DungeonShooting / DungeonShooting_Godot / src / game / manager /
@小李xl 小李xl authored on 13 Mar 2023
..
ActivityIdPrefix.cs 添加 ActivityIdPrefix.GetNameByPrefixType() 2 years ago
InputManager.cs 修复 WeaponAttribute.Clone() 存在的问题 2 years ago
ResourceManager.cs 升级到Godot4.0, 目前还不能正常就行游戏 2 years ago
ResourcePath.cs 将玩家血量护盾和武器ui代码拆分开 2 years ago
SoundManager.cs ai还原 2 years ago
SpecialEffectManager.cs PutDown()参数改为枚举类型 2 years ago