DungeonShooting / DungeonShooting_Godot / src / game / activity / role / enemy / state /
@小李xl 小李xl authored on 5 Nov 2023
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AIStateEnum.cs 移速道具 1 year ago
AiFindAmmoState.cs 日志系统 1 year ago
AiFollowUpState.cs 将子弹伤害射程等配置移动到了Bullet配置表中 1 year ago
AiLeaveForState.cs 移速道具 1 year ago
AiNormalState.cs 将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了 1 year ago
AiProbeState.cs 移速道具 1 year ago
AiSurroundState.cs 将子弹伤害射程等配置移动到了Bullet配置表中 1 year ago
AiTailAfterState.cs 完成敌人射击站立不动的配置支持 1 year ago