DungeonShooting / DungeonShooting_Godot / src / game / activity / role / enemy /
@小李xl 小李xl authored on 5 Nov 2023
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state 将子弹伤害射程等配置移动到了Bullet配置表中 1 year ago
AiAttackState.cs 敌人开火时停止移动,开发完成,待接入配置表 1 year ago
Enemy.cs 将子弹伤害射程等配置移动到了Bullet配置表中 1 year ago