小李xl
authored
on 6 Nov 2023
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activity
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将物体材质抽成配置表, 完善bullet配置表, 制作榴弹炮
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1 year ago
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camera
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解锁高帧率,修复相机抖动bug
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1 year ago
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data
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将物体材质抽成配置表, 完善bullet配置表, 制作榴弹炮
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1 year ago
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effects
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将物体材质抽成配置表, 完善bullet配置表, 制作榴弹炮
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1 year ago
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event
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日志系统
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1 year ago
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manager
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绘制榴弹抢
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1 year ago
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room
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解锁高帧率,修复相机抖动bug
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1 year ago
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ui
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将子弹伤害射程等配置移动到了Bullet配置表中
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1 year ago
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AnimatorNames.cs
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将子弹伤害射程等配置移动到了Bullet配置表中
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1 year ago
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Cursor.cs
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地图编辑器开发中...
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1 year ago
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GameApplication.cs
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将物体材质抽成配置表, 完善bullet配置表, 制作榴弹炮
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1 year ago
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GameConfig.cs
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过道迷雾, 开发中...
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1 year ago
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PhysicsLayer.cs
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爆炸击退效果
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1 year ago
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SignNames.cs
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升级到Godot4.0, 目前还不能正常就行游戏
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2 years ago
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