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DungeonShooting
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develop
DungeonShooting
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DungeonShooting_Godot
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src
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game
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room
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latest commit
e034d24ffe
小李xl
authored
on 20 Feb 2024
..
AutoTileConfig.cs
解决Tile层级显示错误
1 year ago
DefaultDungeonRule.cs
2格高墙壁, 开发中
1 year ago
DungeonCheckState.cs
完成完成房间预览, 修复无法保存mark位置的bug
1 year ago
DungeonManager.cs
地牢生成器如果创建地牢失败会尝试10次重新创建, 弓箭回收效果
1 year ago
RoomDoor.cs
弓箭功能开发中
1 year ago
RoomLayerEnum.cs
还原物体root和导航区域计算
2 years ago
SceneManager.cs
更改字体, 添加主菜单UI, 添加加载地牢流程
2 years ago
World.cs
调整TileMap层级初始化代码
1 year ago