DungeonShooting / DungeonShooting_Godot / src / framework / activity / components /
@小李xl 小李xl authored on 8 Nov 2023
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MoveController.cs 给子弹加上了对象池回收功能 1 year ago
StateBase.cs 更改 ActivityObject.InheritVelocity() 实现逻辑 1 year ago
StateController.cs 添加多边形内生成随机点的api 1 year ago