DungeonShooting / DungeonShooting_Godot / prefab /
@小李xl 小李xl authored on 4 Oct 2023
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bullet 调整敌人子弹描边数据 1 year ago
effect Merge remote-tracking branch 'remotes/origin/develop4.1' into develop 1 year ago
map 优化相机 1 year ago
prop 制作选择标记物体界面, 配置物体图标 1 year ago
role 将所有武器都改为继承自WeaponTemplate场景,完成武器近战对敌人造成伤害 1 year ago
shell 优化相机 1 year ago
test 添加敌人死亡特效 2 years ago
ui 自适应分辨率 1 year ago
weapon 将所有武器都改为继承自WeaponTemplate场景,完成武器近战对敌人造成伤害 1 year ago
Cursor.tscn 地图编辑器开发中... 1 year ago