小李xl
authored
on 3 Mar 2023
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DoorAreaInfo.cs
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添加功能: 如果房间没有配置门生成区域, 则让四条边都可以生成门
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2 years ago
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DoorDirection.cs
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小修改
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2 years ago
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DungeonRoomInfo.cs
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在 DungeonRoomTemplate 中添加手动反序列化 NavigationList 逻辑
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2 years ago
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DungeonRoomSplit.cs
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删除部分类上的序列化标记
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2 years ago
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DungeonRoomTemplate.cs
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修复之前计算导航会报错的bug
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2 years ago
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DungeonTile.cs
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添加门连接处导航
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2 years ago
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GenerateDungeon.cs
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修复之前计算导航会报错的bug
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2 years ago
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GenerateNavigationResult.cs
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修复之前计算导航会报错的bug
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2 years ago
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NavigationPointInterleavingException.cs
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修复之前计算导航会报错的bug
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2 years ago
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NavigationPolygonData.cs
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门区域配置信息改为手动保存
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2 years ago
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RoomDoorInfo.cs
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小修改
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2 years ago
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RoomInfo.cs
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小修改
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2 years ago
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TileCellInfo.cs
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将 NavigationPolygonData 的 Points 数据类型改为 SerializeVector2
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2 years ago
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