DungeonShooting / DungeonShooting_Godot / src / game / role / enemy / state /
@小李xl 小李xl authored on 13 May 2023
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AIStateEnum.cs 协程嵌套bug修复, ai射击优化 2 years ago
AiFindAmmoState.cs 解决ai跨房间拾起武器存在问题, 禁止ai跨房间拾起武器 2 years ago
AiFollowUpState.cs 更改字体, 添加主菜单UI, 添加加载地牢流程 2 years ago
AiLeaveForState.cs 更改字体, 添加主菜单UI, 添加加载地牢流程 2 years ago
AiNormalState.cs 更改字体, 添加主菜单UI, 添加加载地牢流程 2 years ago
AiProbeState.cs 添加归属区域, 修复生成导航网格和Tile偏移的bug 2 years ago
AiSurroundState.cs 解决ai跨房间拾起武器存在问题, 禁止ai跨房间拾起武器 2 years ago
AiTailAfterState.cs 更改字体, 添加主菜单UI, 添加加载地牢流程 2 years ago