小李xl
authored
on 9 Jul 2023
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components
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制作被动道具
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1 year ago
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ActivityFallData.cs
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修复部分新投抛系统存在的问题
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2 years ago
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ActivityObject.cs
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测试glow还是无法正常使用, 暂时放弃
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1 year ago
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ActivityObject_EditorTool.cs
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测试glow还是无法正常使用, 暂时放弃
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1 year ago
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ActivityObject_Init.cs
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修复拾起道具的bug
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1 year ago
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ActivityObject_Register.cs
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移速道具
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1 year ago
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CheckInteractiveResult.cs
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完成拾起并叠加主动道具流程
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1 year ago
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Component.cs
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协程支持
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2 years ago
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ExportFillNodeAttribute.cs
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根据配置表生成注册ActivityObject对象代码
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2 years ago
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ExternalForce.cs
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扔出武器和抛出弹壳的速度继承role的速度
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2 years ago
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