DungeonShooting / DungeonShooting_Godot / src / game / activity / role / enemy /
@小李xl 小李xl authored on 17 Oct 2023
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state 完成敌人射击站立不动的配置支持 1 year ago
AiAttackState.cs 敌人开火时停止移动,开发完成,待接入配置表 1 year ago
Enemy.cs 完成敌人射击站立不动的配置支持 1 year ago