DungeonShooting / DungeonShooting_Godot / src / game / role /
@小李xl 小李xl authored on 13 Dec 2022
..
Characters 更改发现玩家相互通知的逻辑 2 years ago
enemy 修复AI拾枪bug 2 years ago
AnimatorNames.cs 调整部分代码, 添加注释 2 years ago
CampEnum.cs 添加敌人对象, 目前还没有任何逻辑 2 years ago
FaceDirection.cs 添加近战攻击特效和近战攻击判定 2 years ago
MountRotation.cs 路径标记点 2 years ago
PathSign.cs 临时提交 (还有报错) 2 years ago
Player.cs 更改发现玩家相互通知的逻辑 2 years ago
Role.cs 血液效果制作中... 2 years ago
StateBase.cs ai随机移动(基础) 2 years ago
StateController.cs Ai在弹药耗尽时自动寻找能用的武器 2 years ago