DungeonShooting / DungeonShooting_Godot / src / game / activity / weapon /
@lijincheng lijincheng authored on 25 Jul 2023
..
gun 优化相机 1 year ago
knife 将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了 1 year ago
Weapon.cs 将 CallDelay() 函数抽成公共函数 1 year ago
WeaponWeightType.cs 初始化武器数据 2 years ago