doorAreaInfo2.End + ); + if (range.Y - range.X >= 16 * 4) + { + GD.Print("找打了!!!"); + } + } + } + break; case DoorDirection.N: //第二个门向↓ @@ -492,7 +510,9 @@ return false; } - //用于计算重叠区域坐标, 可以理解为一维轴上4个点的中间两个点 + /// <summary> + /// 用于计算重叠区域坐标, 可以理解为一维轴上4个点的中间两个点, 返回的x为起始点, y为结束点 + /// </summary> private Vector2 CalcOverlapRange(float start1, float end1, float start2, float end2) { return new Vector2(Mathf.Max(start1, start2), Mathf.Min(end1, end2)); @@ -545,7 +565,7 @@ return true; } - //将两个门间的过道占用数据存入RoomGrid, 该重载 + //将两个门间的过道占用数据存入RoomGrid, 该重载加入拐角点 private bool AddCorridorToGridRange(RoomDoorInfo door1, RoomDoorInfo door2, Vector2 cross) { var point1 = door1.OriginPosition;