DungeonShooting / DungeonShooting_Godot / src / game / activity / role /
@小李xl 小李xl authored on 9 Nov 2023
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enemy 还原OnExamineExportFillNode()函数 1 year ago
player 制作3个道具 1 year ago
CampEnum.cs 移速道具 1 year ago
FaceDirection.cs 移速道具 1 year ago
MountRotation.cs 移速道具 1 year ago
Role.cs 制作3个道具 1 year ago
RoleState.cs 子弹穿透计算属性 1 year ago
Role_Animation.cs 给特效添加对象池功能 1 year ago
SubLine.cs 将子弹伤害射程等配置移动到了Bullet配置表中 1 year ago