DungeonShooting / DungeonShooting_Godot / prefab /
@小李xl 小李xl authored on 14 Sep 2023
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bullet 调整敌人子弹描边数据 1 year ago
effect Merge remote-tracking branch 'remotes/gitee/master' into develop 1 year ago
map 优化相机 1 year ago
prop 制作选择标记物体界面, 配置物体图标 1 year ago
role 近战攻击动画 1 year ago
shell 优化相机 1 year ago
test 添加敌人死亡特效 2 years ago
ui 更新美术资源, 修复导出存在的问题 1 year ago
weapon 创建房间标记, 开发中 1 year ago
Cursor.tscn 地图编辑器开发中... 1 year ago
FanCollisionShape.tscn 升级到Godot4.0, 目前还不能正常就行游戏 2 years ago