DungeonShooting / DungeonShooting_Godot / src / game / manager /
@小李xl 小李xl authored on 22 Aug 2023
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EditorWindowManager.cs 完成保存与未保存状态 1 year ago
InputManager.cs 修复拾起道具的bug 1 year ago
MapProjectManager.cs 完成保存与未保存状态 1 year ago
NameManager.cs 创建房间标记, 开发中 1 year ago
ResourceManager.cs 地图编辑器开发中... 1 year ago
ResourcePath.cs 创建房间标记, 开发中 1 year ago
SoundManager.cs 调整整体音量 1 year ago
SpecialEffectManager.cs PutDown()参数改为枚举类型 2 years ago
UiManager_Methods.cs 更新Ui生成器 1 year ago