DungeonShooting / DungeonShooting_Godot / src / game / room /
@小李xl 小李xl authored on 2 Feb 2023
..
NavigationPolygonData.cs 测试是否能识别可行走区域 2 years ago
RoomManager.cs 弹壳消失时添加闪烁效果, 地牢房间生成移入RoomManager中, 目前已经在地上绘制出房间所占区域 2 years ago