diff --git a/DungeonShooting_Godot/scene/Main.tscn b/DungeonShooting_Godot/scene/Main.tscn index 646feca..aff7b6d 100644 --- a/DungeonShooting_Godot/scene/Main.tscn +++ b/DungeonShooting_Godot/scene/Main.tscn @@ -1,10 +1,9 @@ -[gd_scene load_steps=8 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://scene/Room.tscn" type="PackedScene" id=1] [ext_resource path="res://prefab/ui/RoomUI.tscn" type="PackedScene" id=2] [ext_resource path="res://src/game/GameApplication.cs" type="Script" id=3] [ext_resource path="res://prefab/ui/Cursor.tscn" type="PackedScene" id=4] -[ext_resource path="res://resource/font/cn_font_18.tres" type="DynamicFont" id=5] [sub_resource type="Shader" id=1] code = "shader_type canvas_item; @@ -31,7 +30,6 @@ ViewportContainerPath = NodePath("ViewCanvas/ViewportContainer") UiPath = NodePath("UiCanvas/RoomUI") GlobalNodeRootPath = NodePath("GlobalNodeRoot") -Font = ExtResource( 5 ) [node name="ViewCanvas" type="CanvasLayer" parent="."] layer = -1