DungeonShooting / DungeonShooting_Godot / src / game / role / enemy / state /
@小李xl 小李xl authored on 11 Dec 2022
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AIStateEnum.cs 敌人寻找可用武器逻辑 2 years ago
AiFindAmmoState.cs 修复AI拾枪bug 2 years ago
AiFollowUpState.cs 敌人寻找可用武器逻辑 2 years ago
AiLeaveForState.cs 敌人寻找可用武器逻辑 2 years ago
AiNormalState.cs 新增ai状态, 现在会围绕玩家随机移动 2 years ago
AiProbeState.cs 更改发现玩家相互通知的逻辑 2 years ago
AiSurroundState.cs 敌人寻找可用武器逻辑 2 years ago
AiTailAfterState.cs 敌人寻找可用武器逻辑 2 years ago