DungeonShooting / DungeonShooting_Godot / src / game / room /
@小李xl 小李xl authored on 6 Jun 2023
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AutoTileConfig.cs 修复关闭游戏时可能会报错卡死的bug 2 years ago
DungeonManager.cs 根据配置表生成注册ActivityObject对象代码 2 years ago
RoomDoor.cs 引入Godot表格插件 2 years ago
RoomLayerEnum.cs 还原物体root和导航区域计算 2 years ago
SceneManager.cs 更改字体, 添加主菜单UI, 添加加载地牢流程 2 years ago
World.cs 关门后房间外的敌人丢失目标 2 years ago