DungeonShooting / DungeonShooting_Godot / resource /
@lijincheng lijincheng authored on 8 Jul 2023
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config 优化相机 2 years ago
curve 添加生成标记敌人和武器的特效 2 years ago
font 更改字体, 添加主菜单UI, 添加加载地牢流程 2 years ago
map 完成拾起并叠加主动道具流程 2 years ago
material 测试glow还是无法正常使用, 暂时放弃 2 years ago
sound 优化抛弹效果 2 years ago
sprite 调整道具架构 2 years ago
spriteFrames 优化相机 2 years ago
theme 完成道具充能进度条 2 years ago
Enviromenent.tres 补上注释 2 years ago