DungeonShooting / DungeonShooting_Godot / src / game / activity / role /
@小李xl 小李xl authored on 7 Nov 2023
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enemy 将子弹伤害射程等配置移动到了Bullet配置表中 1 year ago
player 修复近战无法消除弹幕的bug 1 year ago
CampEnum.cs 移速道具 1 year ago
FaceDirection.cs 移速道具 1 year ago
MountRotation.cs 移速道具 1 year ago
Role.cs 优化组件更新, 添加换弹抛壳配置 1 year ago
RoleState.cs 将所有武器都改为继承自WeaponTemplate场景,完成武器近战对敌人造成伤害 1 year ago
Role_Animation.cs 近战反弹抵消子弹和反弹子弹 1 year ago
SubLine.cs 将子弹伤害射程等配置移动到了Bullet配置表中 1 year ago