DungeonShooting / DungeonShooting_Godot / src / game /
@小李xl 小李xl authored on 9 Mar 2023
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camera 将Camera和Cursor初始化移到RoomManager下 2 years ago
effects 升级到Godot4.0, 目前还不能正常就行游戏 2 years ago
event 进入新房间才会生成敌人 2 years ago
item 修复某些情况下换弹弹药计算不正确的bug, 修复门连接处tile图层不对的bug 2 years ago
manager 添加 ActivityIdPrefix.GetNameByPrefixType() 2 years ago
role 小修改 2 years ago
room 修复某些情况下换弹弹药计算不正确的bug, 修复门连接处tile图层不对的bug 2 years ago
ui 将Camera和Cursor初始化移到RoomManager下 2 years ago
GameApplication.cs 将部分配置项移到GameConfig下 2 years ago
GameConfig.cs 小修改 2 years ago
PhysicsLayer.cs 小修改 2 years ago
SignNames.cs 升级到Godot4.0, 目前还不能正常就行游戏 2 years ago