diff --git "a/DungeonShooting_Document/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/item-03-export.png" "b/DungeonShooting_Document/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/item-03-export.png" new file mode 100644 index 0000000..68cf61f --- /dev/null +++ "b/DungeonShooting_Document/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/item-03-export.png" Binary files differ diff --git "a/DungeonShooting_Document/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/item-03.png" "b/DungeonShooting_Document/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/item-03.png" new file mode 100644 index 0000000..68cf61f --- /dev/null +++ "b/DungeonShooting_Document/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/item-03.png" Binary files differ diff --git a/DungeonShooting_Godot/prefab/item/Item0001.tscn b/DungeonShooting_Godot/prefab/item/Item0001.tscn index 2470b98..f93433d 100644 --- a/DungeonShooting_Godot/prefab/item/Item0001.tscn +++ b/DungeonShooting_Godot/prefab/item/Item0001.tscn @@ -2,7 +2,8 @@ [ext_resource type="Script" path="res://src/game/activity/item/ObstacleObject.cs" id="1_cilvq"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_1c01w"] -[ext_resource type="Texture2D" uid="uid://b74yx6c2jifyd" path="res://resource/sprite/item/hall_b/zhuozi01.png" id="3_mua0g"] +[ext_resource type="Texture2D" uid="uid://b74yx6c2jifyd" path="res://resource/sprite/item/hall_b/item-31.png" id="3_mua0g"] + [sub_resource type="ShaderMaterial" id="ShaderMaterial_wh4b7"] resource_local_to_scene = true diff --git a/DungeonShooting_Godot/prefab/item/Item0002.tscn b/DungeonShooting_Godot/prefab/item/Item0002.tscn index 20ac3e4..0db6d80 100644 --- a/DungeonShooting_Godot/prefab/item/Item0002.tscn +++ b/DungeonShooting_Godot/prefab/item/Item0002.tscn @@ -2,7 +2,8 @@ [ext_resource type="Script" path="res://src/game/activity/item/ObstacleObject.cs" id="1_qi3y4"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_u3oiv"] -[ext_resource type="Texture2D" uid="uid://dl15qkga1kc82" path="res://resource/sprite/item/hall_b/fuhuo.png" id="3_6b42f"] +[ext_resource type="Texture2D" uid="uid://dl15qkga1kc82" path="res://resource/sprite/item/hall_b/item-12.png" id="3_6b42f"] + [sub_resource type="ShaderMaterial" id="ShaderMaterial_wh4b7"] resource_local_to_scene = true diff --git a/DungeonShooting_Godot/prefab/item/Item0003.tscn b/DungeonShooting_Godot/prefab/item/Item0003.tscn index 3a9794b..7b242ec 100644 --- a/DungeonShooting_Godot/prefab/item/Item0003.tscn +++ b/DungeonShooting_Godot/prefab/item/Item0003.tscn @@ -2,7 +2,8 @@ [ext_resource type="Script" path="res://src/game/activity/item/ObstacleObject.cs" id="1_nuuf6"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_fbidd"] -[ext_resource type="Texture2D" uid="uid://dr2d6toqxxifv" path="res://resource/sprite/item/hall_b/zhuozi02.png" id="3_4miy3"] +[ext_resource type="Texture2D" uid="uid://dr2d6toqxxifv" path="res://resource/sprite/item/hall_b/item-32.png" id="3_4miy3"] + [sub_resource type="ShaderMaterial" id="ShaderMaterial_wh4b7"] resource_local_to_scene = true diff --git a/DungeonShooting_Godot/prefab/item/Item0004.tscn b/DungeonShooting_Godot/prefab/item/Item0004.tscn index 5b6bc9e..83fec33 100644 --- a/DungeonShooting_Godot/prefab/item/Item0004.tscn +++ b/DungeonShooting_Godot/prefab/item/Item0004.tscn @@ -2,7 +2,8 @@ [ext_resource type="Script" path="res://src/game/activity/item/ObstacleObject.cs" id="1_1qbhq"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_lp5ce"] -[ext_resource type="Texture2D" uid="uid://belr22s50exy8" path="res://resource/sprite/item/hall_b/mugui.png" id="3_px2by"] +[ext_resource type="Texture2D" uid="uid://belr22s50exy8" path="res://resource/sprite/item/hall_b/item-18.png" id="3_px2by"] + [sub_resource type="ShaderMaterial" id="ShaderMaterial_wh4b7"] resource_local_to_scene = true diff --git a/DungeonShooting_Godot/prefab/item/Item0005.tscn b/DungeonShooting_Godot/prefab/item/Item0005.tscn index 7ca86dc..46425ec 100644 --- a/DungeonShooting_Godot/prefab/item/Item0005.tscn +++ b/DungeonShooting_Godot/prefab/item/Item0005.tscn @@ -2,7 +2,8 @@ [ext_resource type="Script" path="res://src/game/activity/item/ObstacleObject.cs" id="1_rrftl"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_fshwj"] -[ext_resource type="Texture2D" uid="uid://bijiqseh8y667" path="res://resource/sprite/item/hall_b/baoxiangui.png" id="3_3isqs"] +[ext_resource type="Texture2D" uid="uid://bijiqseh8y667" path="res://resource/sprite/item/hall_b/item-01.png" id="3_3isqs"] + [sub_resource type="ShaderMaterial" id="ShaderMaterial_wh4b7"] resource_local_to_scene = true diff --git a/DungeonShooting_Godot/prefab/item/Item0036.tscn b/DungeonShooting_Godot/prefab/item/Item0036.tscn index fd0a1a8..80cfacf 100644 --- a/DungeonShooting_Godot/prefab/item/Item0036.tscn +++ b/DungeonShooting_Godot/prefab/item/Item0036.tscn @@ -40,7 +40,7 @@ }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_kmpvc"] -size = Vector2(52, 81.5) +size = Vector2(60, 75) [node name="Item0036" type="CharacterBody2D" node_paths=PackedStringArray("ShadowSprite", "AnimatedSprite", "Collision")] collision_layer = 512 @@ -60,5 +60,5 @@ sprite_frames = SubResource("SpriteFrames_uqva1") [node name="Collision" type="CollisionShape2D" parent="."] -position = Vector2(0, -30.25) +position = Vector2(0, -33.5) shape = SubResource("RectangleShape2D_kmpvc") diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/baoxiangui.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/baoxiangui.png deleted file mode 100644 index fa54d61..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/baoxiangui.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/baoxiangui.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/baoxiangui.png.import deleted file mode 100644 index 1ba7625..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/baoxiangui.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://bijiqseh8y667" -path="res://.godot/imported/baoxiangui.png-eaaa8b9f985affb88c494d9d2dad3121.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/baoxiangui.png" -dest_files=["res://.godot/imported/baoxiangui.png-eaaa8b9f985affb88c494d9d2dad3121.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/bingxiang01.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/bingxiang01.png deleted file mode 100644 index f97001d..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/bingxiang01.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/bingxiang01.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/bingxiang01.png.import deleted file mode 100644 index 94edeaa..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/bingxiang01.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://do11f2m5dh2rd" -path="res://.godot/imported/bingxiang01.png-eb3891b7fb9e71e9a104feb61c2a65de.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/bingxiang01.png" -dest_files=["res://.godot/imported/bingxiang01.png-eb3891b7fb9e71e9a104feb61c2a65de.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/chuanlian.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/chuanlian.png deleted file mode 100644 index 3ee24a1..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/chuanlian.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/chuanlian.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/chuanlian.png.import deleted file mode 100644 index 80b09c8..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/chuanlian.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://vm6doe2x45w6" -path="res://.godot/imported/chuanlian.png-8189665b9a954237cefc1ac60d4e4026.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/chuanlian.png" -dest_files=["res://.godot/imported/chuanlian.png-8189665b9a954237cefc1ac60d4e4026.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian.png deleted file mode 100644 index 6a0d653..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian.png.import deleted file mode 100644 index 5dc8762..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://b0jsbxekteykb" -path="res://.godot/imported/dimian.png-2af6f27f0652371b5847e208243a361a.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/dimian.png" -dest_files=["res://.godot/imported/dimian.png-2af6f27f0652371b5847e208243a361a.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian2.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian2.png deleted file mode 100644 index 1b86091..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian2.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian2.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian2.png.import deleted file mode 100644 index 7f90bc2..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian2.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dc8sk3kqls8vj" -path="res://.godot/imported/dimian2.png-d7313bd7ed705e9dc600ab5a8e11a2f0.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/dimian2.png" -dest_files=["res://.godot/imported/dimian2.png-d7313bd7ed705e9dc600ab5a8e11a2f0.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian3.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian3.png deleted file mode 100644 index e1ea076..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian3.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian3.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian3.png.import deleted file mode 100644 index f28494a..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian3.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://drc2skanwo2ua" -path="res://.godot/imported/dimian3.png-bee22d5ad45cc1cd71f150e861d35f15.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/dimian3.png" -dest_files=["res://.godot/imported/dimian3.png-bee22d5ad45cc1cd71f150e861d35f15.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian4.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian4.png deleted file mode 100644 index daf11fc..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian4.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian4.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian4.png.import deleted file mode 100644 index 3685fa7..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/dimian4.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://8kp0odfyqwi3" -path="res://.godot/imported/dimian4.png-4701648ff2b40db2dbade7d65ad0182e.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/dimian4.png" -dest_files=["res://.godot/imported/dimian4.png-4701648ff2b40db2dbade7d65ad0182e.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan.png deleted file mode 100644 index 382e898..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan.png.import deleted file mode 100644 index a6b20ff..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://idax7j3m365m" -path="res://.godot/imported/ditan.png-13dbbcb4a93206ea2ca4c6167ebb4ba0.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/ditan.png" -dest_files=["res://.godot/imported/ditan.png-13dbbcb4a93206ea2ca4c6167ebb4ba0.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan01.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan01.png deleted file mode 100644 index db1ae0a..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan01.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan01.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan01.png.import deleted file mode 100644 index a549e92..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/ditan01.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dlm2sgko33lw3" -path="res://.godot/imported/ditan01.png-bba88fdb4a3d484f7d1985018bf87dac.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/ditan01.png" -dest_files=["res://.godot/imported/ditan01.png-bba88fdb4a3d484f7d1985018bf87dac.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/fengjing.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/fengjing.png deleted file mode 100644 index 7a6e150..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/fengjing.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/fengjing.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/fengjing.png.import deleted file mode 100644 index 343a560..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/fengjing.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://d0x15i73kve07" -path="res://.godot/imported/fengjing.png-d6bf7564a52d42218b916d53fc9d551d.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/fengjing.png" -dest_files=["res://.godot/imported/fengjing.png-d6bf7564a52d42218b916d53fc9d551d.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/fuhuo.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/fuhuo.png deleted file mode 100644 index 2974a9c..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/fuhuo.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/fuhuo.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/fuhuo.png.import deleted file mode 100644 index 8582e40..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/fuhuo.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dl15qkga1kc82" -path="res://.godot/imported/fuhuo.png-c66f28821697d9a9bb34bf29475a7761.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/fuhuo.png" 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a/DungeonShooting_Godot/resource/sprite/item/hall_b/huatan.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/huatan.png deleted file mode 100644 index c7f687e..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/huatan.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/huatan.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/huatan.png.import deleted file mode 100644 index 6333405..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/huatan.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://c2n3r1h7ux3wd" -path="res://.godot/imported/huatan.png-11d3131fbd8e7cca228883204e741c10.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/huatan.png" -dest_files=["res://.godot/imported/huatan.png-11d3131fbd8e7cca228883204e741c10.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false 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+roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-01.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-01.png new file mode 100644 index 0000000..fa54d61 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-01.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-01.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-01.png.import new file mode 100644 index 0000000..cd98ef9 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-01.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bijiqseh8y667" +path="res://.godot/imported/item-01.png-ef64275385bd1cc2afd71071f2600f72.ctex" +metadata={ 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a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-010.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-010.png.import new file mode 100644 index 0000000..403b7f1 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-010.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://idax7j3m365m" +path="res://.godot/imported/item-010.png-054ef9a49404c9622d6832909ebc5a5e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-010.png" +dest_files=["res://.godot/imported/item-010.png-054ef9a49404c9622d6832909ebc5a5e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-02.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-02.png new file mode 100644 index 0000000..f97001d --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-02.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-02.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-02.png.import new file mode 100644 index 0000000..300de41 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-02.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://do11f2m5dh2rd" +path="res://.godot/imported/item-02.png-5f21a823e699208b9fc74ea2953a0010.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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+compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-07.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-07.png new file mode 100644 index 0000000..6a0d653 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-07.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-07.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-07.png.import new file mode 100644 index 0000000..fa59dbd --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-07.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" 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b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-08.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-08.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-08.png.import new file mode 100644 index 0000000..6bd380e --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-08.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c2n3r1h7ux3wd" +path="res://.godot/imported/item-08.png-1b5963b9edb2ba6ccd8c32be54962e3f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-08.png" +dest_files=["res://.godot/imported/item-08.png-1b5963b9edb2ba6ccd8c32be54962e3f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-09.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-09.png new file mode 100644 index 0000000..db1ae0a --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-09.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-09.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-09.png.import new file mode 100644 index 0000000..607dd96 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-09.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dlm2sgko33lw3" +path="res://.godot/imported/item-09.png-6cce75004bf553730f9be3784872b911.ctex" +metadata={ +"vram_texture": false +} + 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+process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-12.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-12.png new file mode 100644 index 0000000..2974a9c --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-12.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-12.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-12.png.import new file mode 100644 index 0000000..68898c0 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-12.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dl15qkga1kc82" +path="res://.godot/imported/item-12.png-4305c18bf9af5d986bebbe038754f298.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-12.png" +dest_files=["res://.godot/imported/item-12.png-4305c18bf9af5d986bebbe038754f298.ctex"] 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b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-13.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d0nb6q5r42twj" +path="res://.godot/imported/item-13.png-7f04685cb9e37462786ddf47263ef61e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-13.png" +dest_files=["res://.godot/imported/item-13.png-7f04685cb9e37462786ddf47263ef61e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-14.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-14.png new file mode 100644 index 0000000..6f3d457 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-14.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-14.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-14.png.import new file mode 100644 index 0000000..4995aa1 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-14.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c4vlhjoxvba76" +path="res://.godot/imported/item-14.png-b7eb5b4fa795a574daff716d13cfeefe.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-14.png" +dest_files=["res://.godot/imported/item-14.png-b7eb5b4fa795a574daff716d13cfeefe.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-15.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-15.png new file mode 100644 index 0000000..e63538f --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-15.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-15.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-15.png.import new file mode 100644 index 0000000..c8ea3ff --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-15.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" 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b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-16.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-16.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-16.png.import new file mode 100644 index 0000000..196425c --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-16.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dlmu1hqikqwc3" +path="res://.godot/imported/item-16.png-9cae56742b92c630cbc32437229bcd2b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-16.png" +dest_files=["res://.godot/imported/item-16.png-9cae56742b92c630cbc32437229bcd2b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-17.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-17.png new file mode 100644 index 0000000..49d2bbb --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-17.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-17.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-17.png.import new file mode 100644 index 0000000..039dfbc --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-17.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://pkmc2lhvnejo" +path="res://.godot/imported/item-17.png-76bc9c0e025c010565173295af19390b.ctex" +metadata={ +"vram_texture": false +} + 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+process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-19.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-19.png new file mode 100644 index 0000000..c2640dd --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-19.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-19.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-19.png.import new file mode 100644 index 0000000..a485274 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-19.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://wee0md0xyftl" +path="res://.godot/imported/item-19.png-a15e49c3a45c9a86a2a8b2aa2777ab73.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-19.png" +dest_files=["res://.godot/imported/item-19.png-a15e49c3a45c9a86a2a8b2aa2777ab73.ctex"] + 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b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-21.png new file mode 100644 index 0000000..24f755f --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-21.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-21.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-21.png.import new file mode 100644 index 0000000..69c86ab --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-21.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://w3uubg6lwsjl" +path="res://.godot/imported/item-21.png-4fe87d3f8d3ddd9bc7f9df5cbfb36c54.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-21.png" +dest_files=["res://.godot/imported/item-21.png-4fe87d3f8d3ddd9bc7f9df5cbfb36c54.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 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b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-23.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-23.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-23.png.import new file mode 100644 index 0000000..eb42907 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-23.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b5u0xnnbc7gmm" +path="res://.godot/imported/item-23.png-00a477f5ae597bac516762d815a7a95a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-23.png" +dest_files=["res://.godot/imported/item-23.png-00a477f5ae597bac516762d815a7a95a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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+process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-26.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-26.png new file mode 100644 index 0000000..1236e5c --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-26.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-26.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-26.png.import new file mode 100644 index 0000000..f307537 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-26.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://wtjyoeaftgw8" +path="res://.godot/imported/item-26.png-031d5f3d7dd4fc5b7080a0c3af2b3a2d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-26.png" +dest_files=["res://.godot/imported/item-26.png-031d5f3d7dd4fc5b7080a0c3af2b3a2d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-27.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-27.png new file mode 100644 index 0000000..9cbb676 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-27.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-27.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-27.png.import new file mode 100644 index 0000000..5f1cc13 --- /dev/null +++ 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+compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-29.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-29.png new file mode 100644 index 0000000..98456b7 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-29.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-29.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-29.png.import new file mode 100644 index 0000000..6266409 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-29.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" 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b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-30.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-30.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-30.png.import new file mode 100644 index 0000000..cc6eabf --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-30.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwstu11dix0nq" +path="res://.godot/imported/item-30.png-1d0a3015250500bba94dc1372192f7a5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-30.png" +dest_files=["res://.godot/imported/item-30.png-1d0a3015250500bba94dc1372192f7a5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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+process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-33.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-33.png new file mode 100644 index 0000000..407a8d4 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-33.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-33.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-33.png.import new file mode 100644 index 0000000..124c541 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-33.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://blie6kmbug5qh" +path="res://.godot/imported/item-33.png-a97dd0b5d17e99a2c7815cb9fff81f95.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-33.png" +dest_files=["res://.godot/imported/item-33.png-a97dd0b5d17e99a2c7815cb9fff81f95.ctex"] 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b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-35.png new file mode 100644 index 0000000..314de3e --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-35.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-35.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-35.png.import new file mode 100644 index 0000000..204e56d --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-35.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://7p4bt284oqg8" +path="res://.godot/imported/item-35.png-50dd12bbf1e903c1f96983d70aafcac2.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/sprite/item/hall_b/item-35.png" +dest_files=["res://.godot/imported/item-35.png-50dd12bbf1e903c1f96983d70aafcac2.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-36.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-36.png new file mode 100644 index 0000000..ee0e619 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-36.png Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/item-36.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-36.png.import new file mode 100644 index 0000000..5224332 --- /dev/null +++ b/DungeonShooting_Godot/resource/sprite/item/hall_b/item-36.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" 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a/DungeonShooting_Godot/resource/sprite/item/hall_b/jieshouqi.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/jieshouqi.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/jieshouqi.png.import deleted file mode 100644 index 21a1006..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/jieshouqi.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dno1yrrch8e2g" -path="res://.godot/imported/jieshouqi.png-70226975ae30c179e6b818c87c4b2646.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/jieshouqi.png" -dest_files=["res://.godot/imported/jieshouqi.png-70226975ae30c179e6b818c87c4b2646.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/kouzi.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/kouzi.png deleted file mode 100644 index 6a75845..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/kouzi.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/kouzi.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/kouzi.png.import deleted file mode 100644 index cd578ab..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/kouzi.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dlmu1hqikqwc3" -path="res://.godot/imported/kouzi.png-dde36fb6f059a8c5a55cadfa1e95f413.ctex" 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a/DungeonShooting_Godot/resource/sprite/item/hall_b/mao.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/mao.png.import deleted file mode 100644 index c0e0cba..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/mao.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://pkmc2lhvnejo" -path="res://.godot/imported/mao.png-6836a804a499dc990c290a73cca6ee53.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/mao.png" -dest_files=["res://.godot/imported/mao.png-6836a804a499dc990c290a73cca6ee53.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/mugui.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/mugui.png deleted file mode 100644 index 90a3da8..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/mugui.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/mugui.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/mugui.png.import deleted file mode 100644 index edc305f..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/mugui.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://belr22s50exy8" -path="res://.godot/imported/mugui.png-609783d559ec9b4aa6cc11aa690e4255.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/mugui.png" 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index a3202e4..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/pingmu.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://wee0md0xyftl" -path="res://.godot/imported/pingmu.png-bab54622564fcf285e6624aa4cd9f389.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/pingmu.png" -dest_files=["res://.godot/imported/pingmu.png-bab54622564fcf285e6624aa4cd9f389.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/saoba.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/saoba.png deleted file mode 100644 index 35c779f..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/saoba.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/saoba.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/saoba.png.import deleted file mode 100644 index fe41f31..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/saoba.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://n28j32tve2e0" -path="res://.godot/imported/saoba.png-532172826f39fb358bcfba256566fd73.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/saoba.png" -dest_files=["res://.godot/imported/saoba.png-532172826f39fb358bcfba256566fd73.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false 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100644 index 43b9a5c..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuiguan02.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuiguan02.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/shuiguan02.png.import deleted file mode 100644 index 7164c6a..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuiguan02.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://dxv5ltqfqc10d" -path="res://.godot/imported/shuiguan02.png-68f6468838274753355ed6415bd23d46.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/shuiguan02.png" -dest_files=["res://.godot/imported/shuiguan02.png-68f6468838274753355ed6415bd23d46.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuihu.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/shuihu.png deleted file mode 100644 index d13da9d..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuihu.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuihu.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/shuihu.png.import deleted file mode 100644 index 1921ad1..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuihu.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://b5u0xnnbc7gmm" 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files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuimu.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/shuimu.png.import deleted file mode 100644 index b33164c..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/shuimu.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://u5wdvrivgs4t" -path="res://.godot/imported/shuimu.png-2b0f6d6d5d35c72d88145fc66dabd9b9.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/shuimu.png" -dest_files=["res://.godot/imported/shuimu.png-2b0f6d6d5d35c72d88145fc66dabd9b9.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/wall1.png b/DungeonShooting_Godot/resource/sprite/item/hall_b/wall1.png deleted file mode 100644 index caa53c8..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/wall1.png +++ /dev/null Binary files differ diff --git a/DungeonShooting_Godot/resource/sprite/item/hall_b/wall1.png.import b/DungeonShooting_Godot/resource/sprite/item/hall_b/wall1.png.import deleted file mode 100644 index e89ae5a..0000000 --- a/DungeonShooting_Godot/resource/sprite/item/hall_b/wall1.png.import +++ /dev/null @@ -1,34 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://g3ahq1f0fp3h" -path="res://.godot/imported/wall1.png-ec507478a8da690a0a225f7ebc553fce.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://resource/sprite/item/hall_b/wall1.png" 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path="res://resource/sprite/tile/HallGround.png" id="1_vwr2k"] -[ext_resource type="Texture2D" uid="uid://b0jsbxekteykb" path="res://resource/sprite/item/hall_b/dimian.png" id="2_01oxu"] +[ext_resource type="Texture2D" uid="uid://b0jsbxekteykb" path="res://resource/sprite/item/hall_b/item-07.png" id="2_01oxu"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7e1ow"] texture = ExtResource("1_vwr2k") diff --git a/DungeonShooting_Godot/scene/Hall.tscn b/DungeonShooting_Godot/scene/Hall.tscn index 70383b3..878643e 100644 --- a/DungeonShooting_Godot/scene/Hall.tscn +++ b/DungeonShooting_Godot/scene/Hall.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=44 format=3 uid="uid://c2hynqudkykxl"] +[gd_scene load_steps=49 format=3 uid="uid://c2hynqudkykxl"] [ext_resource type="PackedScene" uid="uid://bqf2vks5ggnsp" path="res://scene/Dungeon.tscn" id="1_31od0"] [ext_resource type="Script" path="res://src/game/hall/Hall.cs" id="2_43fdu"] @@ -13,9 +13,9 @@ [ext_resource type="Texture2D" uid="uid://w4xe82qf68yv" path="res://resource/sprite/item/hall_c/item _22.png" id="9_lhdr8"] [ext_resource type="Texture2D" uid="uid://1a5b1cjalju1" path="res://resource/sprite/item/hall_c/item _30.png" id="10_4eqn0"] [ext_resource type="Texture2D" uid="uid://ci41ruj125hk2" path="res://resource/sprite/item/hall_c/item _20.png" id="11_tg3jo"] -[ext_resource type="Texture2D" uid="uid://dwstu11dix0nq" path="res://resource/sprite/item/hall_b/zhishi.png" id="12_agfji"] -[ext_resource type="Texture2D" uid="uid://idax7j3m365m" path="res://resource/sprite/item/hall_b/ditan.png" id="13_swsmq"] -[ext_resource type="Texture2D" uid="uid://d08oi1tvpcd3p" path="res://resource/sprite/item/hall_b/yuguang.png" id="13_unnpl"] +[ext_resource type="Texture2D" uid="uid://dwstu11dix0nq" path="res://resource/sprite/item/hall_b/item-30.png" id="12_agfji"] +[ext_resource type="Texture2D" uid="uid://idax7j3m365m" path="res://resource/sprite/item/hall_b/item-010.png" id="13_swsmq"] +[ext_resource type="Texture2D" uid="uid://d08oi1tvpcd3p" path="res://resource/sprite/item/hall_b/item-29.png" id="13_unnpl"] [ext_resource type="Shader" path="res://resource/material/GodRays.gdshader" id="14_8vfgi"] [ext_resource type="Texture2D" uid="uid://uhhfgdhpk7i4" path="res://icon.png" id="15_1xqxd"] [ext_resource type="Texture2D" uid="uid://iqj44lyknjr2" path="res://resource/sprite/item/hall_a/Slice_04.png" id="15_h7524"] @@ -37,6 +37,11 @@ [ext_resource type="Texture2D" uid="uid://bgrroshvf4iyu" path="res://resource/sprite/item/hall_c/item _23.png" id="30_vfhiv"] [ext_resource type="Texture2D" uid="uid://du12pb6w1c1n3" path="res://resource/sprite/item/hall_c/item _03.png" id="36_knh8x"] [ext_resource type="Texture2D" uid="uid://b7dxbpdj5hdmd" path="res://resource/sprite/item/hall_c/item _01.png" id="37_5rb67"] +[ext_resource type="Texture2D" uid="uid://b6c6bo7aom2d2" path="res://resource/sprite/item/hall_b/item-27.png" id="38_141o6"] +[ext_resource type="Texture2D" uid="uid://d0x15i73kve07" path="res://resource/sprite/item/hall_b/item-11.png" id="39_w3n1m"] +[ext_resource type="Texture2D" uid="uid://vm6doe2x45w6" path="res://resource/sprite/item/hall_b/item-03.png" id="40_nfi5j"] +[ext_resource type="Texture2D" uid="uid://wee0md0xyftl" path="res://resource/sprite/item/hall_b/item-19.png" id="41_dhny5"] +[ext_resource type="Texture2D" uid="uid://c2n3r1h7ux3wd" path="res://resource/sprite/item/hall_b/item-08.png" id="41_w8uos"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ru8u4"] size = Vector2(19, 10) @@ -498,16 +503,30 @@ position = Vector2(906, 159) texture = ExtResource("36_knh8x") -[node name="Item01" type="Sprite2D" parent="." index="24"] -position = Vector2(888, 332.5) -scale = Vector2(1.0625, 1.0375) -texture = ExtResource("37_5rb67") +[node name="Item-27" type="Sprite2D" parent="." index="24"] +position = Vector2(512, 104) +texture = ExtResource("38_141o6") -[node name="Item01" type="Sprite2D" parent="Item01" index="0"] -position = Vector2(888, 332.5) -scale = Vector2(1.0625, 1.0375) -texture = ExtResource("37_5rb67") +[node name="Item-11" type="Sprite2D" parent="." index="25"] +z_index = -1 +position = Vector2(401.917, 83.5) +scale = Vector2(1.73958, 1.73958) +texture = ExtResource("39_w3n1m") -[node name="Item06" type="Sprite2D" parent="." index="25"] -position = Vector2(838, 362) -texture = ExtResource("7_42rdc") +[node name="Item-03" type="Sprite2D" parent="." index="26"] +position = Vector2(404, 83) +scale = Vector2(4, 4) +texture = ExtResource("40_nfi5j") + +[node name="Item-19" type="Sprite2D" parent="." index="27"] +position = Vector2(534, 117) +texture = ExtResource("41_dhny5") + +[node name="Item-08" type="Sprite2D" parent="." index="28"] +position = Vector2(727, 224) +texture = ExtResource("41_w8uos") + +[node name="Item01" type="Sprite2D" parent="." index="29"] +z_index = -1 +position = Vector2(880, 328) +texture = ExtResource("37_5rb67") diff --git a/DungeonShooting_Godot/src/framework/activity/ActivityInstance.cs b/DungeonShooting_Godot/src/framework/activity/ActivityInstance.cs index 80f591a..87e857f 100644 --- a/DungeonShooting_Godot/src/framework/activity/ActivityInstance.cs +++ b/DungeonShooting_Godot/src/framework/activity/ActivityInstance.cs @@ -9,456 +9,456 @@ [Tool] public partial class ActivityInstance : Node2D { - private const string GroupName = "Editor"; - - /// - /// 物体Id - /// - [Export] - public string Id - { - get => _id; - set - { - _id = value; - _dirty = true; - } - } + private const string GroupName = "Editor"; + + /// + /// 物体Id + /// + [Export] + public string Id + { + get => _id; + set + { + _id = value; + _dirty = true; + } + } - /// - /// 默认所在层级 - /// - [Export] - public RoomLayerEnum DefaultLayer { get; set; } = RoomLayerEnum.NormalLayer; + /// + /// 默认所在层级 + /// + [Export] + public RoomLayerEnum DefaultLayer { get; set; } = RoomLayerEnum.NormalLayer; - /// - /// 是否显示阴影 - /// - [Export] - public bool ShowShadow - { - get => _showShadow; - set - { - _showShadow = value; - if (_activityObject != null) - { - if (value) - { - _activityObject.ShowShadowSprite(); - } - else - { - _activityObject.HideShadowSprite(); - } - } - } - } + /// + /// 是否显示阴影 + /// + [Export] + public bool ShowShadow + { + get => _showShadow; + set + { + _showShadow = value; + if (_activityObject != null) + { + if (value) + { + _activityObject.ShowShadowSprite(); + } + else + { + _activityObject.HideShadowSprite(); + } + } + } + } - /// - /// 阴影偏移 - /// - [Export] - public Vector2 ShowOffset - { - get => _showOffset; - set - { - _showOffset = value; - if (_activityObject != null) - { - _activityObject.ShadowOffset = value; - } - } - } + /// + /// 阴影偏移 + /// + [Export] + public Vector2 ShowOffset + { + get => _showOffset; + set + { + _showOffset = value; + if (_activityObject != null) + { + _activityObject.ShadowOffset = value; + } + } + } - /// - /// 初始海拔高度 - /// - [Export] - public float Altitude - { - get => _altitude; - set - { - _altitude = value; - if (_activityObject != null) - { - _activityObject.Altitude = value; - _activityObject.Collision.Position = _collPos; - _activityObject.UpdateShadowSprite((float)GetProcessDeltaTime()); - _activityObject.CalcThrowAnimatedPosition(); - } - } - } + /// + /// 初始海拔高度 + /// + [Export] + public float Altitude + { + get => _altitude; + set + { + _altitude = value; + if (_activityObject != null) + { + _activityObject.Altitude = value; + _activityObject.Collision.Position = _collPos; + _activityObject.UpdateShadowSprite((float)GetProcessDeltaTime()); + _activityObject.CalcThrowAnimatedPosition(); + } + } + } - /// - /// 动画精灵的z轴索引 - /// - [Export] - public int SpriteZIndex - { - get => _spriteZIndex; - set - { - _spriteZIndex = value; - if (_activityObject != null) - { - _activityObject.AnimatedSprite.ZIndex = value; - } - } - } - - /// - /// 阴影z轴索引 - /// - [Export] - public int ShadowZIndex - { - get => _shadowZIndex; - set - { - _shadowZIndex = value; - if (_activityObject != null) - { - _activityObject.ShadowSprite.ZIndex = value; - } - } - } - - /// - /// 是否启用垂直运动模拟 - /// - [Export] - public bool VerticalMotion { get; private set; } = true; + /// + /// 动画精灵的z轴索引 + /// + [Export] + public int SpriteZIndex + { + get => _spriteZIndex; + set + { + _spriteZIndex = value; + if (_activityObject != null) + { + _activityObject.AnimatedSprite.ZIndex = value; + } + } + } + + /// + /// 阴影z轴索引 + /// + [Export] + public int ShadowZIndex + { + get => _shadowZIndex; + set + { + _shadowZIndex = value; + if (_activityObject != null) + { + _activityObject.ShadowSprite.ZIndex = value; + } + } + } + + /// + /// 是否启用垂直运动模拟 + /// + [Export] + public bool VerticalMotion { get; private set; } = true; - /// - /// 是否启用碰撞器 - /// - [Export] - public bool CollisionEnabled - { - get => _collisionEnabled; - set - { - _collisionEnabled = value; - if (_activityObject != null) - { - _activityObject.Collision.Disabled = !value; - } - } - } - - /// - /// 编辑器属性, 物体子碰撞器在编辑器中是否可见 - /// - [Export] - public bool CollisionVisible - { - get => _collisionVisible; - set - { - _collisionVisible = value; - OnChangeCollisionVisible(); - } - } + /// + /// 是否启用碰撞器 + /// + [Export] + public bool CollisionEnabled + { + get => _collisionEnabled; + set + { + _collisionEnabled = value; + if (_activityObject != null) + { + _activityObject.Collision.Disabled = !value; + } + } + } + + /// + /// 编辑器属性, 物体子碰撞器在编辑器中是否可见 + /// + [Export] + public bool CollisionVisible + { + get => _collisionVisible; + set + { + _collisionVisible = value; + OnChangeCollisionVisible(); + } + } - private bool _dirty = false; - private bool _collisionVisible = true; - private string _prevId; - private string _id; - private ActivityObject _activityObject; - private Sprite2D _errorSprite; - private bool _showShadow = true; - private Vector2 _showOffset = new Vector2(0, 2); - private float _altitude; - private int _spriteZIndex = 0; - private int _shadowZIndex = -1; - private bool _collisionEnabled = true; + private bool _dirty = false; + private bool _collisionVisible = true; + private string _prevId; + private string _id; + private ActivityObject _activityObject; + private Sprite2D _errorSprite; + private bool _showShadow = true; + private Vector2 _showOffset = new Vector2(0, 2); + private float _altitude; + private int _spriteZIndex = 0; + private int _shadowZIndex = -1; + private bool _collisionEnabled = true; - private Vector2 _collPos; - private bool _createFlag = false; - - //嵌套Instance相关 - private bool _isNested = false; - private ActivityObject _activityInstance; - - private static string _jsonText; + private Vector2 _collPos; + private bool _createFlag = false; + + //嵌套Instance相关 + private bool _isNested = false; + private ActivityObject _activityInstance; + + private static string _jsonText; - /// - /// 清空缓存的json - /// - public static void ClearCacheJson() - { - _jsonText = null; - } - - public override void _Ready() - { + /// + /// 清空缓存的json + /// + public static void ClearCacheJson() + { + _jsonText = null; + } + + public override void _Ready() + { #if TOOLS - if (!Engine.IsEditorHint()) - { + if (!Engine.IsEditorHint()) + { #endif - var world = World.Current; - if (world != null && world.YSortLayer != null && world.NormalLayer != null) - { - DoCreateObject(); - } + var world = World.Current; + if (world != null && world.YSortLayer != null && world.NormalLayer != null) + { + DoCreateObject(); + } #if TOOLS - } + } #endif - } + } - public override void _Process(double delta) - { + public override void _Process(double delta) + { #if TOOLS - if (Engine.IsEditorHint()) - { - if (_dirty || (_activityObject != null && _activityObject.GetParent() != this)) - { - _dirty = false; - - if (_prevId != _id) - { - OnChangeActivityId(_id); - } - else if (string.IsNullOrEmpty(_id)) - { - ShowErrorSprite(); - } + if (Engine.IsEditorHint()) + { + if (_dirty || (_activityObject != null && _activityObject.GetParent() != this)) + { + _dirty = false; + + if (_prevId != _id) + { + OnChangeActivityId(_id); + } + else if (string.IsNullOrEmpty(_id)) + { + ShowErrorSprite(); + } - OnChangeCollisionVisible(); - } + OnChangeCollisionVisible(); + } - if (_activityObject != null) - { - _activityObject.Collision.Position = _collPos; - _activityObject.UpdateShadowSprite((float)delta); - _activityObject.CalcThrowAnimatedPosition(); - } - } - else - { + if (_activityObject != null) + { + _activityObject.Collision.Position = _collPos; + _activityObject.UpdateShadowSprite((float)delta); + _activityObject.CalcThrowAnimatedPosition(); + } + } + else + { #endif - var world = World.Current; - if (world != null && world.YSortLayer != null && world.NormalLayer != null) - { - DoCreateObject(); - } + var world = World.Current; + if (world != null && world.YSortLayer != null && world.NormalLayer != null) + { + DoCreateObject(); + } #if TOOLS - } + } #endif - } + } - public override void _EnterTree() - { + public override void _EnterTree() + { #if TOOLS - if (Engine.IsEditorHint()) - { - _dirty = true; - - var children = GetChildren(); - foreach (var child in children) - { - if (child is ActivityObject) - { - child.QueueFree(); - } - } - if (_activityObject != null) - { - _activityObject.QueueFree(); - } - _activityObject = null; - _prevId = null; - } + if (Engine.IsEditorHint()) + { + _dirty = true; + + var children = GetChildren(); + foreach (var child in children) + { + if (child is ActivityObject) + { + child.QueueFree(); + } + } + if (_activityObject != null) + { + _activityObject.QueueFree(); + } + _activityObject = null; + _prevId = null; + } #endif - } + } - public override void _ExitTree() - { + public override void _ExitTree() + { #if TOOLS - if (Engine.IsEditorHint() && _activityObject != null) - { - _activityObject.QueueFree(); - _activityObject = null; - } + if (Engine.IsEditorHint() && _activityObject != null) + { + _activityObject.QueueFree(); + _activityObject = null; + } #endif - } + } - private ActivityObject DoCreateObject() - { - if (_createFlag) - { - return _activityInstance; - } + private ActivityObject DoCreateObject() + { + if (_createFlag) + { + return _activityInstance; + } - _createFlag = true; - var activityObject = ActivityObject.Create(Id); - if (_isNested) - { - activityObject.Position = Position - new Vector2(0, 1); - activityObject.Scale = Scale; - activityObject.Rotation = Rotation; - } - else - { - activityObject.Position = GlobalPosition + new Vector2(0, 1); - activityObject.Scale = GlobalScale; - activityObject.Rotation = GlobalRotation; - } - - activityObject.Visible = Visible; - activityObject.ShadowOffset = _showOffset; - activityObject.Altitude = _altitude; - activityObject.AnimatedSprite.ZIndex = _spriteZIndex; - activityObject.ShadowSprite.ZIndex = _shadowZIndex; - activityObject.EnableVerticalMotion = VerticalMotion; - activityObject.Collision.Disabled = !_collisionEnabled; - if (!_isNested) - { - activityObject.PutDown(DefaultLayer, _showShadow); - } - else - { - activityObject.DefaultLayer = DefaultLayer; - activityObject.ShowShadowSprite(); - } + _createFlag = true; + var activityObject = ActivityObject.Create(Id); + if (_isNested) + { + activityObject.Position = Position - new Vector2(0, 1); + activityObject.Scale = Scale; + activityObject.Rotation = Rotation; + } + else + { + activityObject.Position = GlobalPosition + new Vector2(0, 1); + activityObject.Scale = GlobalScale; + activityObject.Rotation = GlobalRotation; + } + + activityObject.Visible = Visible; + activityObject.ShadowOffset = _showOffset; + activityObject.Altitude = _altitude; + activityObject.AnimatedSprite.ZIndex = _spriteZIndex; + activityObject.ShadowSprite.ZIndex = _shadowZIndex; + activityObject.EnableVerticalMotion = VerticalMotion; + activityObject.Collision.Disabled = !_collisionEnabled; + if (!_isNested) + { + activityObject.PutDown(DefaultLayer, _showShadow); + } + else + { + activityObject.DefaultLayer = DefaultLayer; + activityObject.ShowShadowSprite(); + } - var children = GetChildren(); - foreach (var child in children) - { - if (!child.IsInGroup(GroupName)) - { - if (child is ActivityInstance o) - { - o._isNested = true; - var instance = o.DoCreateObject(); - activityObject.AddChild(instance); - if (instance is IMountItem mountItem) - { - activityObject.AddMountObject(mountItem); - } - else if (instance is IDestroy destroy) - { - activityObject.AddDestroyObject(destroy); - } - } - else - { - child.Reparent(activityObject); - if (child is Node2D node2D && activityObject.GetCurrentTexture().GetHeight() % 2 == 0) - { - node2D.Position += new Vector2(0, 1); - } - } - } - } + var children = GetChildren(); + foreach (var child in children) + { + if (!child.IsInGroup(GroupName)) + { + if (child is ActivityInstance o) + { + o._isNested = true; + var instance = o.DoCreateObject(); + activityObject.AddChild(instance); + if (instance is IMountItem mountItem) + { + activityObject.AddMountObject(mountItem); + } + else if (instance is IDestroy destroy) + { + activityObject.AddDestroyObject(destroy); + } + } + else + { + child.Reparent(activityObject); + if (child is Node2D node2D && activityObject.GetCurrentTexture().GetHeight() % 2 == 0) + { + node2D.Position += new Vector2(0, 1); + } + } + } + } - QueueFree(); - _activityInstance = activityObject; - return activityObject; - } + QueueFree(); + _activityInstance = activityObject; + return activityObject; + } - private void OnChangeActivityId(string id) - { - _prevId = id; + private void OnChangeActivityId(string id) + { + _prevId = id; - if (_activityObject != null) - { - _activityObject.QueueFree(); - _activityObject = null; - } + if (_activityObject != null) + { + _activityObject.QueueFree(); + _activityObject = null; + } - if (string.IsNullOrEmpty(id)) - { - ShowErrorSprite(); - return; - } + if (string.IsNullOrEmpty(id)) + { + ShowErrorSprite(); + return; + } - if (_jsonText == null) - { - _jsonText = File.ReadAllText("resource/config/ActivityBase.json"); - } - var str = $"\"Id\": \"{id}\","; - var index = _jsonText.IndexOf(str, StringComparison.Ordinal); - if (index > -1) - { - const string s = "\"Prefab\": \""; - var startIndex = _jsonText.IndexOf(s, index, StringComparison.Ordinal); - if (startIndex > -1) - { - var endIndex = _jsonText.IndexOf('"', startIndex + s.Length + 1); - if (endIndex > -1) - { - var prefab = _jsonText.Substring(startIndex + s.Length, endIndex - (startIndex + s.Length)); - var instance = ResourceManager.LoadAndInstantiate(prefab); - _activityObject = instance; - _collPos = instance.Collision.Position - instance.AnimatedSprite.Position - instance.AnimatedSprite.Offset; - instance.IsCustomShadowSprite = instance.ShadowSprite.Texture != null; - instance.Altitude = _altitude; - instance.ShadowOffset = _showOffset; - _activityObject.Position = _activityObject.AnimatedSprite.Position; - if (_showShadow) - { - instance.ShowShadowSprite(); - var shadowSpriteMaterial = instance.ShadowSprite.Material as ShaderMaterial; - if (shadowSpriteMaterial != null) - { - shadowSpriteMaterial.SetShaderParameter( - ShaderParamNames.ShowOutline, - ((ShaderMaterial)instance.AnimatedSprite.Material).GetShaderParameter(ShaderParamNames - .ShowOutline) - ); - } - } - AddChild(instance); - MoveChild(instance, 0); - HideErrorSprite(); - return; - } - } - } - GD.PrintErr($"未找到Id为'{id}'的物体!"); - ShowErrorSprite(); - } + if (_jsonText == null) + { + _jsonText = File.ReadAllText("resource/config/ActivityBase.json"); + } + var str = $"\"Id\": \"{id}\","; + var index = _jsonText.IndexOf(str, StringComparison.Ordinal); + if (index > -1) + { + const string s = "\"Prefab\": \""; + var startIndex = _jsonText.IndexOf(s, index, StringComparison.Ordinal); + if (startIndex > -1) + { + var endIndex = _jsonText.IndexOf('"', startIndex + s.Length + 1); + if (endIndex > -1) + { + var prefab = _jsonText.Substring(startIndex + s.Length, endIndex - (startIndex + s.Length)); + var instance = ResourceManager.LoadAndInstantiate(prefab); + _activityObject = instance; + _collPos = instance.Collision.Position - instance.AnimatedSprite.Position - instance.AnimatedSprite.Offset; + instance.IsCustomShadowSprite = instance.ShadowSprite.Texture != null; + instance.Altitude = _altitude; + instance.ShadowOffset = _showOffset; + _activityObject.Position = _activityObject.AnimatedSprite.Position; + if (_showShadow) + { + instance.ShowShadowSprite(); + var shadowSpriteMaterial = instance.ShadowSprite.Material as ShaderMaterial; + if (shadowSpriteMaterial != null) + { + shadowSpriteMaterial.SetShaderParameter( + ShaderParamNames.ShowOutline, + ((ShaderMaterial)instance.AnimatedSprite.Material).GetShaderParameter(ShaderParamNames + .ShowOutline) + ); + } + } + AddChild(instance); + MoveChild(instance, 0); + HideErrorSprite(); + return; + } + } + } + GD.PrintErr($"未找到Id为'{id}'的物体!"); + ShowErrorSprite(); + } - private void OnChangeCollisionVisible() - { - if (_activityObject != null) - { - Utils.EachNode(_activityObject, node => - { - if (node is CollisionShape2D collisionShape2D) - { - collisionShape2D.Visible = _collisionVisible; - } - else if (node is CollisionPolygon2D collisionPolygon2D) - { - collisionPolygon2D.Visible = _collisionVisible; - } - }); - } - } + private void OnChangeCollisionVisible() + { + if (_activityObject != null) + { + Utils.EachNode(_activityObject, node => + { + if (node is CollisionShape2D collisionShape2D) + { + collisionShape2D.Visible = _collisionVisible; + } + else if (node is CollisionPolygon2D collisionPolygon2D) + { + collisionPolygon2D.Visible = _collisionVisible; + } + }); + } + } - private void ShowErrorSprite() - { - if (_errorSprite == null) - { - _errorSprite = new Sprite2D(); - _errorSprite.AddToGroup(GroupName); - _errorSprite.Texture = ResourceManager.LoadTexture2D(ResourcePath.resource_sprite_ui_commonIcon_Error_mini_png); - AddChild(_errorSprite); - MoveChild(_errorSprite, GetChildCount() - 1); - } - } + private void ShowErrorSprite() + { + if (_errorSprite == null) + { + _errorSprite = new Sprite2D(); + _errorSprite.AddToGroup(GroupName); + _errorSprite.Texture = ResourceManager.LoadTexture2D(ResourcePath.resource_sprite_ui_commonIcon_Error_mini_png); + AddChild(_errorSprite); + MoveChild(_errorSprite, GetChildCount() - 1); + } + } - private void HideErrorSprite() - { - if (_errorSprite != null) - { - _errorSprite.QueueFree(); - _errorSprite = null; - } - } -} \ No newline at end of file + private void HideErrorSprite() + { + if (_errorSprite != null) + { + _errorSprite.QueueFree(); + _errorSprite = null; + } + } +} diff --git a/DungeonShooting_Godot/src/game/activity/item/ObstacleObject.cs b/DungeonShooting_Godot/src/game/activity/item/ObstacleObject.cs index 50eaae4..46ed568 100644 --- a/DungeonShooting_Godot/src/game/activity/item/ObstacleObject.cs +++ b/DungeonShooting_Godot/src/game/activity/item/ObstacleObject.cs @@ -7,7 +7,7 @@ [Tool] public partial class ObstacleObject : ActivityObject, IHurt { - public virtual void Hurt(ActivityObject target, int damage, float angle) - { - } -} \ No newline at end of file + public virtual void Hurt(ActivityObject target, int damage, float angle) + { + } +}