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DungeonShooting
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develop
DungeonShooting
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DungeonShooting_Godot
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prefab
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latest commit
e00dd0b733
lijincheng
authored
on 12 Mar 2023
..
effect
添加子弹超出射程销毁时产生的特效
2 years ago
map
解决ai跨房间拾起武器存在问题, 禁止ai跨房间拾起武器
2 years ago
role
小修改
2 years ago
test
修复ai拾起武器bug, 优化ai拾起逻辑, 添加相机视野跟随鼠标
2 years ago
ui
将 global::RoomUI 的代码迁移到 UI.RoomUIPanel 下
2 years ago
weapon
修复归属区域检测物体失效的bug, 完成敌人ai发现玩家后只通知当前房间其他ai的功能
2 years ago
FanCollisionShape.tscn
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago