diff --git a/DungeonShooting_Godot/prefab/ui/MapEditorProject.tscn b/DungeonShooting_Godot/prefab/ui/MapEditorProject.tscn index a5f72c9..b4a3d9a 100644 --- a/DungeonShooting_Godot/prefab/ui/MapEditorProject.tscn +++ b/DungeonShooting_Godot/prefab/ui/MapEditorProject.tscn @@ -1,8 +1,7 @@ -[gd_scene load_steps=10 format=3 uid="uid://dh7y03tq6v0a2"] +[gd_scene load_steps=9 format=3 uid="uid://dh7y03tq6v0a2"] [ext_resource type="Script" path="res://src/game/ui/mapEditorProject/MapEditorProjectPanel.cs" id="1_5aioo"] [ext_resource type="Texture2D" uid="uid://cajcnlimvoxk" path="res://resource/sprite/ui/commonIcon/Back.png" id="2_v0ry0"] -[ext_resource type="Texture2D" uid="uid://uhhfgdhpk7i4" path="res://icon.png" id="2_xh3iw"] [ext_resource type="Texture2D" uid="uid://blfvsup876agh" path="res://resource/sprite/ui/commonIcon/Search.png" id="3_f5h8c"] [ext_resource type="Texture2D" uid="uid://n4atvj5fkcpg" path="res://resource/sprite/ui/commonIcon/Add.png" id="4_okvq0"] [ext_resource type="Texture2D" uid="uid://bn47bmilcw4x0" path="res://resource/sprite/ui/commonIcon/Select2.png" id="5_rcbyx"] @@ -188,7 +187,6 @@ grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 -texture = ExtResource("2_xh3iw") stretch_mode = 5 [node name="RoomName" type="Label" parent="Bg/VBoxContainer/HBoxContainer/Panel2/MarginContainer/VBoxContainer/ScrollContainer/RoomButton"] diff --git a/DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json b/DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json index dbc96e8..59dcd63 100644 --- a/DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json +++ b/DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json @@ -4,51 +4,15 @@ "BattleList": [ { "ErrorType": 0, - "RoomPath": "resource/map/tileMaps/TestGroup1/battle/Room1/Room1_roomInfo.json", - "TilePath": "resource/map/tileMaps/TestGroup1/battle/Room1/Room1_tileInfo.json", - "PreinstallPath": "resource/map/tileMaps/TestGroup1/battle/Room1/Room1_preinstall.json", - "PreviewPath": null + "Path": "resource/map/tileMaps/TestGroup1/battle/Battle1" }, { - "ErrorType": 0, - "RoomPath": "resource/map/tileMaps/TestGroup1/battle/Room2/Room2_roomInfo.json", - "TilePath": "resource/map/tileMaps/TestGroup1/battle/Room2/Room2_tileInfo.json", - "PreinstallPath": "resource/map/tileMaps/TestGroup1/battle/Room2/Room2_preinstall.json", - "PreviewPath": null - }, - { - "ErrorType": 0, - "RoomPath": "resource/map/tileMaps/TestGroup1/battle/Room3/Room3_roomInfo.json", - "TilePath": "resource/map/tileMaps/TestGroup1/battle/Room3/Room3_tileInfo.json", - "PreinstallPath": "resource/map/tileMaps/TestGroup1/battle/Room3/Room3_preinstall.json", - "PreviewPath": null - }, - { - "ErrorType": 0, - "RoomPath": "resource/map/tileMaps/TestGroup1/battle/Room4/Room4_roomInfo.json", - "TilePath": "resource/map/tileMaps/TestGroup1/battle/Room4/Room4_tileInfo.json", - "PreinstallPath": "resource/map/tileMaps/TestGroup1/battle/Room4/Room4_preinstall.json", - "PreviewPath": null + "ErrorType": 4, + "Path": "resource/map/tileMaps/TestGroup1/battle/Battle2" } ], - "InletList": [ - { - "ErrorType": 0, - "RoomPath": "resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_roomInfo.json", - "TilePath": "resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_tileInfo.json", - "PreinstallPath": "resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_preinstall.json", - "PreviewPath": null - } - ], - "OutletList": [ - { - "ErrorType": 0, - "RoomPath": "resource/map/tileMaps/TestGroup1/outlet/End1/End1_roomInfo.json", - "TilePath": "resource/map/tileMaps/TestGroup1/outlet/End1/End1_tileInfo.json", - "PreinstallPath": "resource/map/tileMaps/TestGroup1/outlet/End1/End1_preinstall.json", - "PreviewPath": null - } - ], + "InletList": [], + "OutletList": [], "BossList": [], "RewardList": [], "ShopList": [], diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preinstall.json new file mode 100644 index 0000000..ce70790 --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preinstall.json @@ -0,0 +1 @@ +[{"Name":"test1","Weight":100,"Remark":"","WaveList":[[]]}] \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preview.png b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preview.png new file mode 100644 index 0000000..4519351 --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preview.png Binary files differ diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preview.png.import b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preview.png.import new file mode 100644 index 0000000..67c37b0 --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preview.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b6aer1lyhcs12" +path="res://.godot/imported/Preview.png-31623ec49f994abd8521d4b3faef200a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/map/tileMaps/TestGroup1/battle/Battle1/Preview.png" +dest_files=["res://.godot/imported/Preview.png-31623ec49f994abd8521d4b3faef200a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/RoomInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/RoomInfo.json new file mode 100644 index 0000000..36a051d --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/RoomInfo.json @@ -0,0 +1 @@ +{"Position":{"X":-7,"Y":-8},"Size":{"X":23,"Y":17},"DoorAreaInfos":[],"GroupName":"TestGroup1","RoomType":0,"RoomName":"Battle1","Weight":100,"Remark":""} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/TileInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/TileInfo.json new file mode 100644 index 0000000..bec7e05 --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/TileInfo.json @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preinstall.json new file mode 100644 index 0000000..0637a08 --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preinstall.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preview.png b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preview.png new file mode 100644 index 0000000..40b715c --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preview.png Binary files differ diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preview.png.import b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preview.png.import new file mode 100644 index 0000000..47c9f9a --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/Preview.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://7jrgj84mv7k6" +path="res://.godot/imported/Preview.png-7b1ebf12bb329f0035c1b1e63fdb4dac.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://resource/map/tileMaps/TestGroup1/battle/Battle2/Preview.png" +dest_files=["res://.godot/imported/Preview.png-7b1ebf12bb329f0035c1b1e63fdb4dac.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/RoomInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/RoomInfo.json new file mode 100644 index 0000000..6e172a4 --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/RoomInfo.json @@ -0,0 +1 @@ +{"Position":{"X":-8,"Y":-10},"Size":{"X":18,"Y":17},"DoorAreaInfos":[],"GroupName":"TestGroup1","RoomType":0,"RoomName":"Battle2","Weight":100,"Remark":""} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/TileInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/TileInfo.json new file mode 100644 index 0000000..31413bf --- /dev/null +++ b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle2/TileInfo.json @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_preinstall.json deleted file mode 100644 index 8d9e528..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_preinstall.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_roomInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_roomInfo.json deleted file mode 100644 index 180c741..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_roomInfo.json +++ /dev/null @@ -1 +0,0 @@ -{"Position":{"X":-6,"Y":-13},"Size":{"X":15,"Y":22},"DoorAreaInfos":[{"Direction":0,"Start":144,"End":240},{"Direction":1,"Start":16,"End":272},{"Direction":3,"Start":48,"End":176},{"Direction":0,"Start":16,"End":80},{"Direction":2,"Start":96,"End":208}],"GroupName":"TestGroup1","RoomType":0,"RoomName":"Room1","Weight":100,"Remark":""} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_tileInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_tileInfo.json deleted file mode 100644 index b4b3ffb..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_tileInfo.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_preinstall.json deleted file mode 100644 index e180318..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_preinstall.json +++ /dev/null @@ -1 +0,0 @@ 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a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_roomInfo.json +++ /dev/null @@ -1 +0,0 @@ -{"Position":{"X":-12,"Y":-8},"Size":{"X":22,"Y":17},"DoorAreaInfos":[],"GroupName":"TestGroup1","RoomType":0,"RoomName":"Room2","Weight":100,"Remark":""} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_tileInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_tileInfo.json deleted file mode 100644 index 3b1a167..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_tileInfo.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room3/Room3_preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room3/Room3_preinstall.json deleted file mode 100644 index 0bd614d..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room3/Room3_preinstall.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_preinstall.json deleted file mode 100644 index 86be653..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_preinstall.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_roomInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_roomInfo.json deleted file mode 100644 index 65bd9fa..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_roomInfo.json +++ /dev/null @@ -1 +0,0 @@ -{"Position":{"X":-9,"Y":-7},"Size":{"X":22,"Y":18},"DoorAreaInfos":[{"Direction":1,"Start":64,"End":160},{"Direction":3,"Start":80,"End":176},{"Direction":0,"Start":64,"End":160},{"Direction":2,"Start":112,"End":176}],"GroupName":"TestGroup1","RoomType":0,"RoomName":"Room4","Weight":100,"Remark":""} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_tileInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_tileInfo.json deleted file mode 100644 index e5ffdfc..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room4/Room4_tileInfo.json +++ /dev/null @@ -1 +0,0 @@ -{"NavigationList":[{"Type":0,"Points":[-40,-88,40,-88,40,-56,120,-56,120,-24,184,-24,184,64,120,64,120,112,40,112,40,160,-8,160,-8,112,-88,112,-88,64,-120,64,-120,-24,-88,-24,-88,-56,-40,-56]},{"Type":1,"Points":[-24,-32,56,-32,56,16,72,16,72,88,-8,88,-8,56,-72,56,-72,16,-24,16]}],"Floor":[11,3,0,0,8,11,2,0,0,8,11,1,0,0,8,11,0,0,0,8,11,-1,0,0,8,11,-2,0,0,8,10,3,0,0,8,10,2,0,0,8,10,1,0,0,8,10,0,0,0,8,10,-1,0,0,8,10,-2,0,0,8,9,3,0,0,8,9,2,0,0,8,9,1,0,0,8,9,0,0,0,8,9,-1,0,0,8,9,-2,0,0,8,8,3,0,0,8,8,2,0,0,8,8,1,0,0,8,8,0,0,0,8,8,-1,0,0,8,8,-2,0,0,8,-7,3,0,0,8,-7,2,0,0,8,-7,1,0,0,8,-7,0,0,0,8,-7,-1,0,0,8,-7,-2,0,0,8,-8,3,0,0,8,-8,2,0,0,8,-8,1,0,0,8,-8,0,0,0,8,-8,-1,0,0,8,-8,-2,0,0,8,7,6,0,0,8,7,5,0,0,8,7,4,0,0,8,7,3,0,0,8,7,2,0,0,8,7,1,0,0,8,7,0,0,0,8,7,-1,0,0,8,7,-2,0,0,8,7,-3,0,0,8,7,-4,0,0,8,6,6,0,0,8,6,5,0,0,8,6,4,0,0,8,6,3,0,0,8,6,2,0,0,8,6,1,0,0,8,6,0,0,0,8,6,-1,0,0,8,6,-2,0,0,8,6,-3,0,0,8,6,-4,0,0,8,5,6,0,0,8,5,5,0,0,8,5,4,0,0,8,5,3,0,0,8,5,2,0,0,8,5,1,0,0,8,5,0,0,0,8,5,-1,0,0,8,5,-2,0,0,8,5,-3,0,0,8,5,-4,0,0,8,4,6,0,0,8,4,5,0,0,8,4,4,0,0,8,4,3,0,0,8,4,2,0,0,8,4,1,0,0,8,4,0,0,0,8,4,-1,0,0,8,4,-2,0,0,8,4,-3,0,0,8,4,-4,0,0,8,3,6,0,0,8,3,5,0,0,8,3,0,0,0,8,3,-1,0,0,8,3,-2,0,0,8,3,-3,0,0,8,3,-4,0,0,8,2,-5,0,0,8,2,-6,0,0,8,2,9,0,0,8,2,8,0,0,8,2,7,0,0,8,2,6,0,0,8,2,5,0,0,8,2,-3,0,0,8,2,-4,0,0,8,1,-5,0,0,8,1,-6,0,0,8,1,9,0,0,8,1,8,0,0,8,1,7,0,0,8,1,6,0,0,8,1,5,0,0,8,1,-3,0,0,8,1,-4,0,0,8,0,-5,0,0,8,0,-6,0,0,8,0,9,0,0,8,0,8,0,0,8,0,7,0,0,8,0,6,0,0,8,0,5,0,0,8,0,-3,0,0,8,0,-4,0,0,8,-1,-5,0,0,8,-1,-6,0,0,8,-1,9,0,0,8,-1,8,0,0,8,-1,7,0,0,8,-1,6,0,0,8,-1,5,0,0,8,-1,4,0,0,8,-1,3,0,0,8,-1,-3,0,0,8,-1,-4,0,0,8,-2,-5,0,0,8,-2,-6,0,0,8,-2,6,0,0,8,-2,5,0,0,8,-2,4,0,0,8,-2,3,0,0,8,-2,0,0,0,8,-2,-1,0,0,8,-2,-2,0,0,8,-2,-3,0,0,8,-2,-4,0,0,8,-3,-5,0,0,8,-3,-6,0,0,8,-3,6,0,0,8,-3,5,0,0,8,-3,4,0,0,8,-3,3,0,0,8,-3,0,0,0,8,-3,-1,0,0,8,-3,-2,0,0,8,-3,-3,0,0,8,-3,-4,0,0,8,-4,6,0,0,8,-4,5,0,0,8,-4,4,0,0,8,-4,3,0,0,8,-4,0,0,0,8,-4,-1,0,0,8,-4,-2,0,0,8,-4,-3,0,0,8,-4,-4,0,0,8,-5,6,0,0,8,-5,5,0,0,8,-5,4,0,0,8,-5,3,0,0,8,-5,2,0,0,8,-5,1,0,0,8,-5,0,0,0,8,-5,-1,0,0,8,-5,-2,0,0,8,-5,-3,0,0,8,-5,-4,0,0,8,-6,6,0,0,8,-6,5,0,0,8,-6,4,0,0,8,-6,3,0,0,8,-6,2,0,0,8,-6,1,0,0,8,-6,0,0,0,8,-6,-1,0,0,8,-6,-2,0,0,8,-6,-3,0,0,8,-6,-4,0,0,8],"Middle":[-8,-3,0,2,7,-7,-3,0,3,7,-6,-5,0,2,7,-5,-5,0,2,7,-4,-5,0,3,7,-4,2,0,1,7,-3,-7,0,2,7,-3,2,0,2,7,-2,-7,0,2,7,-2,2,0,2,7,-1,-7,0,2,7,-1,2,0,2,7,0,-7,0,2,7,0,4,0,1,7,1,-7,0,2,7,1,4,0,2,7,2,-7,0,2,7,2,4,0,2,7,3,-5,0,1,7,3,4,0,3,7,4,-5,0,2,7,5,-5,0,2,7,6,-5,0,2,7,7,-5,0,2,7,8,-3,0,1,7,9,-3,0,2,7,10,-3,0,2,7,11,-3,0,2,7],"Top":[-9,-3,0,3,4,-9,-2,0,3,3,-9,-1,0,3,3,-9,0,0,3,3,-9,1,0,3,3,-9,2,0,3,3,-9,3,0,3,3,-9,4,0,11,2,-8,4,0,2,2,-7,-5,0,3,4,-7,-4,0,3,3,-7,4,0,3,2,-7,5,0,3,3,-7,6,0,3,3,-7,7,0,11,2,-6,7,0,2,2,-5,7,0,2,2,-4,-7,0,3,4,-4,-6,0,3,3,-4,1,0,1,2,-4,7,0,2,2,-3,1,0,2,2,-3,7,0,2,2,-2,1,0,2,2,-2,7,0,3,2,-2,8,0,3,3,-2,9,0,3,3,-2,10,0,11,2,-1,-2,0,1,2,-1,-1,0,1,3,-1,0,0,1,3,-1,1,0,13,2,-1,10,0,2,2,0,-2,0,2,2,0,2,0,1,4,0,3,0,1,3,0,10,0,2,2,1,-2,0,2,2,1,10,0,2,2,2,-2,0,3,2,2,-1,0,3,3,2,0,0,3,3,2,1,0,11,2,2,10,0,2,2,3,-7,0,1,4,3,-6,0,1,3,3,1,0,3,2,3,2,0,3,3,3,3,0,3,3,3,7,0,1,2,3,8,0,1,3,3,9,0,1,3,3,10,0,13,2,4,7,0,2,2,5,7,0,2,2,6,7,0,2,2,7,7,0,2,2,8,-5,0,1,4,8,-4,0,1,3,8,4,0,1,2,8,5,0,1,3,8,6,0,1,3,8,7,0,13,2,9,4,0,2,2,10,4,0,2,2,11,4,0,2,2,12,-3,0,1,4,12,-2,0,1,3,12,-1,0,1,3,12,0,0,1,3,12,1,0,1,3,12,2,0,1,3,12,3,0,1,3,12,4,0,13,2]} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_preinstall.json deleted file mode 100644 index af06e7e..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_preinstall.json +++ /dev/null @@ -1 +0,0 @@ -[{"Name":"test1","Weight":100,"Remark":"","WaveList":[[{"Position":{"X":137,"Y":137},"Size":{"X":0,"Y":0},"SpecialMarkType":1,"DelayTime":0,"MarkList":[]}],[{"Position":{"X":135,"Y":114},"Size":{"X":179,"Y":90},"SpecialMarkType":0,"DelayTime":2,"MarkList":[{"Id":"weapon0001","Weight":100,"Attr":{"CurrAmmon":"30","ResidueAmmo":"210"},"Altitude":8,"VerticalSpeed":0}]}]]},{"Name":"test2","Weight":100,"Remark":"","WaveList":[[{"Position":{"X":138,"Y":89},"Size":{"X":0,"Y":0},"SpecialMarkType":1,"DelayTime":0,"MarkList":[]},{"Position":{"X":194,"Y":136},"Size":{"X":16,"Y":16},"SpecialMarkType":0,"DelayTime":0,"MarkList":[{"Id":"weapon0007","Weight":100,"Attr":{"CurrAmmon":"60","ResidueAmmo":"300"},"Altitude":8,"VerticalSpeed":0}]}]]}] \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_roomInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_roomInfo.json deleted file mode 100644 index aff30bf..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_roomInfo.json +++ /dev/null @@ -1 +0,0 @@ -{"Position":{"X":1,"Y":2},"Size":{"X":15,"Y":10},"DoorAreaInfos":[],"GroupName":"TestGroup1","RoomType":1,"RoomName":"Start1","Weight":100,"Remark":""} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_tileInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_tileInfo.json deleted file mode 100644 index 2b8c008..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_tileInfo.json +++ /dev/null @@ -1 +0,0 @@ -{"NavigationList":[{"Type":0,"Points":[40,56,232,56,232,176,40,176]}],"Floor":[14,10,0,0,8,14,9,0,0,8,14,8,0,0,8,14,7,0,0,8,14,6,0,0,8,14,5,0,0,8,14,4,0,0,8,14,3,0,0,8,13,10,0,0,8,13,9,0,0,8,13,8,0,0,8,13,7,0,0,8,13,6,0,0,8,13,5,0,0,8,13,4,0,0,8,13,3,0,0,8,12,10,0,0,8,12,9,0,0,8,12,8,0,0,8,12,7,0,0,8,12,6,0,0,8,12,5,0,0,8,12,4,0,0,8,12,3,0,0,8,11,10,0,0,8,11,9,0,0,8,11,8,0,0,8,11,7,0,0,8,11,6,0,0,8,11,5,0,0,8,11,4,0,0,8,11,3,0,0,8,10,10,0,0,8,10,9,0,0,8,10,8,0,0,8,10,7,0,0,8,10,6,0,0,8,10,5,0,0,8,10,4,0,0,8,10,3,0,0,8,9,10,0,0,8,9,9,0,0,8,9,8,0,0,8,9,7,0,0,8,9,6,0,0,8,9,5,0,0,8,9,4,0,0,8,9,3,0,0,8,8,10,0,0,8,8,9,0,0,8,8,8,0,0,8,8,7,0,0,8,8,6,0,0,8,8,5,0,0,8,8,4,0,0,8,8,3,0,0,8,7,10,0,0,8,7,9,0,0,8,7,8,0,0,8,7,7,0,0,8,7,6,0,0,8,7,5,0,0,8,7,4,0,0,8,7,3,0,0,8,6,10,0,0,8,6,9,0,0,8,6,8,0,0,8,6,7,0,0,8,6,6,0,0,8,6,5,0,0,8,6,4,0,0,8,6,3,0,0,8,5,10,0,0,8,5,9,0,0,8,5,8,0,0,8,5,7,0,0,8,5,6,0,0,8,5,5,0,0,8,5,4,0,0,8,5,3,0,0,8,4,10,0,0,8,4,9,0,0,8,4,8,0,0,8,4,7,0,0,8,4,6,0,0,8,4,5,0,0,8,4,4,0,0,8,4,3,0,0,8,3,10,0,0,8,3,9,0,0,8,3,8,0,0,8,3,7,0,0,8,3,6,0,0,8,3,5,0,0,8,3,4,0,0,8,3,3,0,0,8,2,10,0,0,8,2,9,0,0,8,2,8,0,0,8,2,7,0,0,8,2,6,0,0,8,2,5,0,0,8,2,4,0,0,8,2,3,0,0,8],"Middle":[2,2,0,2,7,3,2,0,2,7,4,2,0,2,7,5,2,0,2,7,6,2,0,2,7,7,2,0,2,7,8,2,0,2,7,9,2,0,2,7,10,2,0,2,7,11,2,0,2,7,12,2,0,2,7,13,2,0,2,7,14,2,0,2,7],"Top":[1,2,0,3,4,1,3,0,3,3,1,4,0,3,3,1,5,0,3,3,1,6,0,3,3,1,7,0,3,3,1,8,0,3,3,1,9,0,3,3,1,10,0,3,3,1,11,0,11,2,2,11,0,2,2,3,11,0,2,2,4,11,0,2,2,5,11,0,2,2,6,11,0,2,2,7,11,0,2,2,8,11,0,2,2,9,11,0,2,2,10,11,0,2,2,11,11,0,2,2,12,11,0,2,2,13,11,0,2,2,14,11,0,2,2,15,2,0,1,4,15,3,0,1,3,15,4,0,1,3,15,5,0,1,3,15,6,0,1,3,15,7,0,1,3,15,8,0,1,3,15,9,0,1,3,15,10,0,1,3,15,11,0,13,2]} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_preinstall.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_preinstall.json deleted file mode 100644 index ce70790..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_preinstall.json +++ /dev/null @@ -1 +0,0 @@ -[{"Name":"test1","Weight":100,"Remark":"","WaveList":[[]]}] \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_roomInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_roomInfo.json deleted file mode 100644 index d1770b2..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_roomInfo.json +++ /dev/null @@ -1 +0,0 @@ -{"Position":{"X":-5,"Y":-6},"Size":{"X":13,"Y":11},"DoorAreaInfos":[{"Direction":3,"Start":0,"End":176},{"Direction":0,"Start":0,"End":144},{"Direction":2,"Start":0,"End":176},{"Direction":1,"Start":0,"End":144}],"GroupName":"TestGroup1","RoomType":2,"RoomName":"End1","Weight":100,"Remark":""} \ No newline at end of file diff --git a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_tileInfo.json b/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_tileInfo.json deleted file mode 100644 index 34d5dc3..0000000 --- a/DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_tileInfo.json +++ /dev/null @@ -1 +0,0 @@ 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\ No newline at end of file diff --git a/DungeonShooting_Godot/src/framework/map/serialize/DungeonRoomSplit.cs b/DungeonShooting_Godot/src/framework/map/serialize/DungeonRoomSplit.cs index e7154a5..239bc8e 100644 --- a/DungeonShooting_Godot/src/framework/map/serialize/DungeonRoomSplit.cs +++ b/DungeonShooting_Godot/src/framework/map/serialize/DungeonRoomSplit.cs @@ -1,5 +1,6 @@  using System.Collections.Generic; +using System.IO; using System.Text.Json; using System.Text.Json.Serialization; using Godot; @@ -16,28 +17,34 @@ public RoomErrorType ErrorType; /// - /// 房间配置路径 + /// 该房间的文件夹路径 /// [JsonInclude] - public string RoomPath; + public string Path; + + /// + /// 房间配置路径 + /// + [JsonIgnore] + public string RoomPath => Path + "/RoomInfo.json"; /// /// 房间地块配置数据 /// - [JsonInclude] - public string TilePath; + [JsonIgnore] + public string TilePath => Path + "/TileInfo.json"; /// /// 房间预设配置数据 /// - [JsonInclude] - public string PreinstallPath; + [JsonIgnore] + public string PreinstallPath => Path + "/Preinstall.json"; /// /// 预览图路径 /// - [JsonInclude] - public string PreviewPath; + [JsonIgnore] + public string PreviewPath => Path + "/Preview.png"; /// /// 房间配置数据, 第一次获取会在资源中加载数据 @@ -98,6 +105,34 @@ } private List _preinstall; + + /// + /// 预览图 + /// + [JsonIgnore] + public Texture2D PreviewImage + { + get + { + if (_previewImage == null) + { + ReloadPreviewImage(); + } + + return _previewImage; + } + set + { + if (_previewImage != null) + { + _previewImage.Dispose(); + } + + _previewImage = value; + } + } + + private Texture2D _previewImage; /// /// 重新加载房间数据 @@ -125,4 +160,44 @@ var asText = ResourceManager.LoadText(PreinstallPath); _preinstall = JsonSerializer.Deserialize>(asText); } + + /// + /// 重新加载预览图片 + /// + public void ReloadPreviewImage() + { + if (_previewImage != null) + { + _previewImage.Dispose(); + } + + if (File.Exists(PreviewPath)) + { + var bytes = File.ReadAllBytes(PreviewPath); + + var image = Image.Create(GameConfig.PreviewImageSize, GameConfig.PreviewImageSize, false, Image.Format.Rgb8); + image.LoadPngFromBuffer(bytes); + _previewImage = ImageTexture.CreateFromImage(image); + } + } + + public override bool Equals(object obj) + { + if (obj == null) + { + return false; + } + + if (obj is DungeonRoomSplit roomSplit) + { + return roomSplit.Path == Path; + } + + return this == obj; + } + + public override int GetHashCode() + { + return Path.GetHashCode(); + } } \ No newline at end of file diff --git a/DungeonShooting_Godot/src/framework/map/serialize/RoomErrorType.cs b/DungeonShooting_Godot/src/framework/map/serialize/RoomErrorType.cs index 6cf5876..510c27b 100644 --- a/DungeonShooting_Godot/src/framework/map/serialize/RoomErrorType.cs +++ b/DungeonShooting_Godot/src/framework/map/serialize/RoomErrorType.cs @@ -9,15 +9,19 @@ /// None = 0, /// + /// 空房间 + /// + Empty = 1, + /// /// 地图绘制错误 /// - TileError = 1, + TileError = 2, /// /// 门区域绘制错误 /// - DoorAreaError = 2, + DoorAreaError = 3, /// /// 没有预设 /// - NoPreinstallError = 3 + NoPreinstallError = 4 } \ No newline at end of file diff --git a/DungeonShooting_Godot/src/game/GameConfig.cs b/DungeonShooting_Godot/src/game/GameConfig.cs index 2eeb673..e6e1cd2 100644 --- a/DungeonShooting_Godot/src/game/GameConfig.cs +++ b/DungeonShooting_Godot/src/game/GameConfig.cs @@ -72,4 +72,9 @@ /// 配置层级的自定义数据名称 /// public const string CustomTileLayerName = "TileLayer"; + + /// + /// 预览图大小 + /// + public const int PreviewImageSize = 196; } \ No newline at end of file diff --git a/DungeonShooting_Godot/src/game/manager/EditorManager.cs b/DungeonShooting_Godot/src/game/manager/EditorManager.cs index a658b15..a6638e9 100644 --- a/DungeonShooting_Godot/src/game/manager/EditorManager.cs +++ b/DungeonShooting_Godot/src/game/manager/EditorManager.cs @@ -142,6 +142,8 @@ { case RoomErrorType.None: return ""; + case RoomErrorType.Empty: + return "房间没有绘制地块"; case RoomErrorType.TileError: return "房间地块存在绘制错误"; case RoomErrorType.DoorAreaError: diff --git a/DungeonShooting_Godot/src/game/manager/MapProjectManager.cs b/DungeonShooting_Godot/src/game/manager/MapProjectManager.cs index 6e06a55..77ae412 100644 --- a/DungeonShooting_Godot/src/game/manager/MapProjectManager.cs +++ b/DungeonShooting_Godot/src/game/manager/MapProjectManager.cs @@ -110,30 +110,6 @@ } /// - /// 获取房间地块配置文件名称 - /// - public static string GetTileInfoConfigName(string roomName) - { - return roomName + "_tileInfo.json"; - } - - /// - /// 获取房间基础配置文件名称 - /// - public static string GetRoomInfoConfigName(string roomName) - { - return roomName + "_roomInfo.json"; - } - - /// - /// 获取房间预设数据配置文件名称 - /// - public static string GetRoomPreinstallConfigName(string roomName) - { - return roomName + "_preinstall.json"; - } - - /// /// 创建地牢组 /// public static void CreateGroup(DungeonRoomGroup group) @@ -265,7 +241,7 @@ Directory.CreateDirectory(path); } - image.SaveJpg(roomSplit.PreviewPath); + image.SavePng(roomSplit.PreviewPath); } /// diff --git a/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs b/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs index 1838edb..ed87a88 100644 --- a/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs +++ b/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs @@ -189,7 +189,11 @@ private CheckResult CheckError() { var editorTileMap = S_TileMap.Instance; - if (editorTileMap.HasTerrainError) //地图绘制错误 + if (editorTileMap.CurrRoomSize == Vector2I.Zero) + { + return new CheckResult(true, RoomErrorType.Empty); + } + else if (editorTileMap.HasTerrainError) //地图绘制错误 { return new CheckResult(true, RoomErrorType.TileError); } diff --git a/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs b/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs index 880f509..223e120 100644 --- a/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs +++ b/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs @@ -1088,14 +1088,13 @@ SetLayerEnabled(AutoTopLayer, _tempAutoTopLayer); SetLayerEnabled(CustomTopLayer, _tempCustomTopLayer); - //保存截图 + //保存预览图 var subViewport = MapEditorPanel.S_SubViewport.Instance; var viewportTexture = subViewport.GetTexture(); - using (var image = viewportTexture.GetImage()) - { - image.Resize(196, 196, Image.Interpolation.Lanczos); - image.SavePng("D:\\test.png"); - } + var image = viewportTexture.GetImage(); + image.Resize(GameConfig.PreviewImageSize, GameConfig.PreviewImageSize, Image.Interpolation.Nearest); + CurrRoomSplit.PreviewImage = ImageTexture.CreateFromImage(image); + MapProjectManager.SaveRoomPreviewImage(CurrRoomSplit, image); _previewFinish(); _hasPreviewImage = false; diff --git a/DungeonShooting_Godot/src/game/ui/mapEditorCreateRoom/MapEditorCreateRoomPanel.cs b/DungeonShooting_Godot/src/game/ui/mapEditorCreateRoom/MapEditorCreateRoomPanel.cs index 4567f1e..7ad311a 100644 --- a/DungeonShooting_Godot/src/game/ui/mapEditorCreateRoom/MapEditorCreateRoomPanel.cs +++ b/DungeonShooting_Godot/src/game/ui/mapEditorCreateRoom/MapEditorCreateRoomPanel.cs @@ -124,7 +124,6 @@ } - //检测是否有同名房间 var temp = roomInfo.GroupName + "/" + DungeonManager.DungeonRoomTypeToString(roomInfo.RoomType) + "/" + roomInfo.RoomName; var dirPath = MapProjectManager.CustomMapPath + temp; @@ -134,14 +133,14 @@ EditorWindowManager.ShowTips("错误", $"已经有相同路径的房间了!\n路径: {temp}"); return null; } - roomInfo.Size = new SerializeVector2(); roomInfo.Position = new SerializeVector2(); roomInfo.DoorAreaInfos = new List(); var roomSplit = new DungeonRoomSplit(); - roomSplit.RoomPath = dirPath + "/" + MapProjectManager.GetRoomInfoConfigName(roomInfo.RoomName); + roomSplit.ErrorType = RoomErrorType.Empty; + roomSplit.Path = dirPath; roomSplit.RoomInfo = roomInfo; var tileInfo = new DungeonTileInfo(); @@ -149,11 +148,8 @@ tileInfo.Floor = new List(); tileInfo.Middle = new List(); tileInfo.Top = new List(); - - roomSplit.TilePath = dirPath + "/" + MapProjectManager.GetTileInfoConfigName(roomInfo.RoomName); - roomSplit.TileInfo = tileInfo; - roomSplit.PreinstallPath = dirPath + "/" + MapProjectManager.GetRoomPreinstallConfigName(roomInfo.RoomName); + roomSplit.TileInfo = tileInfo; roomSplit.Preinstall = new List(); return roomSplit; } diff --git a/DungeonShooting_Godot/src/game/ui/mapEditorProject/GroupButtonCell.cs b/DungeonShooting_Godot/src/game/ui/mapEditorProject/GroupButtonCell.cs index 1b4a803..39d83ee 100644 --- a/DungeonShooting_Godot/src/game/ui/mapEditorProject/GroupButtonCell.cs +++ b/DungeonShooting_Godot/src/game/ui/mapEditorProject/GroupButtonCell.cs @@ -21,13 +21,9 @@ } //选中工程 - public override void OnClick() - { - CellNode.UiPanel.SelectGroup(Data); - } - public override void OnSelect() { + CellNode.UiPanel.SelectGroup(Data); CellNode.L_SelectTexture.Instance.Visible = true; } diff --git a/DungeonShooting_Godot/src/game/ui/mapEditorProject/MapEditorProjectPanel.cs b/DungeonShooting_Godot/src/game/ui/mapEditorProject/MapEditorProjectPanel.cs index da4428d..c64614d 100644 --- a/DungeonShooting_Godot/src/game/ui/mapEditorProject/MapEditorProjectPanel.cs +++ b/DungeonShooting_Godot/src/game/ui/mapEditorProject/MapEditorProjectPanel.cs @@ -78,8 +78,10 @@ /// public void RefreshGroup() { + var index = _groupGrid.SelectIndex; MapProjectManager.RefreshMapGroup(); OnSearchGroupButtonClick(); + _groupGrid.SelectIndex = index; } /// diff --git a/DungeonShooting_Godot/src/game/ui/mapEditorProject/RoomButtonCell.cs b/DungeonShooting_Godot/src/game/ui/mapEditorProject/RoomButtonCell.cs index 91e94ed..3d33d13 100644 --- a/DungeonShooting_Godot/src/game/ui/mapEditorProject/RoomButtonCell.cs +++ b/DungeonShooting_Godot/src/game/ui/mapEditorProject/RoomButtonCell.cs @@ -13,6 +13,10 @@ { CellNode.L_RoomName.Instance.Text = data.RoomInfo.RoomName; CellNode.L_RoomType.Instance.Text = DungeonManager.DungeonRoomTypeToDescribeString(data.RoomInfo.RoomType); + + //预览图 + CellNode.L_PreviewImage.Instance.Texture = data.PreviewImage; + //提示 var tipText = "权重: " + data.RoomInfo.Weight; @@ -34,6 +38,11 @@ CellNode.Instance.TooltipText = tipText; } + public override void OnDisable() + { + CellNode.L_PreviewImage.Instance.Texture = null; + } + public override void OnDoubleClick() { //打开房间编辑器