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DungeonShooting
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develop
DungeonShooting
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DungeonShooting_Godot
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src
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framework
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latest commit
6daa57748f
小李xl
authored
on 23 Nov 2023
..
activity
修复重新编译代码会丢失[Export]赋值的bug
1 year ago
common
Merge remote-tracking branch 'remotes/origin_gitee/develop' into 涌现式交互
1 year ago
coroutine
优化敌人死亡时物体速率继承
1 year ago
debug
日志系统
1 year ago
generator
将子弹伤害射程等配置移动到了Bullet配置表中
1 year ago
map
第二种敌人动画
1 year ago
pool
给特效添加对象池功能
1 year ago
serialize
导出表
2 years ago
ui
激光武器,制作中
1 year ago
Grid.cs
测试代码
1 year ago
IClone.cs
将玩家血条改为单颗红心
1 year ago
IData.cs
创建房间标记, 开发中
1 year ago
IDestroy.cs
完成生成在标记处
2 years ago
IProcess.cs
升级到Godot4.0, 目前还不能正常就行游戏
2 years ago
RefValue.cs
调整资源目录结构
1 year ago