DungeonShooting / DungeonShooting_Godot / src / framework / activity / components /
@小李xl 小李xl authored on 7 Nov 2023
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MoveController.cs 完成子弹反弹配置,解决buff不会影响爆炸属性等问题 1 year ago
StateBase.cs 更改 ActivityObject.InheritVelocity() 实现逻辑 1 year ago
StateController.cs ai锁定玩家显示辅助线,开发中 1 year ago