diff --git a/DungeonShooting_Godot/prefab/ui/Debugger.tscn b/DungeonShooting_Godot/prefab/ui/Debugger.tscn
index 838c027..efcc719 100644
--- a/DungeonShooting_Godot/prefab/ui/Debugger.tscn
+++ b/DungeonShooting_Godot/prefab/ui/Debugger.tscn
@@ -60,10 +60,10 @@
[node name="HoverButton" type="Button" parent="."]
layout_mode = 0
-offset_left = 15.0
-offset_top = 511.0
-offset_right = 43.0
-offset_bottom = 535.0
+offset_left = 1295.0
+offset_top = 10.0
+offset_right = 1323.0
+offset_bottom = 34.0
scale = Vector2(2, 2)
icon = ExtResource("2_acjpv")
flat = true
diff --git a/DungeonShooting_Godot/prefab/ui/MapEditor.tscn b/DungeonShooting_Godot/prefab/ui/MapEditor.tscn
index 7cab8a4..3239d65 100644
--- a/DungeonShooting_Godot/prefab/ui/MapEditor.tscn
+++ b/DungeonShooting_Godot/prefab/ui/MapEditor.tscn
@@ -168,17 +168,39 @@
icon = ExtResource("5_ubl8b")
icon_alignment = 1
-[node name="HSplitContainer" type="HSplitContainer" parent="Bg/VBoxContainer"]
+[node name="HSplitContainer" type="HBoxContainer" parent="Bg/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
+theme_override_constants/separation = 0
-[node name="Left" type="Panel" parent="Bg/VBoxContainer/HSplitContainer"]
-custom_minimum_size = Vector2(600, 0)
+[node name="HSplitContainer2" type="HSplitContainer" parent="Bg/VBoxContainer/HSplitContainer"]
+layout_mode = 2
+size_flags_horizontal = 3
+size_flags_stretch_ratio = 4.0
+
+[node name="HBoxContainer" type="HBoxContainer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 7.0
-[node name="MarginContainer" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/Left"]
+[node name="LayerPanel" type="Panel" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer"]
+custom_minimum_size = Vector2(350, 0)
+layout_mode = 2
+
+[node name="MapEditorMapLayer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/LayerPanel" instance=ExtResource("7_ychtn")]
+layout_mode = 1
+offset_left = 2.0
+offset_top = 2.0
+offset_right = -2.0
+offset_bottom = -2.0
+
+[node name="Left" type="Panel" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer"]
+custom_minimum_size = Vector2(300, 0)
+layout_mode = 2
+size_flags_horizontal = 3
+size_flags_stretch_ratio = 2.0
+
+[node name="MarginContainer" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@@ -190,26 +212,26 @@
theme_override_constants/margin_right = 2
theme_override_constants/margin_bottom = 2
-[node name="MapView" type="SubViewportContainer" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer"]
+[node name="MapView" type="SubViewportContainer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer"]
layout_mode = 2
-[node name="SubViewport" type="SubViewport" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView"]
+[node name="SubViewport" type="SubViewport" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView"]
handle_input_locally = false
canvas_item_default_texture_filter = 0
-size = Vector2i(1334, 1002)
+size = Vector2i(980, 1002)
render_target_update_mode = 4
-[node name="TileMap" type="TileMap" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView/SubViewport" groups=["navigation"]]
+[node name="TileMap" type="TileMap" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView/SubViewport" groups=["navigation"]]
position = Vector2(500, 540)
scale = Vector2(4, 4)
format = 2
script = ExtResource("4_mhy1a")
-[node name="NavigationRegion" type="NavigationRegion2D" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView/SubViewport/TileMap"]
+[node name="NavigationRegion" type="NavigationRegion2D" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView/SubViewport/TileMap"]
z_index = 10
navigation_polygon = SubResource("NavigationPolygon_oidah")
-[node name="ErrorCell" type="Sprite2D" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView/SubViewport/TileMap"]
+[node name="ErrorCell" type="Sprite2D" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView/SubViewport/TileMap"]
visible = false
modulate = Color(1, 0, 0, 0)
z_index = 10
@@ -217,30 +239,30 @@
texture = ExtResource("4_465u2")
centered = false
-[node name="ErrorCellAnimationPlayer" type="AnimationPlayer" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView/SubViewport/TileMap/ErrorCell"]
+[node name="ErrorCellAnimationPlayer" type="AnimationPlayer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView/SubViewport/TileMap/ErrorCell"]
libraries = {
"": SubResource("AnimationLibrary_371oi")
}
-[node name="Brush" type="Node2D" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView/SubViewport/TileMap"]
+[node name="Brush" type="Node2D" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView/SubViewport/TileMap"]
z_index = 100
-[node name="CanvasLayer" type="CanvasLayer" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView/SubViewport"]
+[node name="CanvasLayer" type="CanvasLayer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView/SubViewport"]
layer = 2
-[node name="MapEditorTools" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer/MapView/SubViewport/CanvasLayer" instance=ExtResource("6_7pvgu")]
+[node name="MapEditorTools" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer/MapView/SubViewport/CanvasLayer" instance=ExtResource("6_7pvgu")]
-[node name="MapView2" type="TextureRect" parent="Bg/VBoxContainer/HSplitContainer/Left/MarginContainer"]
+[node name="MapView2" type="TextureRect" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/HBoxContainer/Left/MarginContainer"]
visible = false
layout_mode = 2
-[node name="Right" type="Panel" parent="Bg/VBoxContainer/HSplitContainer"]
+[node name="Right" type="Panel" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2"]
custom_minimum_size = Vector2(450, 0)
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 3.0
-[node name="MarginContainer" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/Right"]
+[node name="MarginContainer" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/Right"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@@ -252,29 +274,21 @@
theme_override_constants/margin_right = 2
theme_override_constants/margin_bottom = 2
-[node name="TabContainer" type="TabContainer" parent="Bg/VBoxContainer/HSplitContainer/Right/MarginContainer"]
+[node name="TabContainer" type="TabContainer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/Right/MarginContainer"]
layout_mode = 2
size_flags_vertical = 3
-[node name="MapLayer" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/Right/MarginContainer/TabContainer"]
+[node name="MapTile" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/Right/MarginContainer/TabContainer"]
layout_mode = 2
theme_override_constants/margin_top = 10
-[node name="MapEditorMapLayer" parent="Bg/VBoxContainer/HSplitContainer/Right/MarginContainer/TabContainer/MapLayer" instance=ExtResource("7_ychtn")]
+[node name="MapEditorMapTile" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/Right/MarginContainer/TabContainer/MapTile" instance=ExtResource("10_4fu5v")]
layout_mode = 2
-[node name="MapTile" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/Right/MarginContainer/TabContainer"]
+[node name="MapMark" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/Right/MarginContainer/TabContainer"]
visible = false
layout_mode = 2
theme_override_constants/margin_top = 10
-[node name="MapEditorMapTile" parent="Bg/VBoxContainer/HSplitContainer/Right/MarginContainer/TabContainer/MapTile" instance=ExtResource("10_4fu5v")]
-layout_mode = 2
-
-[node name="MapMark" type="MarginContainer" parent="Bg/VBoxContainer/HSplitContainer/Right/MarginContainer/TabContainer"]
-visible = false
-layout_mode = 2
-theme_override_constants/margin_top = 10
-
-[node name="MapEditorMapMark" parent="Bg/VBoxContainer/HSplitContainer/Right/MarginContainer/TabContainer/MapMark" instance=ExtResource("8_8tgeu")]
+[node name="MapEditorMapMark" parent="Bg/VBoxContainer/HSplitContainer/HSplitContainer2/Right/MarginContainer/TabContainer/MapMark" instance=ExtResource("8_8tgeu")]
layout_mode = 2
diff --git a/DungeonShooting_Godot/prefab/ui/MapEditorTools.tscn b/DungeonShooting_Godot/prefab/ui/MapEditorTools.tscn
index ba185f0..9805b0d 100644
--- a/DungeonShooting_Godot/prefab/ui/MapEditorTools.tscn
+++ b/DungeonShooting_Godot/prefab/ui/MapEditorTools.tscn
@@ -202,15 +202,3 @@
patch_margin_top = 12
patch_margin_right = 12
patch_margin_bottom = 12
-
-[node name="CurrLayer" type="Label" parent="."]
-layout_mode = 1
-anchors_preset = 1
-anchor_left = 1.0
-anchor_right = 1.0
-offset_left = -220.0
-offset_top = 103.0
-offset_right = -20.0
-offset_bottom = 143.0
-grow_horizontal = 0
-text = "当前图层:地板"
diff --git a/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditor.cs b/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditor.cs
index da79403..0873589 100644
--- a/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditor.cs
+++ b/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditor.cs
@@ -25,24 +25,24 @@
public sealed override void OnInitNestedUi()
{
- _ = L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap;
+ _ = L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap;
- var inst1 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_CanvasLayer;
- RecordNestedUi(inst1.L_MapEditorTools.Instance, inst1, UiManager.RecordType.Open);
- inst1.L_MapEditorTools.Instance.OnCreateUi();
- inst1.L_MapEditorTools.Instance.OnInitNestedUi();
+ var inst1 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_LayerPanel;
+ RecordNestedUi(inst1.L_MapEditorMapLayer.Instance, inst1, UiManager.RecordType.Open);
+ inst1.L_MapEditorMapLayer.Instance.OnCreateUi();
+ inst1.L_MapEditorMapLayer.Instance.OnInitNestedUi();
- var inst2 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapLayer;
- RecordNestedUi(inst2.L_MapEditorMapLayer.Instance, inst2, UiManager.RecordType.Open);
- inst2.L_MapEditorMapLayer.Instance.OnCreateUi();
- inst2.L_MapEditorMapLayer.Instance.OnInitNestedUi();
+ var inst2 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_CanvasLayer;
+ RecordNestedUi(inst2.L_MapEditorTools.Instance, inst2, UiManager.RecordType.Open);
+ inst2.L_MapEditorTools.Instance.OnCreateUi();
+ inst2.L_MapEditorTools.Instance.OnInitNestedUi();
- var inst3 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapTile;
+ var inst3 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right.L_MarginContainer.L_TabContainer.L_MapTile;
RecordNestedUi(inst3.L_MapEditorMapTile.Instance, inst3, UiManager.RecordType.Open);
inst3.L_MapEditorMapTile.Instance.OnCreateUi();
inst3.L_MapEditorMapTile.Instance.OnInitNestedUi();
- var inst4 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapMark;
+ var inst4 = L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right.L_MarginContainer.L_TabContainer.L_MapMark;
RecordNestedUi(inst4.L_MapEditorMapMark.Instance, inst4, UiManager.RecordType.Open);
inst4.L_MapEditorMapMark.Instance.OnCreateUi();
inst4.L_MapEditorMapMark.Instance.OnInitNestedUi();
@@ -169,7 +169,45 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.NavigationRegion
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.LayerPanel.MapEditorMapLayer
+ ///
+ public class MapEditorMapLayer : UiNode
+ {
+ public MapEditorMapLayer(MapEditorPanel uiPanel, UI.MapEditorMapLayer.MapEditorMapLayerPanel node) : base(uiPanel, node) { }
+ public override MapEditorMapLayer Clone()
+ {
+ var uiNode = new MapEditorMapLayer(UiPanel, (UI.MapEditorMapLayer.MapEditorMapLayerPanel)Instance.Duplicate());
+ UiPanel.RecordNestedUi(uiNode.Instance, this, UiManager.RecordType.Open);
+ uiNode.Instance.OnCreateUi();
+ uiNode.Instance.OnInitNestedUi();
+ return uiNode;
+ }
+ }
+
+ ///
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.LayerPanel
+ ///
+ public class LayerPanel : UiNode
+ {
+ ///
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.MapEditorMapLayer
+ ///
+ public MapEditorMapLayer L_MapEditorMapLayer
+ {
+ get
+ {
+ if (_L_MapEditorMapLayer == null) _L_MapEditorMapLayer = new MapEditorMapLayer(UiPanel, Instance.GetNode("MapEditorMapLayer"));
+ return _L_MapEditorMapLayer;
+ }
+ }
+ private MapEditorMapLayer _L_MapEditorMapLayer;
+
+ public LayerPanel(MapEditorPanel uiPanel, Godot.Panel node) : base(uiPanel, node) { }
+ public override LayerPanel Clone() => new (UiPanel, (Godot.Panel)Instance.Duplicate());
+ }
+
+ ///
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.NavigationRegion
///
public class NavigationRegion : UiNode
{
@@ -178,7 +216,7 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell.ErrorCellAnimationPlayer
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell.ErrorCellAnimationPlayer
///
public class ErrorCellAnimationPlayer : UiNode
{
@@ -187,12 +225,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell
///
public class ErrorCell : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCellAnimationPlayer
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCellAnimationPlayer
///
public ErrorCellAnimationPlayer L_ErrorCellAnimationPlayer
{
@@ -209,7 +247,7 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.Brush
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.Brush
///
public class Brush : UiNode
{
@@ -218,12 +256,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap
///
public class TileMap : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.NavigationRegion
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.NavigationRegion
///
public NavigationRegion L_NavigationRegion
{
@@ -236,7 +274,7 @@
private NavigationRegion _L_NavigationRegion;
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.ErrorCell
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.ErrorCell
///
public ErrorCell L_ErrorCell
{
@@ -249,7 +287,7 @@
private ErrorCell _L_ErrorCell;
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.Brush
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.Brush
///
public Brush L_Brush
{
@@ -266,7 +304,7 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer.MapEditorTools
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer.MapEditorTools
///
public class MapEditorTools : UiNode
{
@@ -282,12 +320,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer
///
public class CanvasLayer : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.MapEditorTools
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.MapEditorTools
///
public MapEditorTools L_MapEditorTools
{
@@ -304,12 +342,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport
///
public class SubViewport : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.TileMap
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.TileMap
///
public TileMap L_TileMap
{
@@ -322,7 +360,7 @@
private TileMap _L_TileMap;
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.CanvasLayer
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.CanvasLayer
///
public CanvasLayer L_CanvasLayer
{
@@ -339,12 +377,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView
///
public class MapView : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.SubViewport
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.SubViewport
///
public SubViewport L_SubViewport
{
@@ -361,7 +399,7 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView2
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView2
///
public class MapView2 : UiNode
{
@@ -370,12 +408,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer
///
public class MarginContainer : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MapView
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MapView
///
public MapView L_MapView
{
@@ -388,7 +426,7 @@
private MapView _L_MapView;
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MapView2
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MapView2
///
public MapView2 L_MapView2
{
@@ -405,12 +443,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left
///
public class Left : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.MarginContainer
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.MarginContainer
///
public MarginContainer L_MarginContainer
{
@@ -427,45 +465,42 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapLayer.MapEditorMapLayer
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer
///
- public class MapEditorMapLayer : UiNode
- {
- public MapEditorMapLayer(MapEditorPanel uiPanel, UI.MapEditorMapLayer.MapEditorMapLayerPanel node) : base(uiPanel, node) { }
- public override MapEditorMapLayer Clone()
- {
- var uiNode = new MapEditorMapLayer(UiPanel, (UI.MapEditorMapLayer.MapEditorMapLayerPanel)Instance.Duplicate());
- UiPanel.RecordNestedUi(uiNode.Instance, this, UiManager.RecordType.Open);
- uiNode.Instance.OnCreateUi();
- uiNode.Instance.OnInitNestedUi();
- return uiNode;
- }
- }
-
- ///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapLayer
- ///
- public class MapLayer : UiNode
+ public class HBoxContainer : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapEditorMapLayer
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.LayerPanel
///
- public MapEditorMapLayer L_MapEditorMapLayer
+ public LayerPanel L_LayerPanel
{
get
{
- if (_L_MapEditorMapLayer == null) _L_MapEditorMapLayer = new MapEditorMapLayer(UiPanel, Instance.GetNode("MapEditorMapLayer"));
- return _L_MapEditorMapLayer;
+ if (_L_LayerPanel == null) _L_LayerPanel = new LayerPanel(UiPanel, Instance.GetNode("LayerPanel"));
+ return _L_LayerPanel;
}
}
- private MapEditorMapLayer _L_MapEditorMapLayer;
+ private LayerPanel _L_LayerPanel;
- public MapLayer(MapEditorPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { }
- public override MapLayer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate());
+ ///
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Left
+ ///
+ public Left L_Left
+ {
+ get
+ {
+ if (_L_Left == null) _L_Left = new Left(UiPanel, Instance.GetNode("Left"));
+ return _L_Left;
+ }
+ }
+ private Left _L_Left;
+
+ public HBoxContainer(MapEditorPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
+ public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapTile.MapEditorMapTile
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapTile.MapEditorMapTile
///
public class MapEditorMapTile : UiNode
{
@@ -481,12 +516,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapTile
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapTile
///
public class MapTile : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapEditorMapTile
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapEditorMapTile
///
public MapEditorMapTile L_MapEditorMapTile
{
@@ -503,7 +538,7 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapMark.MapEditorMapMark
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapMark.MapEditorMapMark
///
public class MapEditorMapMark : UiNode
{
@@ -519,12 +554,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapMark
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapMark
///
public class MapMark : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapEditorMapMark
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapEditorMapMark
///
public MapEditorMapMark L_MapEditorMapMark
{
@@ -541,25 +576,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer
///
public class TabContainer : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.MapLayer
- ///
- public MapLayer L_MapLayer
- {
- get
- {
- if (_L_MapLayer == null) _L_MapLayer = new MapLayer(UiPanel, Instance.GetNode("MapLayer"));
- return _L_MapLayer;
- }
- }
- private MapLayer _L_MapLayer;
-
- ///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.MapTile
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.MapTile
///
public MapTile L_MapTile
{
@@ -572,7 +594,7 @@
private MapTile _L_MapTile;
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.MapMark
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.MapMark
///
public MapMark L_MapMark
{
@@ -589,12 +611,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer
///
public class MarginContainer_1 : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.TabContainer
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.TabContainer
///
public TabContainer L_TabContainer
{
@@ -611,12 +633,12 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right
///
public class Right : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.MarginContainer
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.MarginContainer
///
public MarginContainer_1 L_MarginContainer
{
@@ -633,25 +655,25 @@
}
///
- /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2
///
- public class HSplitContainer : UiNode
+ public class HSplitContainer2 : UiNode
{
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.Left
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HBoxContainer
///
- public Left L_Left
+ public HBoxContainer L_HBoxContainer
{
get
{
- if (_L_Left == null) _L_Left = new Left(UiPanel, Instance.GetNode("Left"));
- return _L_Left;
+ if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNode("HBoxContainer"));
+ return _L_HBoxContainer;
}
}
- private Left _L_Left;
+ private HBoxContainer _L_HBoxContainer;
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.Right
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right
///
public Right L_Right
{
@@ -663,8 +685,30 @@
}
private Right _L_Right;
- public HSplitContainer(MapEditorPanel uiPanel, Godot.HSplitContainer node) : base(uiPanel, node) { }
- public override HSplitContainer Clone() => new (UiPanel, (Godot.HSplitContainer)Instance.Duplicate());
+ public HSplitContainer2(MapEditorPanel uiPanel, Godot.HSplitContainer node) : base(uiPanel, node) { }
+ public override HSplitContainer2 Clone() => new (UiPanel, (Godot.HSplitContainer)Instance.Duplicate());
+ }
+
+ ///
+ /// 类型: , 路径: MapEditor.Bg.VBoxContainer.HSplitContainer
+ ///
+ public class HSplitContainer : UiNode
+ {
+ ///
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer2
+ ///
+ public HSplitContainer2 L_HSplitContainer2
+ {
+ get
+ {
+ if (_L_HSplitContainer2 == null) _L_HSplitContainer2 = new HSplitContainer2(UiPanel, Instance.GetNode("HSplitContainer2"));
+ return _L_HSplitContainer2;
+ }
+ }
+ private HSplitContainer2 _L_HSplitContainer2;
+
+ public HSplitContainer(MapEditorPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
+ public override HSplitContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
}
///
@@ -686,13 +730,13 @@
private Head _L_Head;
///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.HSplitContainer
+ /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditor.Bg.HSplitContainer
///
public HSplitContainer L_HSplitContainer
{
get
{
- if (_L_HSplitContainer == null) _L_HSplitContainer = new HSplitContainer(UiPanel, Instance.GetNode("HSplitContainer"));
+ if (_L_HSplitContainer == null) _L_HSplitContainer = new HSplitContainer(UiPanel, Instance.GetNode("HSplitContainer"));
return _L_HSplitContainer;
}
}
@@ -756,102 +800,112 @@
public Head S_Head => L_Bg.L_VBoxContainer.L_Head;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.NavigationRegion
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.LayerPanel.MapEditorMapLayer
///
- public NavigationRegion S_NavigationRegion => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_NavigationRegion;
+ public MapEditorMapLayer S_MapEditorMapLayer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_LayerPanel.L_MapEditorMapLayer;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell.ErrorCellAnimationPlayer
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.LayerPanel
///
- public ErrorCellAnimationPlayer S_ErrorCellAnimationPlayer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_ErrorCell.L_ErrorCellAnimationPlayer;
+ public LayerPanel S_LayerPanel => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_LayerPanel;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.NavigationRegion
///
- public ErrorCell S_ErrorCell => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_ErrorCell;
+ public NavigationRegion S_NavigationRegion => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_NavigationRegion;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap.Brush
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell.ErrorCellAnimationPlayer
///
- public Brush S_Brush => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_Brush;
+ public ErrorCellAnimationPlayer S_ErrorCellAnimationPlayer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_ErrorCell.L_ErrorCellAnimationPlayer;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.TileMap
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.ErrorCell
///
- public TileMap S_TileMap => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap;
+ public ErrorCell S_ErrorCell => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_ErrorCell;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer.MapEditorTools
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap.Brush
///
- public MapEditorTools S_MapEditorTools => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_CanvasLayer.L_MapEditorTools;
+ public Brush S_Brush => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap.L_Brush;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.TileMap
///
- public CanvasLayer S_CanvasLayer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_CanvasLayer;
+ public TileMap S_TileMap => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_TileMap;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView.SubViewport
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer.MapEditorTools
///
- public SubViewport S_SubViewport => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport;
+ public MapEditorTools S_MapEditorTools => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_CanvasLayer.L_MapEditorTools;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport.CanvasLayer
///
- public MapView S_MapView => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView;
+ public CanvasLayer S_CanvasLayer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport.L_CanvasLayer;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left.MarginContainer.MapView2
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView.SubViewport
///
- public MapView2 S_MapView2 => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left.L_MarginContainer.L_MapView2;
+ public SubViewport S_SubViewport => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView.L_SubViewport;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Left
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView
///
- public Left S_Left => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Left;
+ public MapView S_MapView => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapLayer.MapEditorMapLayer
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left.MarginContainer.MapView2
///
- public MapEditorMapLayer S_MapEditorMapLayer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapLayer.L_MapEditorMapLayer;
+ public MapView2 S_MapView2 => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left.L_MarginContainer.L_MapView2;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapLayer
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer.Left
///
- public MapLayer S_MapLayer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapLayer;
+ public Left S_Left => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer.L_Left;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapTile.MapEditorMapTile
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.HBoxContainer
///
- public MapEditorMapTile S_MapEditorMapTile => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapTile.L_MapEditorMapTile;
+ public HBoxContainer S_HBoxContainer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_HBoxContainer;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapTile
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapTile.MapEditorMapTile
///
- public MapTile S_MapTile => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapTile;
+ public MapEditorMapTile S_MapEditorMapTile => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right.L_MarginContainer.L_TabContainer.L_MapTile.L_MapEditorMapTile;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapMark.MapEditorMapMark
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapTile
///
- public MapEditorMapMark S_MapEditorMapMark => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapMark.L_MapEditorMapMark;
+ public MapTile S_MapTile => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right.L_MarginContainer.L_TabContainer.L_MapTile;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer.MapMark
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapMark.MapEditorMapMark
///
- public MapMark S_MapMark => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer.L_MapMark;
+ public MapEditorMapMark S_MapEditorMapMark => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right.L_MarginContainer.L_TabContainer.L_MapMark.L_MapEditorMapMark;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right.MarginContainer.TabContainer
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer.MapMark
///
- public TabContainer S_TabContainer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right.L_MarginContainer.L_TabContainer;
+ public MapMark S_MapMark => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right.L_MarginContainer.L_TabContainer.L_MapMark;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.Right
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right.MarginContainer.TabContainer
///
- public Right S_Right => L_Bg.L_VBoxContainer.L_HSplitContainer.L_Right;
+ public TabContainer S_TabContainer => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right.L_MarginContainer.L_TabContainer;
///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2.Right
+ ///
+ public Right S_Right => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2.L_Right;
+
+ ///
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer.HSplitContainer2
+ ///
+ public HSplitContainer2 S_HSplitContainer2 => L_Bg.L_VBoxContainer.L_HSplitContainer.L_HSplitContainer2;
+
+ ///
+ /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditor.Bg.VBoxContainer.HSplitContainer
///
public HSplitContainer S_HSplitContainer => L_Bg.L_VBoxContainer.L_HSplitContainer;
diff --git a/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs b/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs
index bc0a9a4..d54856e 100644
--- a/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs
+++ b/DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs
@@ -27,14 +27,22 @@
public override void OnCreateUi()
{
- S_TabContainer.Instance.SetTabTitle(0, "图层");
- S_TabContainer.Instance.SetTabTitle(1, "图块");
- S_TabContainer.Instance.SetTabTitle(2, "对象");
+ S_TabContainer.Instance.SetTabTitle(0, "图块");
+ S_TabContainer.Instance.SetTabTitle(1, "对象");
+ S_TabContainer.Instance.TabChanged += OnTabChanged;
//S_MapLayer.Instance.Init(S_MapLayer);
S_Left.Instance.Resized += OnMapViewResized;
S_Back.Instance.Pressed += OnBackClick;
S_Save.Instance.Pressed += OnSave;
S_Play.Instance.Pressed += OnPlay;
+
+ OnTabChanged(0);
+ }
+
+ //切换页签
+ private void OnTabChanged(long tab)
+ {
+ S_LayerPanel.Instance.Visible = tab == 0;
}
public override void OnShowUi()
diff --git a/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs b/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs
index f1b3a66..152f4df 100644
--- a/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs
+++ b/DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs
@@ -538,11 +538,10 @@
///
/// 设置选择的layer
///
- public void SetCurrentLayer(TileMapLayerData layerData)
+ public void SetCurrLayer(TileMapLayerData layerData)
{
CurrLayer = layerData;
EventManager.EmitEvent(EventEnum.OnSelectTileLayer, layerData.Layer);
- MapEditorToolsPanel.S_CurrLayer.Instance.Text = "当前图层:" + layerData.Title;
SetLayerModulate(MapLayer.AutoFloorLayer, GetEditorLayerModulate(MapLayer.AutoFloorLayer));
SetLayerModulate(MapLayer.AutoMiddleLayer, GetEditorLayerModulate(MapLayer.AutoMiddleLayer));
SetLayerModulate(MapLayer.AutoTopLayer, GetEditorLayerModulate(MapLayer.AutoTopLayer));
@@ -631,7 +630,7 @@
public void SetDesaltOtherLayer(bool flag)
{
_desaltOtherLayer = flag;
- SetCurrentLayer(CurrLayer);
+ SetCurrLayer(CurrLayer);
}
///
@@ -1829,7 +1828,7 @@
SetLayerEnabled(MapLayer.CustomMiddleLayer1, _tempCustomMiddleLayer1);
SetLayerEnabled(MapLayer.CustomMiddleLayer2, _tempCustomMiddleLayer2);
SetLayerEnabled(MapLayer.CustomTopLayer, _tempCustomTopLayer);
- SetCurrentLayer(CurrLayer);
+ SetCurrLayer(CurrLayer);
//保存预览图
var subViewport = MapEditorPanel.S_SubViewport.Instance;
diff --git a/DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/LayerButtonCell.cs b/DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/LayerButtonCell.cs
index d045c23..7e4db86 100644
--- a/DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/LayerButtonCell.cs
+++ b/DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/LayerButtonCell.cs
@@ -82,7 +82,7 @@
public override void OnSelect()
{
CellNode.L_SelectTexture.Instance.Visible = true;
- CellNode.UiPanel.EditorTileMap.SetCurrentLayer(Data);
+ CellNode.UiPanel.EditorTileMap.SetCurrLayer(Data);
}
public override void OnUnSelect()
diff --git a/DungeonShooting_Godot/src/game/ui/mapEditorTools/MapEditorTools.cs b/DungeonShooting_Godot/src/game/ui/mapEditorTools/MapEditorTools.cs
index e0f9d8b..9c0c842 100644
--- a/DungeonShooting_Godot/src/game/ui/mapEditorTools/MapEditorTools.cs
+++ b/DungeonShooting_Godot/src/game/ui/mapEditorTools/MapEditorTools.cs
@@ -31,19 +31,6 @@
}
private HBoxContainer _L_HBoxContainer;
- ///
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: , 节点路径: MapEditorTools.CurrLayer
- ///
- public CurrLayer L_CurrLayer
- {
- get
- {
- if (_L_CurrLayer == null) _L_CurrLayer = new CurrLayer((MapEditorToolsPanel)this, GetNode("CurrLayer"));
- return _L_CurrLayer;
- }
- }
- private CurrLayer _L_CurrLayer;
-
public MapEditorTools() : base(nameof(MapEditorTools))
{
@@ -447,15 +434,6 @@
public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
}
- ///
- /// 类型: , 路径: MapEditorTools.CurrLayer
- ///
- public class CurrLayer : UiNode
- {
- public CurrLayer(MapEditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override CurrLayer Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
///
/// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditorTools.ToolRoot.N_HoverRoot.N_HoverArea
@@ -552,9 +530,4 @@
///
public HBoxContainer S_HBoxContainer => L_HBoxContainer;
- ///
- /// 场景中唯一名称的节点, 节点类型: , 节点路径: MapEditorTools.CurrLayer
- ///
- public CurrLayer S_CurrLayer => L_CurrLayer;
-
}