diff --git a/DungeonShooting_Godot/scene/Dungeon.tscn b/DungeonShooting_Godot/scene/Dungeon.tscn
new file mode 100644
index 0000000..8944b1e
--- /dev/null
+++ b/DungeonShooting_Godot/scene/Dungeon.tscn
@@ -0,0 +1,38 @@
+[gd_scene load_steps=3 format=3 uid="uid://bqf2vks5ggnsp"]
+
+[ext_resource type="Script" path="res://src/game/room/Dungeon.cs" id="1_txiyv"]
+
+[sub_resource type="Environment" id="Environment_g06jj"]
+background_mode = 3
+glow_enabled = true
+glow_normalized = true
+glow_strength = 1.05
+glow_blend_mode = 1
+
+[node name="Dungeon" type="CanvasModulate"]
+script = ExtResource("1_txiyv")
+metadata/_edit_vertical_guides_ = []
+
+[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
+environment = SubResource("Environment_g06jj")
+
+[node name="TileRoot" type="TileMap" parent="." groups=["navigation"]]
+y_sort_enabled = true
+format = 2
+
+[node name="NavigationRoot" type="Node2D" parent="TileRoot"]
+z_index = -2
+
+[node name="StaticSpriteRoot" type="Node2D" parent="TileRoot"]
+z_index = -2
+
+[node name="NormalLayer" type="Node2D" parent="TileRoot"]
+z_index = -1
+
+[node name="YSortLayer" type="Node2D" parent="TileRoot"]
+z_index = 2
+y_sort_enabled = true
+
+[node name="AffiliationAreaRoot" type="Node2D" parent="TileRoot"]
+
+[node name="FogMaskRoot" type="Node2D" parent="TileRoot"]
diff --git a/DungeonShooting_Godot/scene/Hall.tscn b/DungeonShooting_Godot/scene/Hall.tscn
index c912614..531af2c 100644
--- a/DungeonShooting_Godot/scene/Hall.tscn
+++ b/DungeonShooting_Godot/scene/Hall.tscn
@@ -1,10 +1,11 @@
[gd_scene load_steps=6 format=3 uid="uid://c2hynqudkykxl"]
-[ext_resource type="PackedScene" uid="uid://bqf2vks5ggnsp" path="res://scene/World.tscn" id="1_31od0"]
+[ext_resource type="PackedScene" uid="uid://bqf2vks5ggnsp" path="res://scene/Dungeon.tscn" id="1_31od0"]
[ext_resource type="Script" path="res://src/game/hall/Hall.cs" id="2_43fdu"]
[ext_resource type="Texture2D" uid="uid://uhhfgdhpk7i4" path="res://icon.png" id="3_3cr4y"]
[ext_resource type="Script" path="res://src/game/hall/DungeonEntrance.cs" id="3_t3my6"]
+
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ru8u4"]
size = Vector2(122, 116)
diff --git a/DungeonShooting_Godot/scene/World.tscn b/DungeonShooting_Godot/scene/World.tscn
deleted file mode 100644
index 50f8a64..0000000
--- a/DungeonShooting_Godot/scene/World.tscn
+++ /dev/null
@@ -1,38 +0,0 @@
-[gd_scene load_steps=3 format=3 uid="uid://bqf2vks5ggnsp"]
-
-[ext_resource type="Script" path="res://src/game/World.cs" id="1_kt3mm"]
-
-[sub_resource type="Environment" id="Environment_g06jj"]
-background_mode = 3
-glow_enabled = true
-glow_normalized = true
-glow_strength = 1.05
-glow_blend_mode = 1
-
-[node name="World" type="CanvasModulate"]
-script = ExtResource("1_kt3mm")
-metadata/_edit_vertical_guides_ = []
-
-[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
-environment = SubResource("Environment_g06jj")
-
-[node name="TileRoot" type="TileMap" parent="." groups=["navigation"]]
-y_sort_enabled = true
-format = 2
-
-[node name="NavigationRoot" type="Node2D" parent="TileRoot"]
-z_index = -2
-
-[node name="StaticSpriteRoot" type="Node2D" parent="TileRoot"]
-z_index = -2
-
-[node name="NormalLayer" type="Node2D" parent="TileRoot"]
-z_index = -1
-
-[node name="YSortLayer" type="Node2D" parent="TileRoot"]
-z_index = 2
-y_sort_enabled = true
-
-[node name="AffiliationAreaRoot" type="Node2D" parent="TileRoot"]
-
-[node name="FogMaskRoot" type="Node2D" parent="TileRoot"]
diff --git a/DungeonShooting_Godot/src/game/World.cs b/DungeonShooting_Godot/src/game/World.cs
index 7438e4e..6b0ff4d 100644
--- a/DungeonShooting_Godot/src/game/World.cs
+++ b/DungeonShooting_Godot/src/game/World.cs
@@ -99,14 +99,6 @@
}
///
- /// 初始化 TileMap 中的层级
- ///
- public void InitLayer()
- {
- MapLayerManager.InitMapLayer(TileRoot);
- }
-
- ///
/// 获取指定层级根节点
///
public Node2D GetRoomLayer(RoomLayerEnum layerEnum)
diff --git a/DungeonShooting_Godot/src/game/manager/ResourcePath.cs b/DungeonShooting_Godot/src/game/manager/ResourcePath.cs
index 7b26aa8..3f272cb 100644
--- a/DungeonShooting_Godot/src/game/manager/ResourcePath.cs
+++ b/DungeonShooting_Godot/src/game/manager/ResourcePath.cs
@@ -6,64 +6,12 @@
public const string default_bus_layout_tres = "res://default_bus_layout.tres";
public const string default_env_tres = "res://default_env.tres";
public const string icon_png = "res://icon.png";
- public const string build_windows_data_DungeonShooting_windows_x86_64_DungeonShooting_deps_json = "res://build/windows/data_DungeonShooting_windows_x86_64/DungeonShooting.deps.json";
- public const string build_windows_data_DungeonShooting_windows_x86_64_DungeonShooting_runtimeconfig_json = "res://build/windows/data_DungeonShooting_windows_x86_64/DungeonShooting.runtimeconfig.json";
- public const string build_windows_resource_map_tileMaps_GroupConfig_json = "res://build/windows/resource/map/tileMaps/GroupConfig.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle1_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle1/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle1_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle1/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle1_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle1/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle1_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle1/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle2_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle2/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle2_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle2/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle2_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle2/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle2_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle2/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle3_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle3/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle3_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle3/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle3_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle3/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle3_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle3/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle4_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle4/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle4_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle4/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle4_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle4/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle4_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle4/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle5_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle5/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle5_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle5/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle5_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle5/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_battle_Battle5_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/battle/Battle5/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_boss_Boss1_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/boss/Boss1/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_boss_Boss1_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/boss/Boss1/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_boss_Boss1_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/boss/Boss1/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_boss_Boss1_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/boss/Boss1/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_inlet_Start_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/inlet/Start/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_inlet_Start_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/inlet/Start/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_inlet_Start_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/inlet/Start/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_inlet_Start_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/inlet/Start/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_outlet_End1_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/outlet/End1/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_outlet_End1_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/outlet/End1/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_outlet_End1_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/outlet/End1/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_outlet_End1_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/outlet/End1/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_reward_Award1_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/reward/Award1/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_reward_Award1_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/reward/Award1/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_reward_Award1_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/reward/Award1/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_reward_Award1_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/reward/Award1/TileInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_shop_Shop1_Preinstall_json = "res://build/windows/resource/map/tileMaps/Test1/shop/Shop1/Preinstall.json";
- public const string build_windows_resource_map_tileMaps_Test1_shop_Shop1_Preview_png = "res://build/windows/resource/map/tileMaps/Test1/shop/Shop1/Preview.png";
- public const string build_windows_resource_map_tileMaps_Test1_shop_Shop1_RoomInfo_json = "res://build/windows/resource/map/tileMaps/Test1/shop/Shop1/RoomInfo.json";
- public const string build_windows_resource_map_tileMaps_Test1_shop_Shop1_TileInfo_json = "res://build/windows/resource/map/tileMaps/Test1/shop/Shop1/TileInfo.json";
- public const string build_windows_resource_map_tileSet_TileSetConfig_json = "res://build/windows/resource/map/tileSet/TileSetConfig.json";
- public const string build_windows_resource_map_tileSet_TileSet1_Main_png = "res://build/windows/resource/map/tileSet/TileSet1/Main.png";
- public const string build_windows_resource_map_tileSet_TileSet1_Test1_png = "res://build/windows/resource/map/tileSet/TileSet1/Test1.png";
- public const string build_windows_resource_map_tileSet_TileSet1_Test2_png = "res://build/windows/resource/map/tileSet/TileSet1/Test2.png";
- public const string build_windows_resource_map_tileSet_TileSet1_Test3_png = "res://build/windows/resource/map/tileSet/TileSet1/Test3.png";
- public const string build_windows_resource_map_tileSet_TileSet1_TileSet_json = "res://build/windows/resource/map/tileSet/TileSet1/TileSet.json";
- public const string build_windows_resource_map_tileSet_TileSet2_Main_png = "res://build/windows/resource/map/tileSet/TileSet2/Main.png";
- public const string build_windows_resource_map_tileSet_TileSet2_Test2_png = "res://build/windows/resource/map/tileSet/TileSet2/Test2.png";
- public const string build_windows_resource_map_tileSet_TileSet2_TileSet_json = "res://build/windows/resource/map/tileSet/TileSet2/TileSet.json";
public const string excelTool_bin_Release_net8_0_winx64_ExcelTool_deps_json = "res://excelTool/bin/Release/net8.0/win-x64/ExcelTool.deps.json";
public const string excelTool_bin_Release_net8_0_winx64_ExcelTool_runtimeconfig_json = "res://excelTool/bin/Release/net8.0/win-x64/ExcelTool.runtimeconfig.json";
public const string excelTool_obj_ExcelTool_csproj_nuget_dgspec_json = "res://excelTool/obj/ExcelTool.csproj.nuget.dgspec.json";
public const string excelTool_obj_project_assets_json = "res://excelTool/obj/project.assets.json";
public const string excelTool_obj_Release_net8_0_winx64_ExcelTool_csproj_FileListAbsolute_txt = "res://excelTool/obj/Release/net8.0/win-x64/ExcelTool.csproj.FileListAbsolute.txt";
- public const string excelTool_obj_Release_net8_0_winx64_PublishOutputs_a0fcfe3642_txt = "res://excelTool/obj/Release/net8.0/win-x64/PublishOutputs.a0fcfe3642.txt";
+ public const string excelTool_obj_Release_net8_0_winx64_PublishOutputs_77891b5d25_txt = "res://excelTool/obj/Release/net8.0/win-x64/PublishOutputs.77891b5d25.txt";
public const string excelTool_publish_winx64_ExcelTool_deps_json = "res://excelTool/publish/win-x64/ExcelTool.deps.json";
public const string excelTool_publish_winx64_ExcelTool_runtimeconfig_json = "res://excelTool/publish/win-x64/ExcelTool.runtimeconfig.json";
public const string prefab_Cursor_tscn = "res://prefab/Cursor.tscn";
@@ -568,9 +516,9 @@
public const string resource_spriteFrames_weapon_Weapon0016_tres = "res://resource/spriteFrames/weapon/Weapon0016.tres";
public const string resource_theme_mainTheme_tres = "res://resource/theme/mainTheme.tres";
public const string resource_theme_theme1_tres = "res://resource/theme/theme1.tres";
+ public const string scene_Dungeon_tscn = "res://scene/Dungeon.tscn";
public const string scene_Hall_tscn = "res://scene/Hall.tscn";
public const string scene_Main_tscn = "res://scene/Main.tscn";
- public const string scene_World_tscn = "res://scene/World.tscn";
public const string scene_test_TestCreateSector_tscn = "res://scene/test/TestCreateSector.tscn";
public const string scene_test_TestDrawSprite_tscn = "res://scene/test/TestDrawSprite.tscn";
public const string scene_test_TestGridData_tscn = "res://scene/test/TestGridData.tscn";
diff --git a/DungeonShooting_Godot/src/game/room/Dungeon.cs b/DungeonShooting_Godot/src/game/room/Dungeon.cs
new file mode 100644
index 0000000..8efe81a
--- /dev/null
+++ b/DungeonShooting_Godot/src/game/room/Dungeon.cs
@@ -0,0 +1,14 @@
+
+///
+/// 地牢类
+///
+public partial class Dungeon : World
+{
+ ///
+ /// 初始化 TileMap 中的层级
+ ///
+ public void InitLayer()
+ {
+ MapLayerManager.InitMapLayer(TileRoot);
+ }
+}
\ No newline at end of file
diff --git a/DungeonShooting_Godot/src/game/room/DungeonManager.cs b/DungeonShooting_Godot/src/game/room/DungeonManager.cs
index 11195d7..bd96155 100644
--- a/DungeonShooting_Godot/src/game/room/DungeonManager.cs
+++ b/DungeonShooting_Godot/src/game/room/DungeonManager.cs
@@ -68,7 +68,7 @@
///
/// 创建新的 World 对象, 相当于清理房间
///
- public World CreateNewWorld(SeedRandom random, string scenePath = ResourcePath.scene_World_tscn)
+ public World CreateNewWorld(SeedRandom random, string scenePath)
{
if (CurrWorld != null)
{
@@ -77,11 +77,6 @@
}
CurrWorld = ResourceManager.LoadAndInstantiate(scenePath);
GameApplication.Instance.SceneRoot.AddChild(CurrWorld);
- if (CurrWorld is not Hall)
- {
- CurrWorld.InitLayer();
- }
-
CurrWorld.InitRandomPool(random);
return CurrWorld;
}
@@ -428,7 +423,8 @@
yield return 0;
//创建世界场景
- CurrWorld = CreateNewWorld(_dungeonGenerator.Random);
+ var dungeon = (Dungeon)CreateNewWorld(_dungeonGenerator.Random, ResourcePath.scene_Dungeon_tscn);
+ dungeon.InitLayer();
yield return 0;
var group = GameApplication.Instance.RoomConfig[CurrConfig.GroupName];
var tileSetSplit = GameApplication.Instance.TileSetConfig[group.TileSet];