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DungeonShooting
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develop
DungeonShooting
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DungeonShooting_Godot
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src
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framework
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latest commit
0cb37da508
小李xl
authored
on 9 Nov 2023
..
activity
测试第二个敌人
1 year ago
common
添加多边形内生成随机点的api
1 year ago
coroutine
激光武器,制作中
1 year ago
debug
日志系统
1 year ago
generator
将子弹伤害射程等配置移动到了Bullet配置表中
1 year ago
map
子弹穿透计算属性
1 year ago
pool
给特效添加对象池功能
1 year ago
serialize
导出表
2 years ago
ui
激光武器,制作中
1 year ago
Grid.cs
检测是否能绘制正确的地形, 然后绘制地形, 并且分离cell层级
1 year ago
IClone.cs
将玩家血条改为单颗红心
1 year ago
IData.cs
创建房间标记, 开发中
1 year ago
IDestroy.cs
完成生成在标记处
2 years ago
IProcess.cs
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago
RefValue.cs
调整资源目录结构
1 year ago